# About Walken

**Walken is the flagship app of the Cuze ecosystem and a blockchain game on the Solana network that connects healthy lifestyle, gaming, and crypto.**&#x20;

Together with *satellite hybrid-casual games* (Walken Runner, Walken Blocks, and Walken: Speed Crime are currently released ones) powered by web3, it forms a robust and sustainable ecosystem, offering players *tons of diverse experiences* and *boosted monetization* of their gaming skills.

In Walken, players own NFT game characters called CAThletes and compete in running disciplines to earn rewards. The game incentivises players to lead a healthy lifestyle through **gamifying daily activity**: steps walked in real life are converted into the in-game soft currency - *Gems* - for further uses to level up **CAThletes** (in-game characters) as well as for an array of other in-game activities. CAThletes compete in running disciplines for **$WLKN tokens** - the native token of the Walken ecosystem.

The more a player walks, the stronger their CAThlete gets, winning them more tokens per competition in. Thus, physical activity directly impacts players' income and how high they score in the game!

Leveraging the **user-friendly UI** and **simple fun gameplay** spice up with **sustainable economy**, Walken brings a whole new level of adoption and engagement. We aim to onboard thousands of non-crypto people and let them experience what the blockchain and DeFit has to offer in different games **across the Cuze ecosystem**.

**As of early 2024 Walken has gained significant traction, boasting over 4 million downloads & 200K+ MAU. Join the Walken community and embark on a rewarding gaming journey today!**


# $WLKN Utility

**While playing Walken and other games** in the Cuze ecosystem (e.g. Walken Runner), players get $WLKN, the native token of Walken, as a reward.&#x20;

The main ways to utilize $WLKN in the ecosystem include:&#x20;

* CAThlete level-ups;&#x20;
* CAThlete breeding;&#x20;
* CAThlete fusion;
* Staking;&#x20;
* Mysberry boost purchase;&#x20;
* Purchasing NFTs from the in-game Marketplace.


# Walken Runner

How to play and earn in Walken Runner

**Walken Runner is** the first hybrid-casual game of the Walken ***ecosystem of hybrid-casual games*** embodying our vision of the future of web3 and DeFi gaming. Its release is the first step towards our ambitious goal, and we are set to ***raise NFT, $WLKN, gem, and Mysberry utility*** in the future side games. Apart from a *super fun addition* to the Walken application, it will also be a **new opportunity to earn $WLKN tokens**. Moreover, *the revenue generated from **ad views** will be allocated for* **$WLKN token buybacks**, which will contribute to *sustainability* and help *support the token price*.

<mark style="background-color:yellow;">**DOWNLOAD APPLICATION:**</mark> <https://walkenrunner.onelink.me/Yb9y/f8jts7zb>

<figure><img src="/files/tDUgSpXJpsuZekGdIr00" alt=""><figcaption></figcaption></figure>

The core gameplay of the updated version remains the same: *run*, *pass gates*, *upgrade stats*, *collect crystals*, and avoid obstacles to get the CAThlete ready to bring down the walls and defeat bosses. But going a layer deeper, it’s getting far more *engaging and dynamic:*

* much **deeper integration** with the main Walken app in terms of assets;
* a completely new opportunity for players to earn $WLKN tokens, GEM, and Mysberries; It’s just the first step in raising asset utility: **soon your progress in Walken will have a direct impact on your success in Walken Runner** (and other upcoming games)!
* &#x20;for some time there will be ***no time-limited events*** like seasons or tournaments: you may play, have fun and earn rewards rewards anytime;&#x20;
* **no leaderboard-based reward distribution**; you may commit as much as you feel like and earn rewards that reflect your progress and achievements.&#x20;

### <mark style="background-color:purple;">How to Play</mark>

Designed as a *classic hybrid-casual runner game*, Walken Runner will invite you to join a CAThlete for a run with a mighty enemy at the end of the track. You’ll need to **pass gates, upgrade health and attack stats,** collect gems, and **avoid obstacles** to succeed, but do it smartly to get the CAThlete ready to smash the walls and defeat the enemy!

Walken Runner remains completely **free to play** and with no entry requirements like special NFT or fee.

> Yet to *leverage its potential* in terms of ***Walken asset utility***, players would need to <mark style="background-color:purple;">**sign in with their Walken account**</mark>**&#x20;(via the same email used to sign up in Walken)**.&#x20;

That is, the new version is *tied directly to the main Walken application* via wallet allowing players to **earn $WLKN, Gem, and Mysberries** to be later used in the main Walken app, ***raising the utility*** of these assets.

<figure><img src="/files/98u73y3GjOEYF1waR3Uj" alt=""><figcaption></figcaption></figure>

* The gameplay is nice and easy: run, grab crystals simultaneously dodging collisions with objects on the way, and pass gates;
* To **start a run**, tap at the middle of the main screen. Each run costs **1 energy** from your *5-energy pool*. 1 energy refills in ***30 minutes***, if you’d like to speed it up, it is possible to *refill energy for 50 Mysberries*. You can refiill energy with Mysberries max 5 times in 6 hours.
* The more crystals you collect and **use to boost stats**, the more likely you are to defeat the enemy;
* Boost your health and attack by passing through the maximum number of **green gates and avoid red ones.**
* The **sum** of health and attack crashed the walls;
* At the end of each track the CAThlete faces three walls and a boss. It’s all about your stats: the **sum** of health and attack *crashes the walls* and defines the outcome of your *rendezvous* with a boss. The battle is autoplayed. So the more crystals you collect and ***use to upgrade level and stats*****,** the more likely you are to defeat the boss and earn a treasured **ticket**.
* Once you’ve collected <mark style="background-color:purple;">**10 tickets**</mark> you'll get a **chest** with *$WLKN, GEM, crystals, and Mysberries rewards* inside. The chests come in three variations (***basic, silver, and golden***) and are dropped randomly in exchange for tickets. There are ***four slots*** for chests on the main screen, and players may have no more than *four unopened chests* at a time (***mind that if there are no spare slots, further chests will not be given in exchange for tickets**).* A chest goes right to a *spare slot* and remains there until opened. Each chest takes a certain time to open, which can be skipped for Mysberries:
  * ***basic - 3 hours or 30 Mysberries;***
  * ***silver - 8 hours or 80 Mysberries;***
  * ***golden - 24 hours or 240 Mysberries.***
* When the chest is ready to open, tap it and grab your *WLKN, GEM, crystals, and Mysberries reward* (the amount drop varies depending on the type of a box). It goes straight to your ***Walken wallet***, which is accessible from the wallet icon on the main screen, and can be further used in Walken.

<mark style="background-color:purple;">**THE ULTIMATE CHEST**</mark>

As a reward for your effort after *defeating 500 bosses*, you will get the ***Ultimate Chest***. It provides you with the *greatest reward* ever found in Walken Runner chests: up to 1000 WLKN, 500 GEM, and 2000 Mysberries! Now the *bosses you defeat are being counted*, and you are getting closer to the chest with each one.&#x20;

> 🔔 Please note that it is a beaten boss that counts, not a completed level.

Besides, once the Ultimate Chest is claimed, your **progress resets** *(namely level, character upgrades, boss count, and crystalls)* so you can ***start anew towards your next Ultimate Chest.*** At the same time the *win streak and ticket count* remain as well as the *chests in your slots*, and the energy gets refilled for free.

<br>


# Walken Blocks

<mark style="background-color:green;">**Walken Blocks**</mark> is another game within the Cuze - *a Walken-centric ecosystem of hybrid-casual games that reflects our vision for the future of web3 and DeFi gaming.* It offers a new opportunity to **gain $WLKN, GEM, and Mysberries**, which in turn raises the utility of these assets. Get ready for a brand new, addictive and ***strategic gaming experience*** to skyrocket your score and claim fabulous rewards that will *propel your progress in Walken!*

## How to Play

The core gameplay is to **combine the identical blocks to reach as big number on them as possible and thus earn rewards**, which will require careful planning and strategic thinking. But here's the twist - the merging frenzy doesn't stop at 2048!

1. **Download the app** via the link: [https://walkenblocks.onelink.me/w8Nw/vqdxoenp<br>](<https://walkenblocks.onelink.me/w8Nw/vqdxoenp&#xA;>)
2. Tap the <mark style="background-color:purple;">**'Earn Money! button**</mark> to connect your Walken wallet and earn $WLKN, Mysberries and Gems ***right to your Walken account***. Mind that if you don't log into your Walken account, you *won't be able to collect rewards.*

<figure><img src="/files/UvrrlETopjv64MU8QbLI" alt=""><figcaption></figcaption></figure>

3. Once logged in, you'll face a grid consisting of several columns and rows, that will gradually get filled with colorful blocks. Just **swipe** (left or right) **to choose the column** & **tap to place the block**, combine blocks with the same numbers (and the same color) into one, next-tier block. *For example, <mark style="background-color:blue;">blue block 2</mark> + <mark style="background-color:blue;">blue block 2</mark> = <mark style="background-color:orange;">orange block 4</mark>; <mark style="background-color:orange;">orange block 4</mark> + <mark style="background-color:orange;">orange block 4</mark> = <mark style="background-color:green;">green block 8</mark>.*
4. Move strategically to merge the same blocks into higher-tier blocks, **reaching greater numbers**. <mark style="background-color:yellow;">After every 20 moves, you'll need to watch one ad</mark>. Feel free to keep playing at your heart's content: *the number of moves is unlimited!*

<figure><img src="/files/1nnRfD2pRwnXe4djQ2Ip" alt=""><figcaption></figcaption></figure>

5. Starting from <mark style="background-color:purple;">**512**</mark>, **blocks can be exchanged for rewards** ($WLKN, GEMs, Mysberries, and Crystals (the game's soft currency)). The specific type and amount of rewards will be determined by the **value of the block** being exchanged. *The higher the number on the block, the higher is the reward.*&#x59;ou may exchange any *block starting from 512* and on (1024, 2048, 4096, etc.) every time you reach it, OR keep on playing to score higher and win big.

> Please note that it is possible to complete up to 5 block-to-reward exchanges per day.

<figure><img src="/files/uooxJtMugNzZyWfomvom" alt=""><figcaption></figcaption></figure>

**Note that opting for this exchange will reset your block score and you'll need to start combining blocks anew.**

6. The **game ends** when there are *no more possible moves available*: one of the columns gets completely filled up with blocks.
7. **Green Crystals** serve as the in-game soft currency that is earned by merging new blocks. When you ***unlock a new block*** with a number you haven't scored before, you can multiply the reward in crystals.

<figure><img src="/files/QHkfsoaUjUf2C8aSi9uX" alt=""><figcaption></figcaption></figure>

8. These crystals can be used to purchase **boosters “SMASH” and “SWAP”** within the game. For extra fun and strategizing, there is a **Crystal Box** where crystals accumulate, resulting from merging blocks with crystals on them. When the box is full, you can open it and claim the accumulated crystals.

<figure><img src="/files/zfBaq1NeHFvVOqUuKLV0" alt=""><figcaption></figcaption></figure>

So, stay focused, analyze the board, and make your moves wisely. Remember, the game ends when the entire column is filled, but until then, the possibilities are endless. How high can you push your score? Embark on an exhilarating journey of merging, scoring, and reaping rewards. Download Walken Blocks now and discover a world where breaking records not only brings you glory but also unlocks a realm of exciting possibilities within the Cuze. Are you ready to push your limits and harness the power of your achievements?


# Walken Speed Crime

<mark style="background-color:blue;">**Walken Speed Crime**</mark> is a *brand new game* in the Cuze ecosystem designed for thrill-seekers and race-lovers ready to dive into the criminal underworld. The new addition to the Cuze offers a simple gameplay but ***tons of excitement***. Fancy a bit of mischief, some heart-pounding chases, and the opportunity to earn sweet loots - ***$WLKN, Gems, and Mysberries*** - to propel you forward in Walken? Look no further!

Think of Walken Speed Crime as a mobile GTA-styled game, so you're in for not only  a fresh gaming experience but also a *dose of nostalgia*. Ready to ***outsmart the cops, collect loads of crystals, and take down those bosses***? Prepare for adrenaline-pumping pursuits and **generous rewards**. Stay sharp and don't get caught!

### How to Play

Your mission is to navigate levels, **evade the relentless police pursuit**, level up your character, engage in battles, and conquer bosses. As you move around the city, be sure to *collect orange crystals* (the in-game soft currency, you know how it works in other Cuze games). These crystals will help you **boost your health** thus increasing your odds against the bosses.

<mark style="background-color:blue;">**Download the App:**</mark> [<mark style="background-color:blue;">https://app.adjust.com/13owv6ep\_13j7eb9z</mark>](https://app.adjust.com/13owv6ep_13j7eb9z)

1. Once you've got the app, the next step is either to **log in using your Walken account** *(so that all your progress in the Cuze games is recorded and attributed to one and the same account: all the rewards you'll earn in Walken Speed Crime will be credited right there)* OR if you're, new to Walken, *create your account* in Walken Speed Crime that will further be possible to use across the entire Cuze ecosystem.<br>
2. Logged in (or signed up)? *Let the game begin!* **Jump into a vehicle** and floor it, because those *pesky cops are on your tail*! You can swerve obstacles or crash into oncoming traffic – in the latter case, you'll just hop into a new car or onto the road and keep running. ***Escape as far as you can***, grabbing those orange crystals along the way – they'll be a big help later.

<figure><img src="/files/AUeNuRkmAuPK7neRdMB5" alt=""><figcaption></figcaption></figure>

3. Remember: completing levels requires energy. You start with **10 energy units**, and each level takes up 1 energy. *1 energy refills every 15 minutes*. If you need more, feel free to use **Mysberries** to refill it, max 5 times in 24 hours.<br>
4. For completing each level, you earn crystals. **Watching ads** can supercharge your rewards – take advantage of this to ***upgrade your character*** more effectively.

<figure><img src="/files/8BL9Bneeubju69KKbrBs" alt=""><figcaption></figcaption></figure>

5. If you successfully complete a level (= shake off the police), you'll earn a **Chest Card**. If you fail to evade the cops, your progress resets by 2 levels.

<figure><img src="/files/7XksRxCkft3EPyevdmL8" alt=""><figcaption></figcaption></figure>

6. Once you successfully pass two levels, it's **boss battle time**. This is where all those crystals you've been collecting come into play. You can use crystals to ***boost your health***, which greatly enhances your chances against bosses. *Special markers* indicate the next location and boss level, so you can prep accordingly.
7. Progress won't be a cakewalk. Each level comes with new challenges and obstacles. As you advance, you'll face *new bosses*, each with unpredictable behavior. ***Traffic jams, careless drivers, barriers*** – various staff apart from police will be trying to **disrupt your plans**.

<figure><img src="/files/wTKSBldmI0CDKxVCiqZ8" alt=""><figcaption></figcaption></figure>

8. But don't let your guard down. Your goal is to **gather as many rewards as possible by defeating bosses**. If you manage to defeat several bosses, you get a **chest**. Rewards from chests *(Mysberries, Gems, $WLKN)* will be added to your Walken account balance. It’s up to you when to claim your rewards and how to use them in the Cuze ecosystem.

<figure><img src="/files/M9spxq6Lqb3naqfvr2Ke" alt=""><figcaption></figcaption></figure>

9. Defeat a certain number of bosses and unlock a **Super Chest** packed with even bigger rewards. A handy progress bar will help you to keep track of your progress and boss victories.

Ready to feel the rush of evading cops, battling bosses, and surviving on the edge? Download the app now and enjoy the thrill of street racing, earn cool rewards, and develop your characters within the main Walken app!


# Walken Sketch

Next addition to the Cuze ecosystem, <mark style="background-color:green;">**Walken Sketch**</mark> is a special one. Unlike all other games under the Cuze umbrella, Walken Sketch is not actually designed to boost the current players' progress. Rather, it is aimed for *expanding the fantastic world of Walken* and making it known to a **broader audience**. While we're focused on regularly adding highly attractive gameplays to the ecosystem that **keep earning assets fresh and exciting**, this time we've made an *adorable catchy mini-game* that will help us **invite more people to the ecosystem**.

> If you've been with Walken for a while, you might as well skip the Sketch and keep playing Walken Block, Runner or Speed Crime.

Meet this incredibly engaging game, designed for those who *enjoy drawing, puzzle-solving, and having a good time*. But fret not: to conquer the levels, top-notch drawing skills are not required; simply ***unleash your creative genius***, and remember — creative thinking and a good sense of humor are your best companions. So let's have a quick look at it and what it has to offer to the newcomers to the Walken world!

**DOWNLOAD APP:** [**https://walkensketch.onelink.me/jx8i/oa6c498b**](https://walkensketch.onelink.me/jx8i/oa6c498b)

### Core Gameplay

In Walken Sketch, the players primary goal is to **grab the treasure chest** containing Gems, $WLKN, and Mysberries, which can be later used in the main Walken app of course.\
But here's the rub! To open the chest, you'll need …. right, a key. And **collecting keys** is what's needed to be done as a player advance through the levels. Each level presents a puzzle to solve, but the most engaging thing is to solve it you need to... <mark style="background-color:purple;">**draw things**</mark>.

<figure><img src="/files/gHPHbeVe6JpeNxGys0XQ" alt=""><figcaption></figcaption></figure>

But artistic talents aren't the star of the show here. **Sketching will do the trick**. By the way, that's where the game's name, Walken Sketch, comes from. But don't ease up; while detailed drawing may not be necessary, you'll need to kick your imagination and creative thinking into high gear. Solving the puzzles won't always be crystal clear. Nor logical :)

### How To Play

So, with the app up and running and your imagination firing on all cylinders, it's time to take on your first challenge. On a high note, of course.

1. The play ground is divided in halves. One half displays your current **level**, a progress bar, and the puzzle itself - an image with a brief description. The other is an empty canvas. Your job is to ***sketch the item that resolves the given challenge***.
2. Have a look and the puzzle and think of a **bright solution to sketch**; no need for excessive intricacy here. The key is to make sure the object is *easily identifiable* and serves as the answer to the given challenge. Once you've completed your drawing and want to verify your response, just press the green **'checkmark' button**. If you want to start over, use the blue 'cross' button to '**erase**' your drawing.
3. How do you know the answer is correct? It's simple: if your sketch genuinely solves the puzzle, it will 'work,' and you'll observe it in action. The image will spring to life, the missing object will perform its duty, and the **level will be successfully completed**, with vibrant confetti as a tribute to your triumph.

<figure><img src="/files/KwDuSWuX3feDrINzEJ0Y" alt=""><figcaption></figcaption></figure>

4. And what if the solution is incorrect? In that case, 'magic won't happen'; your drawn item won't work, and you can **redo your sketch after watching a quick ad**. But don't worry, after all, most of the time, providing the correct answer won't be such a challenge, even though the complexity of the puzzles increases as you progress through the game and tackle higher levels.
5. What if nothing comes to mind? If that happens, you can **opt for a hint**, symbolized by the 'lightbulb' button. *Each hint costs one key*.&#x20;
6. Keys are earned for ***completing levels***. Extra 10 keys can be also received by signing up <mark style="background-color:green;">**(only for players newly registered in the ecosystem)**</mark> as a welcome bonus. But if you've chosen to play without registration, now is the perfect time to sign up and get what you need.
7. While conquering puzzles and progressing through levels, you'll gather a sufficient number of keys to **unlock the chest**. Your progress will be clearly depicted on the scale. Furthermore, after each level, you'll have the opportunity to increase the number of keys by watching a *brief ad*. Try to catch the sprinter at the maximum x5 multiplier to earn the biggest number of keys.

<figure><img src="/files/XpdsHYY7uCo6ZiCQWD4t" alt=""><figcaption></figcaption></figure>

Here is where new players who got the hang of playing Walken Sketch will be offered to keep up this captivating adventure by **discovering other games in the Walken universe**.&#x20;

So this is it, Walken Sketch explained. As we've said in the intro to this article, the game is primarily for the players who are new the Cuze; the opportunities to earn here are quite limited as the app **basically serves to encourage players to further discover the Cuze games**. We're super excited to welcome more players to the fam!\ <br>


# Walken: CAThlete Blast

Join the excitement of **Walken: CAThlete Blast**, a brand new and thrilling addition to The Cuze ecosystem. Embark on an adventure like no other with CAThlete Bob, tackle scores of levels, take advantage of awesome boosters, and reap **generous rewards**. Our secret weapon here is the *absolutely adorable 'edition' of CAThletes* that will be both your challenge and faithful companions along the way. On top of unique, addictive gameplay, CAThlete Blast offers a ticket to earning coveted chests **filled with $WLKN, Gems, and Mysberries** (which will never go amiss in Walken, you know).

<mark style="background-color:green;">DOWNLOAD NOW:</mark> [<mark style="background-color:green;">https://walken-blast.onelink.me/VZ6K/uewue68v</mark>](<https://walken-blast.onelink.me/VZ6K/uewue68v&#xA;>)

**Please note that the game is available for Android 11+ versions.**

### Getting Started

If you've been with the Cuze for a while, when you install this new game, all you need to do is **log in using the same authentication method and email** you use for Walken and other ecosystem games. Like in all other ecosystem games, this links Blast with the main application, making it easy to receive rewards like $WLKN, Mysberries, and Gems ***directly to your wallet***.

> New to Walken? Create your account in Walken CAThlete Blast, and you'll have access to the Cuze realm using this **single account**.

<figure><img src="https://lh7-us.googleusercontent.com/PBEgSG3DbU9HilwNkeMmFqeTpELG40bD37Dq4J0hPaVyntW8ID8aH2bzW_brlEehAVwbNJdiWORRaLVRym0whaqTgrb5jMfJAFwsqP4THAcmNc6Nxkk1-QinsW5UGz4d6-OZRNHtl1OeMW8J6rerEco" alt=""><figcaption></figcaption></figure>

### How to Have a Blast in Walken: CAThlete Blast

* First thing first, the game kicks off with a **quick tutorial**, guiding players to master the *basic gameplay skills* before jumping into action.&#x20;
* To complete a level and earn a card, the task is to **collect a set number of CAThletes** by 'blasting' them within a limited number of moves.
* It costs **1 energy** out of your 5-energy pool **to** **launch a level** *(yep, this energy will be deducted even if you'd lose this level)*. 1 energy refills in 20 minutes. If you’d like to speed it up, it is possible to refill the whole energy pool for 50 Mysberries - but mind there's only 5 refills in 24h.
* Complete levels and watch your card collection grow: there's a *progress bar towards a chest*, showing the current count and the required number of cards to unlock the next chest. Every **10 collected cards** unlock a random chest — bronze, silver, or golden — containing $WLKN tokens, Gems, and Mysberries.

<figure><img src="https://lh7-us.googleusercontent.com/eB1lAcInuE-KSaiKnKsMLaG-qWtB0m9HSRs1TTbn_00GaK0Fz-ORgfELnWuosy1vniWIi7jdiJQYIlyjz_LLRhqkAL8xJCgK7MPEc3_Pz77ty4bqjTntMqYnDC2Ul8FO-V5keBXjBjF9uWwQNEh6N1I" alt=""><figcaption></figcaption></figure>

* But there's more! Upon collecting **1500 cards**, you'll receive the **Ultimate Chest** as testament to your gaming prowess. This chest boasts the most magnificent reward ever to be found in Walken: CAThlete Blast game. But please note that once you claim this chest, your **gaming progress resets**, marking the start of a new chapter in your gaming journey.
* There are **four slots for chests** on the main screen, which means you can have no more than four unopened chests at a time *(mind that if there are no spare slots, further chests can not be received in exchange for tickets)*.&#x20;
* A chest goes right to a spare slot and remains there until opened. Each chest takes a **certain time to open**, which can be *skipped for Mysberries*:
  * bronze - 3 hours or 30 Mysberries;
  * silver - 8 hours or 80 Mysberries;
  * golden - 24 hours or 240 Mysberries.

<figure><img src="https://lh7-us.googleusercontent.com/eELDKqQwhmbKoox1opwW_nnTyKs04EFVRuIIe07LrAFc-4GVjTKmQQemU6Ykjw7tdHbkJMkZGxZGnI02JAoELfDIH5GG_BfrrFGsQyyaxgygD3PyrRxv3hB5vnbbE_6OR1v086JatMJBT4RIjOUG1ww" alt=""><figcaption></figcaption></figure>

### PRO Tips

* Dashed lines show the trajectory and rebound of the blast, providing a visual guide to efficiently strike your desired target (or even multiple targets!).
* The blast can ricochet off walls and game field objects (though not always - pay attention to the colour of the lining). Explore different trajectories to identify the most 'advantageous' ones for striking a maximum number of objects.

<figure><img src="https://lh7-us.googleusercontent.com/-jJdnX8Am4e9GrUW5ssX6OibkU1DlZY4Ez0rABy9QdSajnwxJxBwf3vo_NtiPfLWivIyO2pmWes3kAUmc4PwAMa9x7IpQnYeBqImnP9gjPrvJ6eEHddt83T_0P6SsF2q9arMNCAXqoB-BT9-e2hQkvQ" alt=""><figcaption></figcaption></figure>

* Pay attention to the numeric values on objects like Rocks, Bushes, Mushrooms, etc. — a higher value means more strikes (obviously) needed to free or blast them. Keep this in mind when choosing your target.
* Enhance your chances to obtain **Progress Boosters** such as Firecracker, Bomb, and Fan by *targeting multiple objects in a single hit*. Detonate them strategically to effortlessly and rapidly acquire CAThletes, even if they are well-hidden among obstacles.
* Keep your eyes peeled for **Random Level Boosters** such as Portals, Explosive Spheres, etc. that appear on specific levels — hitting these objects will bring you strategic advantages.
* Additionally, pay attention to hints before starting certain levels to leverage this knowledge and achieve your goals more easily.

<figure><img src="https://lh7-us.googleusercontent.com/fGSvwzV4dQhhDv5ov1g46UkLvQ671dM2EPTn105GEcUXaMv-5_tOWR6xhX0dBLnxfK42SoFAFlfPJ7eLOJ6ZIHNKg7jK3Dx2Nl788FvaaYFxIpOkprVoWPTo6QVfeeWHIhtq43Rd72bqyOIMqNytxZw" alt=""><figcaption></figcaption></figure>

### Bonus Tips!

* There are **different CAThletes**, and not just in looks: some of them are dynamic — they can move, or become invisible, or hide behind Bushes and Rocks; others can use tricks like growing bushes to add an extra challenge to catching them.
* Additionally, *certain Rocks are indestructible*, and thorny Branches re-entwine objects if not successfully destroyed in a single throw.
* Blaster charges kick off from the center but have the flexibility to land anywhere along the starting line. Subsequently, CAThlete Bob will launch the strike from that point. Therefore, when the entire trajectory is displayed before the throw, concluding at the bottom, consider whether it will be convenient for future strikes or if opting for a different trajectory would be more advantageous.
* Blast charges **rebound solely from the green line** on the playing field. Mind that any break in the line will result in the charge stopping at that location. Therefore, thoughtfully strategize trajectories and keep a keen eye on playing field changes.
* Each level grants you a **limited number of strikes**. Following each strike, the objects on the field descend by one row. The movement of objects can impact the ease or difficulty of subsequent strikes. Should a missing row take away an unstruck CAThlete, that CAThlete will reappear at the top, potentially increasing the challenge of reaching it.

Embark on an exciting journey with CAThlete Bob! Face new challenges, experience thrilling adventures, and earn valuable rewards! Waste no time — download the game and be sure to share your thoughts on Walken: CAThlete Blast!


# Halloween Event

*<mark style="background-color:red;">**Impornant notice**</mark><mark style="background-color:red;">: Apple is not involved in any way with the event and is not a sponsor.</mark>*

<mark style="background-color:yellow;">**Trick or Treat?**</mark> - the seasonal **Halloween-themed event** in Walken.&#x20;

**Dates: October 13, 12:00 UTC - October 20, 12:00 UTC**

Total lootbox pool: **1300**;

Participation price: **1000 candies**;

*<mark style="background-color:orange;">**Spooky lootbox price: 1200 $WLKN or 2 SOL**</mark>*

No zombies or ghosts, rather the good old *trick-or-treat vibe*!

## Event Details

***Starting October 13*** , each **victory** in competitions will earn you a certain amount of <mark style="background-color:orange;">**candies**</mark>. This amount depends on the League in which you compete. Check the illustrative table below that shows the *amount of candies* given for winning in a particular *League*:

<figure><img src="/files/3Ho5A61btBOLf3QqMhvp" alt=""><figcaption></figcaption></figure>

🟠 Each victory will be earning players **candies** on top of their WLKN rewards;

🟠 Compete, win, and collect candies every day until the end of the event and once you have <mark style="background-color:orange;">**1000 candies**</mark>, exchange them for a **chance to purchase** a very special Lootbox (***please note that the token amount equal to the price of the Halloween box is required to be on your balance in order to apply***).

*<mark style="background-color:orange;">**Spooky lootbox price: 1200 $WLKN or 2 SOL**</mark>*

🟠 Inside each lootbox there is one **Halloween-themed** limited-edition **item of clothing** for your CAThlete to throw on its *spookiest fit* when Halloween arrives! Halloween-themed items edition is **very** **exclusive** - 1300 pieces only! **The rarity drop chances for these lootboxes are the same as for Premium-lootboxes.**

🟠 Be sure to ***apply*** for the Spooky lootbox lottery **until October 20, 11:59 UTC.** The **list of the winners** will be published in the official social channels **within 24h from** the end of the event. The **distribution** of the spooky lootboxes will **start on October 21, 12:00 UTC** and be completed by the end of the day.

🟠 **TOP-300 players** with the **highest candy score** by the end of the event are ***guaranteed*** to get one lootbox per player ***for free.*****&#x20;Another 1000 lootboxes** will be distributed among participants and the lucky winners will be able to **buy** it.

## How to Participate?

Once the event has started, you will find the <mark style="background-color:orange;">**Halloween Event banner**</mark> at the bottom of  the Wallet screen. Please note that the banner will not be there until October 13, 12:00 UTC!

<figure><img src="/files/7flli6kxYuCDHiWLnbER" alt=""><figcaption><p>The screenshots are for illustrative purposes. The final version of the prices and rewards in the app may differ from those on the screenshot. Please refer to the application and the article for the current prices, rewards, and prize pool.</p></figcaption></figure>

Tap it to view *event details*, check your ***current candy score*** and how much *time* is left until the event ends. There you'll also find the **apply button** to take part in the spooky Lootbox draw once you've collected enough candies.&#x20;

<figure><img src="/files/IqpkMJPYwhUOJpHZD3TL" alt=""><figcaption><p>The screenshots are for illustrative purposes. The final version of the prices and rewards in the app may differ from those on the screenshot. Please refer to the application and the article for the current prices, rewards, and prize pool.</p></figcaption></figure>

Your candies are counted over the whole event period and *not deducted* from your candy score when you apply for the Spooky Lottery so that you could still see how many candies you've collected.

<figure><img src="/files/e3eyZgrGmj1oDi36mol9" alt=""><figcaption><p>The screenshots are for illustrative purposes. The final version of the prices and rewards in the app may differ from those on the screenshot. Please refer to the application and the article for the current prices, rewards, and prize pool.</p></figcaption></figure>

Once the event has ended, the candies will no longer be given as rewards in competitions and the Halloween Event **banner will be removed** from the Wallet screen. The **list of the winners** will be published within 24h from the end of the event in our official channels, and the spooky lootbox **distribution** will start on the next day.

*<mark style="background-color:red;">**Important note**</mark><mark style="background-color:red;">:</mark> there’s a **limited number** of Halloween Lootboxes - 1300 boxes in total, 300 are allocated for the TOP players with the highest candy score. So it is <mark style="background-color:red;">**not guaranteed**</mark> to all participants. After the event ends, the Lootboxes will be distributed randomly and will automatically go to your **Collectibles --> Lootboxes** in case you win. The **tokens** will be deducted from your $WLKN / SOL account (depending on your choice when applying for the lottery) **at opening the box**.* **The rarity drop chances for these lootboxes are the same as for Premium-lootboxes.** *TOP-300 candy holders will get their boxes guaranteed and for free.*


# Paw-liday Treats

Tis that season of merriness again! Let’s dive into the festive spirit: a new event, new terrific items, and joyful gifts are on the horizon!

**Paw-liday Treats** - the *seasonal event* in Walken in celebration of Christmas. To thank the Walken community for your *loyalty and support* in 2023 and to *celebrate Christmas*, we are launching a bunch of **holiday-themed experiences**:

## Paw-liday Treats **& Festive Lootbox Draw!** <a href="#id-34e8" id="id-34e8"></a>

* **Dates:** December 15, 12:00 PM UTC — December 25, 12:00 PM UTC;
* <mark style="background-color:orange;">**Winner list & Distribution: December 26, by 12 PM UTC**</mark>
* **Total lootbox pool**: 3000
* **Participation price**: 5000 Candies
* ***Christmas Lootbox price: 2000 $WLKN or 0.18 SOL***
* A daily quest to apply for the lootbox is to be added to players the **NEXT** quest week.

<figure><img src="/files/QWOtPGvtdjLLxGiSiAML" alt=""><figcaption></figcaption></figure>

***Paw-liday Treats*** ***Event Details***

🟢 Over the course of the *Paw-liday Treats event*, each race in *PvP duels,* team-based *Isle Clashes*, or *PvE competitions* (for Leagues I-III) will earn you special <mark style="background-color:green;">**festive candies (no matter if you win or lose)**</mark>. The *amount* of candies received per victory ***depends on the League*** in which you compete (for Duels and Competitions) or **reward tiers** (for Isle Clash).

> *Feel free to check the amounts of candies given for participating in a particular mode by tapping on the **Candies collected block on the Home Screen**.*

🟢 Compete the way you like & collect candies every day until the end of the event, and once you have <mark style="background-color:green;">**5000 candies**</mark>, exchange them for a **chance to purchase** a very special Christmas Lootbox (***please note that WLKN/SOL token amount equal to the price of the Christmas box is required to be on your balance in order to apply. The payment will be required only in case you win the chance to buy the box***).

> ***Christmas Lootbox price: 2000 $WLKN or  0.18 SOL***

🟢 Each  lootbox contains one **Christmas-themed** limited-edition **item of clothing** for your CAThlete to throw on its *best fit* when Christmas arrives! The festive clothing edition is **very** **limited** — 3000 pieces only!

> ***The rarity drop chances for these lootboxes are the same as for Premium-lootboxes.***

🟢 Be sure to ***apply*** for the Christmas lootbox lottery **until December 25, 12:00 PM UTC.** The **list of the winners** will be published in the official social channels **on December 26**. The **distribution** of the lootboxes will **start on December 26** and be completed by the end of the day.

🟢 <mark style="background-color:green;">**TOP-100 players**</mark> by **candy score** by the end of the event among **the lottery** participants are ***guaranteed*** to win one lootbo&#x78;***.*****&#x20;The rest of the lootboxes** will be distributed among participants and the lucky winners will be able to **buy** it.

> Please note that **applying for the lottery is required** to participate.

## **Christmas Wheel: x2 Rewards from Every Spin!** <a href="#id-4ef4" id="id-4ef4"></a>

* **Dates: December 15, 12:00 PM UTC — December 25, 12:00 PM UTC**

With the festive *fun brewing in the air*, we grow more and more excited about the ***magic***, ***fun***, and ***gift giving*** of course! After all, it’s not truly the season without presents. Santa has prepared an incredible ***array of gifts*** for Walken players, too!

> ***For 10 full days, spin the special Santa’s Wheel and grab rewards twice as big as from the Wheel of Fortune!***

**Spin and win:**

* Gems
* Mysberries
* $WLKN tokens
* Christmas Candy
* Lootbox!

> ***Jackpots** — Lootboxes — are not doubled in quantity and remain the same as they were ahead of the event.*

***Rewards are guaranteed from each spin!***

As before, the rewards ***depend on your Rank***: the *higher* the Rank is, the *more generous* rewards you win. Such a nice bonus will definitely ***add a touch of magic*** in the run-up to the holidays while also helping *to stock* up on the Christmas Candies faster. Keep calm and spin Santa’s Wheel!

Ho ho hope to see you there!<br>


# Egg-citing Easter

Keeping with a wonderful tradition to celebrate holidays together, we’ve prepared a new event, new charming item collection and tons of springtime fun!

<mark style="background-color:purple;">**EGG-CITING EASTER**</mark> - a time-limited event in Walken in celebration of Easter. Join an *epic Easter egg hunt* complete with magnificent trophies - *Easter Lootboxes*!

* **Event Dates**: April 7, 1 PM UTC — April 12, 1 PM UTC
* **Lootbox Distribution**: April 13, 1 PM UTC
* **Lootbox pool**: 3000;
* **Participation price**: 350 Eggs;
* ***Lootbox price**: 1200 $WLKN or 2.3 SOL.*

***Please note that the Best of Luck quest will be added to your active quest week.***

<mark style="background-color:purple;">**EVENT DESCRIPTION**</mark>

🟣 Over the course of the Egg-citing Easter event, ***compete in PvP Duels*** and earn special **Easter eggs** for every energy spent duelling no matter the outcome of a race.&#x20;

> 1 energy in PvP = 10 eggs

🟣 Have fun in PvP and collect eggs every day until the end of the event, and once you have **350 eggs**, exchange them for a chance to get your hands on a **very special Lootbox** *(please note that the token amount equal to the price of the Easter box is required to be on your balance in order to apply. The payment will be required only in case you win the chance to buy the box)*.

🟣 Each lootbox contains one *Easter-themed limited-edition item* of clothing for your CAThlete to throw on its best fit when Easter arrives! The festive clothing edition is very limited — 3000 pieces only!

The rarity drop chances for these lootboxes are the same as for ***Premium-lootboxes**.*

🟣 The look of them is not the only thing that makes these items so special. For **7 days** starting from the lootbox distribution, *CAThletes wearing the Easter-themed items will be winning **up to x2 rewards in PvP**!*&#x20;

🟣 **100 free boxes** will be randomly distributed among all lottery participant&#x73;*.*&#x20;

🟣 Another **100 free boxes** are guaranteed to **TOP-100 lottery participants** with the *highest egg score* by the end of the event!

🟣 The rest of the pool - **2800 lootboxes** - will be distributed among participants and the lucky winners will be able to buy it.

<mark style="background-color:purple;">**HOW TO PARTICIPATE**</mark>

As soon as the event starts on April 7, you will find a *festive banner* at the bottom of the Wallet screen.

<figure><img src="/files/mzv1GK4RBqX7GZrAS1R8" alt=""><figcaption><p>The screenshots are for illustrative purposes. The final version of the prices and rewards in the Walken app may differ from those on the screenshot. Please refer to the application and the article for the current prices, rewards, and prize pool.</p></figcaption></figure>

Press on it to *view event details*, check the *amount of collected eggs* and how much time is left until the end of the event. The button to **apply for the lootbox draw** is also available from there.

<figure><img src="/files/LwUaQ48vL94FoQGSXNMH" alt=""><figcaption><p>The screenshots are for illustrative purposes. The final version of the prices and rewards in the app may differ from those on the screenshot. Please refer to the application and the article for the current prices, rewards, and prize pool.</p></figcaption></figure>

Your eggs are counted over the whole event period and not deducted from your egg score when you apply for the Easter Lottery so that you could still see how many eggs you’ve collected. Be sure to apply for the Easter lootbox lottery until 1 PM UTC on April 12.

<figure><img src="/files/i5SHL7tCUxjkPMyj2qWA" alt=""><figcaption><p>The screenshots are for illustrative purposes. The final version of the prices and rewards in the app may differ from those on the screenshot. Please refer to the application and the article for the current prices, rewards, and prize pool.</p></figcaption></figure>

Once the event has ended, the eggs will no longer be handed out in PvP Duels and the event banner will be removed from the Wallet screen. The list of the winners will be published by midday April 13 in our official channels, and the Easter lootbox distribution will be completed on **April 13** as well. The bonus reward multiplier (up to x2) for CAThletes wearing Easter items in PvP will also be effective 1 PM April 13.


# #MyWalkenNFT Contest

<figure><img src="/files/TWY9jknDOz2aMlB2kjdQ" alt=""><figcaption></figcaption></figure>

**#MyWalkenNFT Contest: We Will Mint Best CAThlete-Inspired Artworks!**

* **Dates**: *November 1, 2022 3:00 UTC — November 20, 2022 12:00 UTC*
* **Submission Deadline**: November 14, 12:00 (UTC)
* **12 Winners**: short-listed by the Walken Team, voted on by Community in the official [Walken](https://twitter.com/walken_io) Twitter account;

**Rewards:**

* 1st place (3 winners): 1000 WLKN + Premium CAThlete Lootbox
* 2nd place (3 winners): 1000 WLKN + Super CAThlete Lootbox
* 3nd place (6 winners): 1000 WLKN + Basic CAThlete Lootbox

**10 randomly selected entries** will receive 200 WLKN each!

A shout-out to our ***ever creative Community***, amateurs and professionals alike! Thrilled to invite you to *dust off your brushes* (or turn on your tablet) and take part in the **#MyWalkenNFT Contest**!

We know you **love CAThletes** — who can possibly resist their *charm and cuteness*? — and it makes our hearts melt to see your ***Walken-themed drawings and artworks*** you share in socials (Halloween-inspired ones are the best, honestly!) Many thanks for *tagging us* and letting us see your masterpieces 🎯

Your ***infinite creativity*** inspired us to launch a *contest* and offer a *one-of-a-kind opportunity* for your *Walken-inspired artwork* to be **turned into an exclusive full-fledged NFT — and to win you awesome prizes**! And the best part is that you may submit **as many artworks as you please** (but make sure to make each a ***separate entry***). If you’ve been waiting for an excuse to *sharpen your pencils*, you’re welcome 😉

Can’t wait to see what our talented Community comes up with! Good luck!

**How to Enter**

* **Create a&#x20;*****CAThlete-themed artwork*** using whatever tool or tools that feel best: you may draw, paint, sketch — it’s up to you! Your artwork may feature not just a CAThlete(s) but a CAThlete(s) in any setting or with any object(s) you wish. Unleash your creativity!
* **Follow** [**@walken\_io**](https://twitter.com/walken_io) **on Twitter**;
* **Share your original CAThlete-inspired artwork on Twitter** using the **hashtag** **#MyWalkenNFT** and **mentioning** [**@walken\_io**](https://twitter.com/walken_io). Multiple entries are allowed! And don’t forget to title your masterpiece!

**Contest Timeline & Voting**

**Entries** will be accepted until November 14, 12:00 (UTC).

On November 15, the Walken Team will **shortlist and announce 24 quarter-finalists**. The quarter-finalists will be determined **at the discretion of the Walken team**, with *creativity*, *quality,* and *thematic relevance* being the main criteria.

On November 16, **public** **voting** on Twitter begins. It will take place in the **official** **Walken Twitter account** [**@walken\_io**](https://twitter.com/walken_io) from *November 16, 12:00 (UTC) to November 19, 5:59 PM (UTC).* The 24 quarter-finalists will be divided into pairs, with voting to commence until we **have the final three first place winners**.

* During the **quarter-final stage (***November 16, 12:00 (UTC) — November 17, 11:59 (UTC))*, the 24 quarter-finalists will be randomly divided into ***12 pairs for voting*** (*2 entries in each*), with the **winner** of each vote becoming a ***semi-finalist***. Those ***12 participants** who do not advance* won’t be able to compete for prizes.
* During the **semi-final stage (***November 17, 3:00 PM (UTC) — November 18, 2:59 PM (UTC))*, the 12 semi-finalists will be paired into 6 “match-ups”, with the **winner** of each vote becoming the ***finalist***. Those who do not advance will become the **third place winners** eligible to ***1000 WLKN + Basic CAThlete Lootbox***.
* During the **final stage (***November 18, 6:00 PM (UTC) — November 19, 5:59 PM (UTC)), the 6 finalists* will be paired into 3 “match-ups”, the **winner** of each vote becoming the **first place winner** eligible for ***1000 WLKN + Premium CAThlete Lootbox.*** The other 3 participants will become the **second place winners** eligible for ***1000 WLKN + Super CAThlete Lootbox*****.**

On November 20, 12:00 (UTC) we will officially **announce the winners** and **distribute rewards**.

**Submission Rules & Requirements**

* The Participant must have **full copyright** of their submitted work (no plagiarism).
* Submissions containing screenshots of the Walken application, collages, video, or animation are **NOT accepted**.
* Submissions that do not contain a CAThlete(s) are **NOT accepted**.
* **Multiple submissions** are accepted, yet each artwork must be submitted as a *separate entry*. Submitting multiple artworks in one entry will be qualified as one entry.
* The Walken Team reserves the right to **disqualify entries** when authenticity and originality cannot be verified.
* By submitting an entry, the Participant is giving **permission** for Walken to share their work on all social media platforms and public-facing channels. In addition, the Participant is giving Walken permission to show, copy, or use your work (including the right to create, issue and sell multiple NFTs of your work) for giveaway and marketing purposes.
* The participants who submit non-winning entries will retain ownership over their artwork.
* Entries must be submitted on Twitter with the accompanying hashtag #MyWalkenNFT and @walken\_io mention. Being a follower of @walken\_io is required.
* Entries submitted outside of Twitter are **NOT accepted**. Entries submitted on Twitter but not meeting all the entrance requirements (having the accompanying hashtag #MyWalkenNFT and @walken\_io mention) are **NOT** accepted. Walken reserves the right to unilaterally exclude any entry from consideration for any reason.
* During the public voting stage, any form of voting manipulation is **strictly prohibited**. Walken reserves the right to unilaterally assign places to the winning entries should there be any suspicion of voting manipulation or other fraud taking place.
* Walken reserves the right to cancel or amend any contest or contest rules at our sole discretion.
* Only participants that meet all the entry requirements are eligible to be nominated and receive prizes. Entries will be validated prior to the winners being drawn. If an entry does not meet the requirements it will be removed from the list of quarter-finalists.

\ <br>

<br>


# Lootbox Lottery

As Valentine's Day draws near, 💕 love is in the air, so clear! Ready to make your CAThletes cheer, we're spreading joy and love with a trendy gear!

*<mark style="background-color:red;">**Important notice**</mark><mark style="background-color:red;">: Apple is not involved in any way with the event and is not a sponsor.</mark>*

**PURR-FECT VALENTINE LOTTERY**

<figure><img src="/files/CWJxRJA51ldK8cPdTY0X" alt=""><figcaption></figcaption></figure>

It's almost that time of year again, when *hearts are aflutter* and the *air is buzzing with sweet excitement*. But fear not, we promise not to overload you with heart-shaped confetti just yet! Instead, get ready for a *whisker-twitching adventure* where you will have a chance to get your hands on exclusive NFT-items from a lovely Valentine's-inspired collection in the upcoming <mark style="background-color:red;">**PURR-FECT VALENTINE LOTTERY**</mark>! *From cute outfits to adorable accessories*, it's all about spreading the love!

🗓 **When**:

Application phase: February 9 - 13, 10 AM UTC

Distribution: February 13

🐾 **Where**:

Walken app version 1.14.7

🎁 Looboxes:&#x20;

**4000** Item Lootboxes (2000 Basic, 1000 Super, 1000 Premium)

🪙 **Prices**:

Basic Lootbox - 300 $WLKN or 0,0135 SOL&#x20;

Super Lootbox - 500 $WLKN or 0,0225 SOL&#x20;

Premium Lootbox - 1200 $WLKN or 0,054 SOL

<mark style="background-color:red;">**WINNERS will be publically announced!**</mark>

\*\*\*

✔️ Each box guarantees **one NFT** *themed Item of Clothing*.&#x20;

✔️ Each player may apply for 1 Item box.

✔️*The application is free.* Payment will only be required to purchase the box in case you win. Please note that you’d need to select the token you'd like to purchase the box for right at opening a box.

\
A ***special treat*** for our cherished Walken players: *The first 500 participants with 75K* *$WLKN* and more *(*&#x74;otal *on their main wallet balance* AND *staked tokens)* are GUARANTEED to win the box they applied for.

**Who is eligible to apply?**

* &#x20;Players with *accounts created at least 7 days ago (with the* *account age 7 days and more)* and
* &#x20;Players who have at least one *CAThlete of 2+ Level* in their Collectibles.
* One more requirement is having *sufficient funds* on the balance at the time of application up to distribution of the Lootboxes (the amount should *equal* or exceed *the price of the box or boxes you apply for*).

*<mark style="background-color:red;">**Important note**</mark><mark style="background-color:red;">:</mark> Applying is free and does not guarantee a Lootbox. The winners will be chosen randomly from applicants and will get an opportunity to purchase the Lootbox(es) they applied for. The Lootboxes will be distributed on February 13, 2024 and will automatically go to your **Collectibles --> Lootboxes.**&#x54;he **tokens** will be deducted from your $WLKN / SOL account (depending on your choice when opening the box) **at opening the box**.*


# How to download Walken and create an account

**T**o kick-start your Walken journey, use the links to <mark style="background-color:purple;">**download**</mark> <mark style="background-color:purple;"></mark><mark style="background-color:purple;">the app</mark> (both Android and iOS versions are available):

🔹Walken on <mark style="background-color:yellow;">**App Store**</mark>:[ https://apps.apple.com/app/apple-store/id1594168445](https://apps.apple.com/app/apple-store/id1594168445)

🔹Walken on <mark style="background-color:yellow;">**Google Play Market**</mark>: <https://play.google.com/store/apps/details?id=com.milkywayapps.walken>

2\. Once you've downloaded and installed the app, choose the **sign in method** and proceed to creating a new **crypto Wallet**. Make sure to write down a **secret recovery phrase**, which consists of 12 words, and to keep it safe.

Once a player has a **Wallet**, it’s time to meet their first **CAThlete**. Each player gets one ***free level 0 CAThlete*** generated randomly from a set of genes. Having met this CAThlete, a player is now ready to start playing and earning.

![](/files/BcDKzGcNWGdfAOPvotWq)


# Daily Quests

<mark style="background-color:green;">**Daily Quests**</mark> - a set of objectives that unlock on a daily basis and provide rewards when completed. Over the course of the 7 days, **5 new quests** will roll out daywise. Some quests can be accomplished quite easily in a matter of hours while others may be a real challenge and *take several days*. Each quest can be completed ***any time before the 7 days end*** meaning you don’t have to do it on the day they unlock and your progress won’t be discarded.&#x20;

> The **first day** of a quest week (7 days to complete quests) is the day a player opens the Daily Quests via the banner on the Wallet Screen for the first time. The days and quest progress are kept track of in a **player’s time zone**. The next quest week **follows immediately** once the previous week ends.

Your activity (e.g. competitions played and won, tokens and gems earned, etc.) is *captured from Day 1* so that you **progress through tasks** (even though they are locked for now) <mark style="background-color:green;">**across the quest week**</mark>. Thus you can either go for all objectives as they unlock or take it easier and accomplish them across the week. Once the 7 days have ended, the tasks reset and the *next quest week starts*.

From Day 1, players can ***have a look at tasks across the week that will unlock later on*** and draft an action plan to tackle them more efficiently. Yet it is ***not possible to complete*** them and ***claim rewards*** until the day has come and they unlock.

<figure><img src="https://miro.medium.com/max/1400/0*dKInOJ6wP2telzkg" alt=""><figcaption><p>Please note that the screenshots are for illustrative purposes only and may differ from the final balance configuration. You may always find the current quests and rewards in the Walken app.</p></figcaption></figure>

Quests are kept track of in *the Daily Quest section* that is accessible by tapping on the *<mark style="background-color:green;">**Quests banner**</mark>* at the bottom of the *Wallet screen*. There players will be able to keep an eye on the *tasks of the current day*, ***check what’s on for the locked day ahead***, see what *days are successfully completed* as well as *<mark style="background-color:yellow;">**complete tasks from the previous days**</mark>*.

The feature will be available **to all players** with no entry requirements. Each player will *receive their first day’s quests* on the day they update the application to the version containing this feature. From that day the **7 days** to complete as many tasks as possible and claim rewards begin.

### **REWARDS** <a href="#id-94c6" id="id-94c6"></a>

As mentioned before, the quests are not just for fun; it literally *pays to complete them*. <mark style="background-color:green;">Each challenge completed</mark> earns you a certain amount of **Gems / $WLKN / Mysberries.** The specific amounts <mark style="background-color:green;">depend on the Rank</mark>: *the higher your rank, the more generous rewards await.*

> Remember that $WLKN rewards are credited to your Pending balance, and there’s a transaction for each reward (tokens, Gems and Mysberries) on the list of a respective Wallet.

<figure><img src="https://miro.medium.com/max/1400/0*G7TREyVXMwiGnXpU" alt=""><figcaption><p>Please note that the screenshots are for illustrative purposes only and may differ from the final balance configuration. You may always find the current quests and rewards in the Walken app.</p></figcaption></figure>

Apart from rewards for accomplishing each task, there is a set of greater prizes for **sm*****ashing all quests assigned for a day***. Each ***full day of completed tasks*** grants progress towards earning very special bee-tastic <mark style="background-color:green;">**Jars**</mark>; the more full days a player scores, the more valuable Jar they get:

* **Three** full days of quests completed — <mark style="background-color:orange;">**Amber Jar**</mark>**;**
* **Five** full days of quests completed — <mark style="background-color:blue;">**Azure Jar**</mark>**;**
* **Seven** full days of quests completed — <mark style="background-color:purple;">**Amethyst Jar**</mark>**;**

> Please note that you don’t have to complete days one by one as any completed days earn you progress towards the Jars, **not necessarily consecutive**.

<figure><img src="https://miro.medium.com/max/1400/0*PngoS-RB7-3V9bl4" alt=""><figcaption><p>Please note that the screenshots are for illustrative purposes only and may differ from the final balance configuration. You may always find the current quests and rewards in the Walken app.</p></figcaption></figure>

From those awesome Jars, players will get ***Gems, Mysberries, $WLKN*** in various quantities and there’s a <mark style="background-color:yellow;">chance to grab</mark> <mark style="background-color:yellow;"></mark>*<mark style="background-color:yellow;">**Item and CAThlete Lootboxes**</mark>*! If you are serious about quests and feel ambitious, **go for all three Jars. A free Lootbox from a Jar** would be a *handsome reward* for the effrot put in during the week, right?

> Feel free to check possible reward amounts in the application by tapping on “What’s inside those Jars?” button.

**Remember to claim all rewards for completed quests before the current quest week ends as they are not transferable to the next week!**

**LIST OF QUESTS**

Each 7 days players will receive a total of **35 tasks**, ***5 unlocking per day***. The quests reflect the *main aspects of the gameplay*, from competing and gaining $WLKN to leveling up and Marketplace activity. So they are generally achievable through performing the *usual activities in Walken (though you may need to push your limits just a bit to grab the Jars!)*. ***No quest week is the same***; some tasks may be more frequent than others.

Let’s take a closer look at those **tasks and how to successfully complete** them:

<table data-header-hidden><thead><tr><th width="208.5">Quest Name</th><th>How to Complete</th></tr></thead><tbody><tr><td>Moonwalker</td><td>What can be better than a walk outside? To complete this quest, you just need to w<strong>alk the required number of</strong> steps across the quest week.</td></tr><tr><td>Master of Fortune</td><td>This one is all about trying your luck and seeing what's in store for you today! <strong>Spin the Wheel of Fortune</strong> the required number of times across the week - and Bob's your uncle.</td></tr><tr><td>Go go CAThletes!</td><td>CAThletes are skilled runners and are always up for a new challenge! To complete this quest, <strong>take part in the required number of races</strong> <em><mark style="background-color:yellow;">(both competitions and duels)</mark></em> across the quest week.</td></tr><tr><td>Gem Juggler</td><td>Gems come from walking and are crucial for your CAThlete's upgrades. To complete this quest, you need to <strong>earn the required number of Gems</strong> (by walking, from the Wheel or referral bonus. 5-Gem bonus for 10K steps and Gem rewards for completed quests also count).</td></tr><tr><td>WLKN Rush</td><td>WLKN is always precious! To complete this quest, you need to <strong>earn the required amount of WLKN</strong>  in <em><mark style="background-color:yellow;">both competitions and duels</mark></em> across the quest week.</td></tr><tr><td>Daily Runner</td><td>Check how your CAThletes are doing regularly so that they don't feel lonely. To complete this quest, <strong>visit the game</strong> for the required number of <mark style="background-color:red;">consecutive</mark> days.</td></tr><tr><td>Like a Champion</td><td>CAThlete are born to win. To complete this quest, you need to <strong>win the required number of races</strong> in <em><mark style="background-color:yellow;">both competitions and duels</mark></em> (any discipline) across the quest week.</td></tr><tr><td>Born to Earn</td><td><p>Tokens won in competitions go straight to the pending balance. To complete this quest, you need to <strong>have the required amount (or more) of WLKN on your pending balance</strong> <mark style="background-color:red;">on the day this quest unlocks</mark> (or any following day by the end of the quest week). </p><p>THE QUEST WILL BE MARKED AS COMPLETED ON THE DAY IT UNLOCKS.</p></td></tr><tr><td>Sky is the Limit</td><td><p>Dream big, work hard and climb up the Ranks! To complete this quest, you need to <strong>reach the required Rank</strong> on <mark style="background-color:red;">the day this quest unlocks</mark> (or any following day by the end of the quest week). <em>If the required Rank is already reached or yours is even higher, the quest will be completed automatically on the day it unlocks</em>.</p><p>THE QUEST WILL BE MARKED AS COMPLETED ON THE DAY IT UNLOCKS.</p></td></tr><tr><td>Berry Hunter</td><td>Tis Mysberry season and the perfect time to gear up! To complete this quest, <strong>purchase the required amount of Mysberries</strong> from the Store across the quest week (mind that only purchased Mysberries count for this quest).</td></tr><tr><td>Runner-up's Delight</td><td>Getting defeated in competitions, you have a chance for a consolation prize. To complete this quest, you need to <strong>collect the required amount of Mysberries for defeats</strong> across the quest week.</td></tr><tr><td>Sprint Pro</td><td>Sprint is the perfect discipline for CAThletes with the dominant Speed stat. To complete this quest, <strong>compete in Sprint</strong> in <em><mark style="background-color:yellow;">both competitions and duels</mark></em> the required number of times across the quest week.</td></tr><tr><td>Run Like The Wind</td><td>To complete this quest, <strong>win the required number of Sprints</strong> in <em><mark style="background-color:yellow;">both competitions and duels</mark></em> across the quest week.</td></tr><tr><td>Marathon Pro</td><td>Marathon is the perfect discipline for CAThletes with the dominant Stamina stat. To complete this quest, <strong>compete in Marathon</strong> in <em><mark style="background-color:yellow;">both competitions and duels</mark></em> the required number of times across the quest week.</td></tr><tr><td>Unbreakable runner</td><td><strong>Win the required number of Marathons</strong> in <em><mark style="background-color:yellow;">both competitions and duels</mark></em> across the quest week to complete this quest.</td></tr><tr><td>Urban Pro</td><td>Urban Running is the perfect discipline for CAThletes with the dominant Strength stat. To complete this quest, <strong>compete in Urban Running</strong> in <em><mark style="background-color:yellow;">both competitions and duels</mark></em> the required number of times across the quest week.</td></tr><tr><td>King of the Town</td><td><strong>Win the required number of Urban Runs</strong> in <em><mark style="background-color:yellow;">both competitions and duels</mark></em> across the quest week to complete this quest.</td></tr><tr><td>Can't Touch This</td><td><p>A WLKN saved is a WLKN earned! To complete this quest, you just need to <strong>have the required amount of WLKN staked</strong> <mark style="background-color:red;">on the day this quest unlocks</mark> (or any following day by the end of the quest week). <em><strong>Any active staking counts provided the amount of WLKN is sufficient.</strong></em></p><p>THE QUEST WILL BE MARKED AS COMPLETED ON THE DAY IT UNLOCKS.</p></td></tr><tr><td>A New Beginning</td><td>Breeding is a powerful tool to grow your CAThlete crew and pass down the desired traits. To complete this quest, you just need to <strong>breed your CAThletes</strong> across the quest week.</td></tr><tr><td>Challenge accepted</td><td>A CAThlete's full potential awaits to be unleashed! To complete this quest, <strong>fill in the level progress bar of your CAThlete(s) with the required amount of Gems</strong> across the quest week.</td></tr><tr><td>Full Potential</td><td>Unleash a CAThlete's potential to win and earn! To complete this quest, you need to <strong>level up a CAThlete(s)</strong> the required number of times across the quest week.</td></tr><tr><td>Shopaholic</td><td>Who would mind getting a new cool item that also boosts stats and makes one more competitive? To complete this quest, <strong>purchase the required number of NFT items</strong> (<strong>a</strong>ny) from the Marketplace across the quest week.</td></tr><tr><td>Fresh challenge</td><td><p>Duels put your CAThletes' skills to test, and here's where they can really fulfil their potential. To complete this quest, <strong>participate in the required number of </strong><mark style="background-color:green;"><strong>Duels</strong></mark> (any discipline) within the quest week.</p><p>! <em>PvE competitions will not be considered for this quest.</em></p></td></tr><tr><td>The winner takes it all</td><td><p>Only true athletes will shine in Duels. To complete this quest, <strong>win the required number of </strong><mark style="background-color:green;"><strong>Duels</strong></mark> (any discipline) within the quest week.</p><p>! <em>PvE competitions will not be considered for this quest.</em></p></td></tr><tr><td>Yours for the taking</td><td><p>Duels offer a tougher challenge but a more lucrative experience. <strong>Win the required amount of WLKN </strong><mark style="background-color:green;"><strong>in Duels</strong></mark> (any discipline) to complete this quest.</p><p>! <em>PvE competitions will not be considered for this quest.</em></p></td></tr></tbody></table>

\
*The list of tasks may be updated in future with the addition of new quests.*<br>


# Referral Program

The <mark style="background-color:orange;">**Walken referral program**</mark> will be a great opportunity to ***enjoy a nice bonus*** over a certain time for every friend you invite to Walken and who *uses the Walken app on a regular basis*. Absolutely any active user can become a participant of the program, and your performance in terms of the program will always be **only in your own hands**.

> *In a nutshell, the **referral program** in Walken is designed to enable players to get* <mark style="background-color:yellow;">**a share of their referred friends’ $WLKN spendings**</mark> *in the Walken app as a referral reward. The* **referral period** is limite&#x64;*, and the more friends you invite, the longer the referral period gets.*

### How It Works

1. Every Walken player will find their <mark style="background-color:blue;">**unique referral code**</mark> in the *Profile → Gifts\&Discounts → Invite friends* together with an option to ***copy*** or ***share*** this code and easily send it to a friend you’d like to refer to Walken. The code will not change and can be easily found in the *Invite friends section*. Apart from the code, on the same screen you’ll find the **list of** **all your invited friends** and will be able to keep an eye on the **bonus** they will be bringing you.

> ***Please note that only newly registered players who registered\*\*\*\*&#x20;**<mark style="background-color:red;">**no less than 24h ago**</mark>**&#x20;\*\*\*\*are eligible to become referrals.***

**2. Share** this code to a friend you’d like to invite. They will need to *install the Walken app* ([**App Store**](https://apps.apple.com/app/apple-store/id1594168445) or [**Google Play Market**](https://play.google.com/store/apps/details?id=com.milkywayapps.walken); please note that our app is available **ONLY** from these links) and ***enter this code either at signing up*** as part of the registration process. The code **must be redeemed** for a person to *become your invited friend* in the Walken app.

3\. Once the code is redeemed, your **friend will receive their bonus** — <mark style="background-color:yellow;">5 $WLKN</mark> <mark style="background-color:yellow;"></mark>*<mark style="background-color:yellow;">**to their pending balance**</mark>* <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">+ 10 GEM + 100 Mysberries</mark>. This reward will get them off to a flying start in Walken and help level up to the 2d level quickly — and enter **League II**! ***And that’s when the Referral period starts.***

4\. Yet the **real benefit** comes later: you will be getting <mark style="background-color:orange;">**10% from $WLKN spending that your friend makes**</mark> in Walken **over the course of the Referral period.**&#x20;

> The received rewards will be credited to your **pending balance**.&#x20;

So for the next several days (depending on the **duration of referral period** applied) each of the <mark style="background-color:green;">following ways of spending $WLKN</mark> that your invited friends performs will earn you a reward equal to **10% of the $WLKN amount spent**:

* *Level Up of CAThletes;*
* *Purchase of Mysberries;*
* *Breeding.*

> ***Please note:\*\*\*\*&#x20;**<mark style="background-color:red;">**you will not receive a bonus**</mark>**&#x20;\*\*\*\*from friends’ purchases on the Marketplace and their transfers of tokens from the Pending Balance to the In-Game wallet, as well as token withdrawals from the app.***

5\. Keep track of your invited friends & available reward in *Profile → Gifts\&Discounts → Invite friends*. Once there’s a reward available, you’ll see the **notification** and will be able to view and ***collect your bonus*** *generated by friends’ spendings* in the Walken app.

> **IMPORTANT NOTE:&#x20;*****your Earnings & Friends’ spendings and the list of referred friends are updated when you launch the application but no earlier than 24 hours from the last update&#x20;**<mark style="background-color:red;">**together with your Rank.**</mark>* You may have already noticed this principle regarding the Ranking System.

The duration of the **referral period** depends on the number of friends you refer to Walken:

* 1–25 friends — 30 days;
* 26–125 friends — 45 days;
* 126–625 friends — 60 days;
* 625 friends and more — 90 days;

*For example: the referral period will last 30 days if you’ve invited 20 friends, while another 100 friends will increase it by 15 days and make it 45 days long.*

> Please note that if you invite enough friends for the referral period to **increase**, ***it increases for all your friends whose referral period has not yet expired***. If a friend’s referral period has *expired* by the time you increase the referral period, it **will not be extended** for them.

## **Your Reward for Referring a Friend to Walken** <a href="#b1e9" id="b1e9"></a>

***In Profile*****&#x20;-->&#x20;*****Invite friends*** you'll find the *“Friends’ spendings”* section with all the detailed information about friends who have redeemed your referral code thus becoming your **referrals**:

1. *ID* of the user;
2. *Invitation date* — the day your friend activated your Referral code;
3. *Days left* — number of days remaining until the end of the Referral period;
4. *Spent by player* — the number of tokens your friend has spent since registering in the app;
5. *Your Earnings* — the number of tokens equal to 10% of $WLKN spending that your friend made during the Referral period.

When the Referral reward is available, a **notification** (<mark style="color:green;">green icon</mark>) will appear next to the *“Invite friends”* tab on the **Profile screen**. You can **collect your reward** by clicking the *“Claim reward” button*.

\ <br>


# How Walken Counts & Validates Steps

**Step count** play a special role in the game and is crucial for a player to upgrade their characters. Steps are also one of the component that influences players' chances to win a race. The collection of data about one’s steps begins from the moment of *registration*in the game and creation of a wallet. Moreover, every time the application is launched, it *synchronizes* with HealthKit (for iOS devices) and custom step counter (on Android devices) and updates one’s step count, calculating more gems as reward if there are new steps. It should also be noted that steps collected by **wearable devices** (*Apple Watch, FitBit, Garmin*, etc.) are also synchronized and converted into gems when the player launches the application.

Steps play a crucial part in our gameplay formula, yet not all steps can be counted. We are well aware that there might be a huge temptation to cheat and game the system, and are continually upgrading and advancing the steps ***validation algorithms***.

> *<mark style="background-color:blue;">**Please mind the 10K Daily Step cap**</mark>*<mark style="background-color:blue;">: players can convert only first</mark> <mark style="background-color:blue;"></mark>*<mark style="background-color:blue;">10000 steps into GEM daily,</mark>* <mark style="background-color:blue;"></mark><mark style="background-color:blue;">maximising health benefits and contributing to the game economy sustainability.</mark>

<mark style="background-color:orange;">**How does the step counting work in Walken?**</mark>

**For iOS devices:**

* Walken syncs with the native application *Apple Health and* collects steps and distance data;
* the data collected does through the custom step counting and validation algorithms;
* once the processing is completed, the resulting steps are displayed on the Statistics screen.

**For Android devices:**

* steps are counted and collected by a *custom step counter*;
* the steps collected go through validation and the resulting amount of steps is converted into Gems and added to a player's Gems Wallet.

With that in mind, the total amount of steps walked may happen to be higher than the amount of **validated steps**, and gems are paid for validated steps only. This is possible when a share of total steps failed to be varified and subsequently was not counted. There are several possible reasons:

* Firstly, the algorithms recognise the steps entered **manually**. Such steps are cut out and are not added to a total step count.
* Special attention is paid to the user’s movement **speed**: if it exceeds 20 km/h (12,4 mph), then steps obtained at that time are not counted.
* Finally, we carefully check the presence of the **sample** in the database to avoid adding steps from one device to different accounts several times.
* Walken relies on algorithms that detect and cut off simulated steps;

<mark style="background-color:red;">Please bear in mind that Walken advocates for a fair competition and makes a lot of effort to detect and prevent</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">**cheating**</mark><mark style="background-color:red;">.</mark>&#x20;

⚠️ **Should there be any cheating or violation, a player's account may be permanently banned.**


# FAQs on Step Counting

Below are some of the most <mark style="background-color:yellow;">**frequently asked questions**</mark> about steps and how they are counted.

1. *<mark style="background-color:yellow;">**Does Walken count steps when I run?**</mark>*

<mark style="background-color:green;">**Yes**</mark>, steps obtained when running are accepted. Running is sort of walking, but at a faster pace, so this activity is an acceptable way to get steps in.

2. *<mark style="background-color:yellow;">**Can we walk or run on a treadmill?**</mark>*

<mark style="background-color:green;">**Yes**</mark>, the steps walked or run on a **treadmill** are counted. We support physical activity and are looking to inspire people to move more. And walking or running on a treadmill is an excellent source of exercise preferred by many people when the *weather* won’t cooperate or for its being easier on *joints* and *heart*.

3. *<mark style="background-color:yellow;">**What if I just cheat that step counter?**</mark>*

As we have already mentioned, it’s perfectly natural that there would be people willing to cheat a step counter to reach those steps faster and effortlessly. Undoubtedly, it’s easier to just sit on the couch or drive a car and pretend one is logging tons of steps. The **validation algorithms** recognise and cut out the steps resulting from cheating behaviors (like shaking one’s phone, attaching a watch to a dog, etc.). We’re advocating for a fair, competitive and physically beneficial game and are paying much attention to **prevent cheating** behaviors among the player.

4. <mark style="background-color:yellow;">**What happens with my steps beyond the 10k daily step cap?**</mark>

Players can convert only first *10000 steps into GEM daily,* maximising health benefits and contributing to the game economy sustainability. Further steps won't be counted,  displayed in competitions or included in Rank calculation; also **they will not earn you GEM.**


# Support of Wearable Devices

Currently, the <mark style="background-color:orange;">iOS version of Walken</mark> supports the following devices:

* Apple Watch;
* MiBand;
* Garmin.

Players may use these gadgets to count and collect their steps.

On <mark style="background-color:orange;">Android</mark> devices, wearable are not supported as of early 2024.


# Wallets in Walken

There are four Wallets in the game: a **blue** one, a **golden-orange** one, a **purple** one and an emerald one, and each serves an important function.

* The blue Wallet is used for **Gems**, in-game soft currency;
* The orange one stores your **$WLKN tokens;**
* The purple one is used for **SOLs;**
* The emerald Wallet is used for **Mysberries;**
* The turquoise one is for managing **USDT** (SOL network only).

All the wallets can be accessed on the *Home screen* (on the tap bar at the bottom of the screen) to check your current balance of Gems and tokens, as well as view all transactions for each currency and Mysberries.

<figure><img src="/files/m8zmSaT00aIotqE7u48z" alt=""><figcaption></figcaption></figure>

The introduction of the wallet for **Mysberries** made it more easier to keep track of all your Mysberries: here you can check Mysberries balance, current boost, all transactions and also be able to purchase Mysberries.


# $WLKN

*$WLKN* is an SPL *token*, earned in *Competitions in Walken* and available for purchase on exchanges. These tokens are used for **levelling up CAThletes, breeding, purchasing** **Mysberries** as well as **trading on the Marketplace**: buying and selling various NFT items and CAThletes.

$WLKN balance, transactions, and wallet details are accessible from the yellow Wallet screen *(please note that the exact UI of the screen may differ from the current one used in the app yet all the elements on it remain)*:

<figure><img src="/files/vuQ3NO7K7eqwInT9ezmy" alt=""><figcaption></figcaption></figure>

1\) your **public wallet address**;

2\) **receive tokens** button, tap it to share your wallet address if you look to receive tokens to your wallet;

3\) **send tokens** button, tap it if you look to send or withdraw tokens from the wallet;

4\) your **pending** $WLKN **balance** (please check out [this article](/wallets-currencies-and-tokens/pending-wlkn) for more info).

$WLKN is currently listed on CEX: [Bybit](https://www.bybit.com/en-US/trade/spot/launchdetail/?id=202206131000001), [Huobi](https://www.huobi.com/support/en-us/detail/84909682458944), [Gate.io](https://www.gate.io/ru/article/26899/gate.io-startup-free-offering-walken-wlkn-and-announcement-of-free-distribution-rules-1-818-181-wlkn-free-of-charge-connecting-healthy-lifestyle-games-crypto), [AscendEX](https://ascendex.com/ru/basic/cashtrade-spottrading/usdt/wlkn), [Bitget](https://www.bitget.com/en/), [Coinstore.com](https://www.coinstore.com/#/). Also DEX: **PancackeSwap** and **Radium**.&#x20;

Feel free to check Price across the Markets, Trading Volume, MCap Circulating and Total Supply, Official Contract and Token Sale Research page with ROI across the private and public rounds on [Cryptorank](https://cryptorank.io/price/walken).

> ***Beware of buying tokens pear to pear or from scam groups in socials**. Trust verified communities only. **WLKN is not officially listed on PancakeSwap!***

> Always double check and beware of scam. ⚠️**The address of the authentic $WLKN Solana Token is as follows:** <https://explorer.solana.com/address/EcQCUYv57C4V6RoPxkVUiDwtX1SP8y8FP5AEToYL8Az>
>
> **EVM contract**: 0x657Ef7AF0FffC7AC913A0492150060935B668F2c&#x20;

\*\*\*

📝 *Tip: invest $WLKNs to earn more: level up your CAThlete to enter higher-level Leagues for higher rewards, and buy items to boost its stats.*


# Pending WLKN

The WLKNs won in competitions are stored in the '**money-box**' (*see the screenshot below*) on the yellow Wallet screen. That means the reward for each competition won goes straight to this money-box. The balance of these rewards is displayed in **WLKNs with a&#x20;*****dashed outline***.&#x20;

‼️<mark style="background-color:orange;">**Players can level up, buy Mysberries, breed their CAThletes using WLKN from peding balance, and  buy special entry tickets for your champions to participate in the CAThletic Games.**</mark>

<figure><img src="/files/8zKiszfocxSQwLGPpvUQ" alt=""><figcaption></figcaption></figure>

To transfer the WLKNs to the **blockchain wallet**, players need to:

* **own at least 1 NFT** (to have at least 1 NFT on their Wallet);
* have a **certain amount of the WLKNs** on their Pending Balance *(the exact number may vary while Walken is in beta).* To learn the amount necessary to transfer the tokens, tap on the *Pending balance* block.

> Please mind that the max amount per push is 2500 $WLKN. You can push once per hour for sefety reasons. SOL is not required.

Once a player owns an **NFT** (a CAThlete, island or an item from Marketplace) and has reached the minimum required **amount of WLKNs** in the money-box, they can tap the '<mark style="background-color:blue;">**Push to wallet**</mark>' button to transafer the tokens to the Wallet.

<figure><img src="/files/XAwlAdqaMxxa1DQWkI3X" alt=""><figcaption><p>Please note that the numbers on the screenshots and for illustrative purposes only and may differ from the final balance configuration. You may always find the valid numbers in the Walken app.</p></figcaption></figure>


# GEM

*Gems* are in-game soft currency, primarily earned by ***walking*** and ***running*** in real life. Their main use is filling-in your *CAThlete’s level progress bar* thus getting it ready to be taken to the next level. Extra utility also include *breeding.*

<mark style="background-color:blue;">**How to get more GEM**</mark>

There is a bunch of ways to earn GEM, from walking to engaging in in-game activities. Explore what Walken has to offer, and there will be no lack of GEM:

* Earn *1 GEM\* for every 1000 **steps*** you walk;

\*(**This is the basic steps-to-GEM ration**. The more CAThletes you have, the more gems you get with the help of GEM multiplier. **If you have the&#x20;**<mark style="background-color:blue;">**gem multiplier**</mark>**&#x20;applied, every step will earn you more gems. Check this article for more info on the Gem multiplier:** [Gem Multiplier](/boosters-and-multipliers/gem-multiplier))

> *<mark style="background-color:blue;">**Please mind the 10K Daily Step cap**</mark>*<mark style="background-color:blue;">: players can convert only first</mark> <mark style="background-color:blue;"></mark>*<mark style="background-color:blue;">10000 steps into GEM daily,</mark>* <mark style="background-color:blue;"></mark><mark style="background-color:blue;">maximising health benefits and contributing to the game economy sustainability. With 3 multiplier, it will make 30 GEM.</mark>

* Complete your **D*****aily quests*** and get GEM as a reward;
* Spin the ***Fortune Wheel*** for a chance to earn some GEM daily;
* Play ***Walken Runner*** and get GEM from chests.

\*\*\*

📝 *Tip: Completing a daily goal of 10k steps will get you 5 extra Gems!*


# SOL

**SOL** is the native currency in Solana's ecosystem. In Walken, it is stored in the SOL wallet (the purple wallet on the Wallet screen) and used to **pay transaction fees** (gas) as well as **buy and sell** NFTs on the Marketplace.

<mark style="background-color:orange;">❗Currently, to get SOL to your wallet in Walken, you may send them from your another wallet where you have SOL. Buying SOL directly from the app or exchanging WLKN to SOL (or vice versa) is not available.</mark>


# Mysberry

**Mysberries -**  magic berries with lots of hidden tricks! They allow your CAThlete to gain an advantage over rivals with extra stat points in competitions.

Their main function for now is to be used as a *booster in competitions (Leagues I-III)*: having a ***certain amount of Mysberries*** in your Collectibles makes all your CAThletes more competitive by **boosting one random stat in the course of every race (including both PvP)**, giving you an advantage over your opponent. Check out this article for further reference: [Mysberry Boost](/boosters-and-multipliers/mysberry-booster). Myaberries are also required to **participate in PvP Duels and Isle Clash**.

Keep an eye on your boosters & multipliers in your ***Profile → Boosts** or by **tapping on the 'Info' on the Mysberry wallet** (see attached below)*.

<figure><img src="/files/ROjWnfY21zjM8QBhEqzf" alt=""><figcaption></figcaption></figure>

<mark style="background-color:red;">**How to get Mysberries?**</mark>

You can get your hands on Mysberries in various ways. Play Walken on a daily basis and enjoy generous rewards for your time and skill!

* Get Mysberries as a ***consolation prize***\* for defeats in competitions (Leagues I-III);

\*(If you fail in a competition in Leagues I-III, there's always a chance (depending on the rarity of your CAThlete) to get a consolation prize in the form of Mysberries. More details [in this article](/boosters-and-multipliers/mysberries-and-lost-competitions))

* Complete ***Daily quests*** and get Mysberries as a reward;
* Spin the ***Wheel of Fortune*** for a chance to earn some Mysberries every day;
* ***Buy Mysberries*** at special prices in the Marketplace;
* Open chests in ***Walken Runner & Walken Blocks;***
* Grab PvP **Milestone Jars**.


# Blockchain Bridge

*<mark style="background-color:red;">**Ledger, Trezor, and other cold wallets are to be supported soon!**</mark>*

A **blockchain bridge** is an interoperability protocol which allows users to move tokens between networks in a quick and user-friendly manner. With WLKN listing on PancakeSwap (which operates on BSC), the Walken Team introduced their own bridge that ***supports several networks***, namely *Arbitrum, Solana and BSC*, enabling swift transfers of tokens from one chain to another.

* <mark style="background-color:orange;">**Access the bridge**</mark>:[ https://bridge.walken.io](https://bridge.walken.io/)

*So far only the desktop version is available*.&#x20;

* <mark style="background-color:orange;">**Bridge audits**</mark>**:** <https://drive.google.com/drive/folders/1mypZfjpDIQJhR3cAAfp64DZwm7QBFj7h?usp=share_link>&#x20;

## SOLANA TO BSC

Let’s have a look at **how to use the bridge taking Solana** - BSC transfer as an example, transferring *WLKN from Solana network to BNB Smart Chain*. This will be of use if you’re looking to swap WLKN on PancakeSwap, which runs on BSC and you ultimately need to have WLKN and/or USDT on BSC to complete a swap.

### Step 1: Install Phantom & MetaMask Wallet Extensions and Restore your Wallets

> For a smooth experience, it is recommended to use Phantom wallet for SOLANA and Metamask for EVM.

Since the bridge is only *available on desktop*, you'll need a Phantom wallet web extension and to restore your Solana wallet. The same goes for MetaMask and EVM wallet.

1. Download **Phantom browser extension**: <https://phantom.app/> and restore your Solana wallet. Please refer to [this article](https://phantom-extension-usa.gitbook.io/us/) for guidance.
2. Download **MetaMask browser extension**: <https://metamask.io/>  and restore your EVM-wallet. Refer to [this guide](https://support.metamask.io/hc/en-us/articles/360015489531-Getting-started-with-MetaMask) for details.

### Step 2: Bridge - Connect Two Wallets

To transfer assets from one blockchain to another, 2 respective wallets are required.

1. Start by connecting a Solana wallet. Press ***'Connect Solana wallet'*** button, refer to the screenshot below:

<figure><img src="https://lh7-us.googleusercontent.com/ek8vmYife5aQGhXLgIaKh-i9vxI-jST_WHdVJGPeRW8zjQFjXAFh3RWmCak1qJdpXHKJgmLpyTyNoImvWAkb03Z74jb9tVPt1vknI3EI1ZqAZhB0JfhmYrcYHtAhvvcDDqSdcDUn915RPbLcr83sfXY" alt=""><figcaption></figcaption></figure>

*Note that you might need to install Phantom browser extension if you don’t have it yet. Follow the flow to finish connecting your Phantom wallet.*&#x20;

<figure><img src="/files/cixvvzhSlPHHOBvpH8fw" alt=""><figcaption></figcaption></figure>

Once completed, the Solana wallet will be displayed as added.

<figure><img src="https://lh7-us.googleusercontent.com/Sz71dvAL3yeuXeO9xcm2LGwH8mHmplxwL8ZLY5Kj36-Orckj7RrPjwlZGMKx4qBxSTCRo0weGw4_QjJadt-L4FFc3g2L3AT-a0BlzuCmUtdr7_ld395qZyNLN41iSWcMIgiG-Out_00TxH8WIhRnxYg" alt=""><figcaption></figcaption></figure>

2. Tap ***‘Connect EVM wallet’*** and connect the wallet in the same way. *Note that you might need to install the MetaMask browser extension if you don’t have it yet.*

<figure><img src="https://lh7-us.googleusercontent.com/WSUEDfKnYvDz5h3bXtFwt2ba_JWZu769wPLhrmIkwsO4vRGyvJoZhfihZQux09wrtAgredShbYCKOnGutcMSuoVoGilBAe8S_7DC188KihkCT25XCSAUHlLGT4cRTGh90nMR8xiskMpzMloZHWtnjiE" alt=""><figcaption></figcaption></figure>

As a result, you now have **2 connected wallets**, ready to transfer the assets between them.

### Step 3: Let's Transfer Tokens

1. Remember we’re transferring WLKN from Solana to BCS in this example, so make sure to select the **correct destination chain.**

<figure><img src="https://lh7-us.googleusercontent.com/OfpKUIIYWO7VxAJRjJokv4OzG2AkvGbpqP9TXibmPACn1HdwchL3DuebY_yFny0PHbMiAlz_46-dtYQGybng35wVXPK0M48KTeBw4zDEJSkywH4GjWJk7WEDaqhX9E7A7XXx3sfRWxV06C--1JvfWzM" alt=""><figcaption></figcaption></figure>

2. Next, enter the **amount of tokens** you’d like to transfer and press the ‘Transfer’ button.

<figure><img src="https://lh7-us.googleusercontent.com/6XcrdQjgcIkVCBU1QW3kvHLExK5Xyz0c1bEdINSaaQZgOKtmKYwLV8Xxds5c43al0KSmdNWOrLLjwk4e7SmS6JOZ1SYUPIy1USUu_fJG-7qU6A7x-nZrNAKzYMWzz86-AfDDtDUeHHo2BWG6KZ9khks" alt=""><figcaption></figcaption></figure>

3. **Confirm the transaction**. Please note that Solana takes a fee in SOL (**0.00284 SOL** at the time this article is written) for the transfer. *That’s it, your tokens are* [*successfully sent from Solana to BSC*](https://solscan.io/tx/DGwsszBjNEokxTHNzK2oPHo5yo2hvNPxTjB7tEjvx4B6SKQC9xL6Yp2qBTKbYZoxWkpKP957RnwNha4TtRJT9zU)*, which means you’re no longer having them on Solana (and in the Walken app as well as it only operates on Solana).*

<figure><img src="https://lh7-us.googleusercontent.com/JT1X7MWW8DsMUebuaUHRTR6i3It0Rg3P4F69Rrnx4MHC8S2BpcGRu0NwUF2Wu2_g_t08vV21z_QJinzhFvGTtZz7qoVFS3mR4DayN2PzcCyxqPeZo3qjcQYNRUdfV3iIoqPor4PFfC64XAlr-bnWxA4" alt=""><figcaption></figcaption></figure>

4. Scroll down and press the ***'Claim'*** button to receive your tokens to BSC wallet. Note that it ***takes time to confirm*** the transfer on the blockchain.

<figure><img src="/files/NwQnkJaXuhxYNN6RB2sA" alt=""><figcaption></figcaption></figure>

5. **Confirm the transaction**. Mind that a fee is required to power it on the BSC blockchain (**0.00032573BNB** at the time this article is written but mind that it's **not fixed** and may vary).&#x20;

<figure><img src="https://lh7-us.googleusercontent.com/Mra3zIZu8G44yWg9PrADGBZkg1CQPH_V409CE5ZYzYAGnhx6t5vPSoefCohFNhX67fa50YR93A33-WV4WJc13uhd10rVgNVbUMq0e0jtiSuBpWqP-itrM_Ti2jt1UREV2EpClTkailOblpAHVnjht0w" alt=""><figcaption></figcaption></figure>

That's it, you've claimed your WLKN on BSC! The tokens will safely arrive at your BSC-wallet *within a short time* and you'll see them on <https://bscscan.com/> (but mind that it may take some time to transfer the tokens).

**Here's the transaction:** <https://bscscan.com/tx/0x28e6659b5d30a1da78cc8eaa4e428b287543ac64641185805b44d07207bbe7e4>&#x20;

\
\*\*\*

**IMPORTANT**: $WLKN token won't be displayed on the list of your tokens in MetaMask app by default - you'll need to **import it** via the web extension:

1. open **MetaMask** **extension** in your browser;
2. press '***Import tokens***';

![](https://lh7-us.googleusercontent.com/yDTIANzHr86zexIZGRRIn8VJ9O3Mb_GyeuflRP7_dIAVDjlJkt1PUVFtZJGLKm7ypYblqPtPkWfBcGdXXlcy7yxuaCn_RoN7Ehr_-MvfwhSZkIfJDZykdjj-zfGulnRCRMu1EZ8X-i4yibJJvtwtFKA)

3. **fill in the fields**:

* token contract address: 0x657Ef7AF0FffC7AC913A0492150060935B668F2c
* token symbol: WLKN
* token decimal: 18

![](https://lh7-us.googleusercontent.com/lK87eJJy8cc5ODvNYWfKcApepRFXC4duzuNg_dPmACLmlfIr8_tlb5-dJYNtrovoI_Fp_d39qByL3Orbg2G1wN12Q6kHLEdg4jm6oLbMetTbg2Pb7FHDaU-CzIGjBIlzB1_99NsnonU3lnJBJuWT85k)

4. press '***Next***' and then '***Import***'. Well done!

![](https://lh7-us.googleusercontent.com/W5za1WB1p4vnSEmj4OpA1RdrRnROJTZFvR0_u3jwARHDK8uCEWb28P2tcX7X21DzTC96R20h8V384MUl7j7B8OD3OLpEv65pYJGj1wmn9RvD2a4wGw7koHpSlabBDiNXIfiAYJJ5pBMaoW88VvGFOf8)

**Same should be done in the mobile app if you'd like to see WLKN on the list of your assets.**&#x20;

## BSC TO SOLANA

When transfering tokens from BSC to Solana, there's **one more step** to complete due to *BSC network operation neunces*. Let's transfer 200 WLKN back from BSC to Solana and break it down.

1\) Select the networks and enter the token amount.

<figure><img src="/files/I2BF7lDU87vWt4AHGECx" alt=""><figcaption></figcaption></figure>

2\) Press the 'Approve' button to approve the upcoming token transfer. Please refer to this article for further info on token allowances:

{% embed url="<https://support.metamask.io/hc/en-us/articles/6055177143579-How-to-customize-token-approvals-with-a-spending-cap>" %}

3\) Tap 'Yes, Approve".

<figure><img src="/files/3bzgarUTqGgZfGOWuFpV" alt=""><figcaption></figcaption></figure>

4\) Next, enter the amount of tokens you allow to be transfered. Please note that it shouldn't be lower than the amount of tokens you'd like to transfer. Press 'Next'.

<figure><img src="/files/p8MJbhLBMMzhIfWs001A" alt=""><figcaption></figcaption></figure>

5\) Press 'Approve'&#x20;

<figure><img src="/files/YMUSMZT4FYuirNzXO4af" alt=""><figcaption></figcaption></figure>

6\) Congrats, tokens are allowed to be transfered.

<figure><img src="/files/LWzj7vHRFPbNZe1dBuLi" alt=""><figcaption></figcaption></figure>

7\)  Now press 'Transfer' and  wait for the transaction to process and then claim the tokens.

<figure><img src="/files/LWzj7vHRFPbNZe1dBuLi" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/KwPGs0GqYFgpncbl6RBS" alt=""><figcaption></figcaption></figure>

8\) Tap 'Confirm' to receive the tokens to your Solana wallet. *Mind a fee in SOL to be paid.*

<figure><img src="/files/X9JAyS7zVypIUXru1MZu" alt=""><figcaption></figcaption></figure>

\*\*\*

If you look to **get WLKN on PancakeSwap for USDT**, we're here to guide you along the way. First you’ll need to make sure your ***USDT is on the right blockchain***, that is BSC. There are several options that will work:

1. You **have USDT on Solana (or Arbitrum)** already - then you can transfer them to BSC **via the bridge** the same way that we showed above.
2. Another option is to transfer your USDT you have on **any blockchain to an exchange** and from there transfer them to the BSC wallet you have connected on PancakeSwap. <mark style="background-color:orange;">**Make sure to select BEP-20 on the withdrawal screen:**</mark>

![](https://lh7-us.googleusercontent.com/1tkDTHx7zSkS2lZPBZiY1_t_ti1lDIrryJVDTL_tcb9tUtf92SJp0FYGRsr_mAIToXpEE6Yr_-eZz4BjqgpNRpt_D1DjV3tkcpdfcxAkukwDw6LWSdrm_h561LHEb7WeCsWIv-l1jZH-Fc41e2L26OE)

3. If you need to **buy USDT**, please follow the link to learn how to do so on Bybit (taking $WLKN as an example, but the same works for USDT as well):[ https://docs.walken.io/crypto-trade-for-beginners/how-to-buy-usdwlkn](https://docs.walken.io/crypto-trade-for-beginners/how-to-buy-usdwlkn)

**! Make sure to select BEP-20 and specify the correct wallet address (BSC or BEP-20) when withdrawing your USDT.**


# $WLKN Staking

[Flexible Staking](/walken-earn/flexible-staking)

[Locked Staking](/walken-earn/locked-staking)

<mark style="background-color:yellow;">**Walken Earn**</mark> **— $WLKN staking opportunity right in the Walken application** that will take your Walken experience to a whole new level. Staking $WLKN holdings and earning a reward over time will add **another level of depth** to Walken, boost token utility, empower players to *invest and earn* in a new way, and incentivize them to ***hold $WLKN*** earning a reward. On a larger scale, staked tokens get *temporarily removed from circulation*, **contributing to a healthier economy** of the game and supporting the $WLKN token.

Walken players can stake under <mark style="background-color:orange;">**flexible**</mark> (Flexible Staking) and <mark style="background-color:orange;">**fixed terms**</mark> (Locked Staking) enjoying the variety of staking plans to pick from. Staking will be enabled **right in the Walken application** saving time and effort for our players.

On top of staking reward, there will be **extra benefits** for players that stake their $WLKN holdings:

* **priority** in Walken NFT Sales;
* **in-game rewards** and benefits (special airdrops among everyone staking; special tournaments, etc.) that will be added in future Walken updates.

*<mark style="background-color:green;">Your</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**Rank**</mark>* *<mark style="background-color:green;">**will not be affected;**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">staked tokens are taken into consideration for Rank calculation. So you may have the best of both worlds: stake, earn rewards, and keep your Rank!</mark>*

### Walken Earn Products

Currently there are **5 staking plans** available: *4 locked staking and 1 flexible staking*. Each option differs in *staking period duration* and *APR*: the longer the term is, the more a player can earn. Feel free to easily check and compare all the plans taking into account their details:&#x20;

* **APR**,
* **duration**,&#x20;
* **pool liquidity,**
* **status**.

*<mark style="background-color:yellow;">**APR**</mark>* or annual percentage rate refers to the *annual rewards rate* you earn for staking your funds for a whole year. ***That is only the interest earned on the original stake.***

*<mark style="background-color:yellow;">**Pool liquidity**</mark>* refers to the total amount of ***staking rewards*** allocated for a particular staking product. Staking rewards are credited from this pool to the accounts of the players who staked their tokens. Pool liquidity for a particular product *may vary at different times* to ensure Walken Earn sustainability. Once the pool liquidity limits for a particular product are reached, no more stakings will be processed.

> ***Pool liquidity comes from Treasury — community-generated tokens put aside from the token circulation supply and allocated for staking, rewards, airdrops, etc — and is replenished on a regular basis.***

<mark style="background-color:yellow;">**Status**</mark> indicates a percentage of it being filled indicates the ***staking reward limit progress***; once all the tokens from the pool are allocated for stakes within a particular product, it will be closed and *not accepting any more stakes.*

Apart from the pool liquidity limits per product, there’s a <mark style="background-color:yellow;">**stake limit**</mark>: the total amount of tokens staked in each product can not be fewer than a certain amount and can not exceed a certain amount $WLKN. This limit ensures ***fair participation*** and varies from product to product and is indicated **on the product page**. *Say you staked 50.000 $WLKN for 9 months as part of 9 months locked staking product while the stake limit for that product is for example 100.000 per user; you can stake another 50.000 within the same product (create another staking position), and that’ll be the max amount you can stake within this product. Yet if you wish to stake more, you may choose another product and create a stake there, minding its stake limit.*

> ***Walken Earn may adjust stake limits at its own discretion. Current stake limits are available in the Walken application.***


# Locked Staking

***Staking for a fixed term in Walken*** — <mark style="background-color:yellow;">**Locked Staking**</mark> — means locking a certain amount of $WLKN tokens in for the *selected duration for APR* without an option to unlock the principal before the end of the term. Moreover, at the end of the locked period **only the principal can be withdrawn** — that is the initial stake. *Early redemptions are not allowed*.

> ***Please be aware that locked staking rewards are subject to a lock equal in duration to the staking period duration of the plan.***

To receive your ***staking reward*** — the percentage earned on your stake — you will need to **wait till the end of the reward unlock period.**

Currently, there are **4 locked staking plans** (also known as *Walken Earn products*):

* 4 months (40% APR);
* 9 months (100% APR);
* 12 months (150% APR);
* 18 months (250% APR);


# Flexible Staking

<mark style="background-color:orange;">**Flexible staking**</mark> allows for more flexibility: the **interest period** is fairly **shorter** and there’s an option to **unstake anytime**. The **APR** for the flexible staking plan in Walken is **6%** with the **interest period of 6 weeks***.* This means that *each 6 weeks of the staking period* will earn you a reward. *Please note that you may always check the **currently available staking plans** in the Walken application.*

> By initiating a stake you agree to stake your tokens for a **minimum of 6 weeks**; withdrawing the stake before the end of 6 weeks will incur **10% charge** with no staking reward earned.

Each consecutive interest period earns you an ***interest on the initial stake.***

After the minimum of 6 weeks is completed, you may unstake your principal and reward anytime.

> ***Mind the 6-week interest period though***: you will earn reward only for a **completed** period of 6 weeks.

*Say you decide to unstake after 20 weeks; the reward will be accrued only for 18 weeks — that is for 3 full interest periods.*

The **staking period** for the flexible staking plan is unlimited unless the ***liquidity pool limit is reached.** In this case your stake will be switched to another liquidity pool and you’ll keep getting rewarded for each interest period of full 6 weeks yet mind a possible change in APR.*

The reward for a flexible staking is redeemed together with the initial stake. Please note that the initial stake and reward earned will be credited to your wallet in single transaction. *Please note that APR is subject to change for Flexible Products upon starting a consecutive interest period.*


# How to Stake

Let’s look at what this feature look like in the Walken application. To start exploring Walken’s staking potential, go to *the Wallet screen → swipe to the yellow WLKN wallet, and tap the Walken Earn button*. You’ll arrive at the ***Walken Earn screen,*** and there you can check the **available staking plans** (flexible and locked), *current stakings* (if any), and at the bottom — your *staking history* (closed stakings) and *general info* on how staking works.

Once you have made up your mind as to what *staking product* to choose, enter the *locked amount* of tokens (your stake) — make sure it is within the limit — then double-check the information on your stake (*type of staking*, *APR, estimated interest, stake date, locked period, and interest end date*) and press the button to **initiate staking**.

<figure><img src="/files/W2qflBC4lTimyCPh0xbi" alt=""><figcaption><p>Please note that the numbers on the screenshots and for illustrative purposes only and may differ from the final balance configuration. You may always find the valid numbers in the Walken app.</p></figcaption></figure>

> ***Please note that there will be commission in SOL required to complete the transaction.***

At confirming the stake, the staked tokens are **transferred from your wallet** to the Walken staking wallet and **will remain there until the locked period expires.** Feel free to check the ***Solscan transaction*** via the link on the Wallet transactions screen.

> ***! Please note that your Rank will not be affected by the reduced $WLKN balance as the staked tokens are taken into consideration for Rank calculation !***

<figure><img src="/files/2txE9JZfTLdJKGlzbdAm" alt=""><figcaption><p>Please note that the numbers on the screenshots and for illustrative purposes only and may differ from the final balance configuration. You may always find the valid numbers in the Walken app.</p></figcaption></figure>

You can find all your **active staking** products on the **Walken Earn Screen** *(WLKN Wallet screen → Walken Earn section next to your pending balance)*, they will be displayed on top of the list. Tap on any of them to keep track of *total amount, staking reward, APR, locked period duration, and the date of redemption*.

For a flexible staking product, the reward can be redeemed together with the initial stake at any time. For all locked staking products, the ***staking rewards are not credited at redeeming the principal amount once the staking period expires***. You will have to wait until the *reward unlock period* is over and then claim your reward. Remember that redeeming your stake ***before the locked period ends*** is not possible.

> ***Please note that there will be commission in SOL required to complete the transaction.***

<figure><img src="/files/q7gPk7Pl1uRaIjWq3Elw" alt=""><figcaption><p>Please note that the numbers on the screenshots and for illustrative purposes only and may differ from the final balance configuration. You may always find the valid numbers in the Walken app.</p></figcaption></figure>

Hope you’ve found the guide above handy at the ***beginning of your staking journey*** in Walken! We bet that for many of our amazing Walken Community members it will be the first staking experience at all! We are thrilled to empower our players with this ***profitable and effective investment opportunity*** which at the same time supports and benefits the Walken economy.


# Genes, Stats & Rarity

A **CAThlete** is an *in-game character* that takes part in competitions, can be upgraded and crossbred. The word comes from *‘cat’ + ‘athlete’*, hinting on both their appearance and running skills. Each CAThlete is generated with a unique set of **genes** that determine their ***appearance, stats, and rarity***. The values of the stats significantly affect the chance to win in a particular running discipline.

The total sum of a CAThlete's stats + bonus points by the clothes it wears make up **CAThleticism**, the major parameter for CAThlete classification in PvP.\
There are 6 **genes** (body parts) that each CAThlete has:

* tail;
* body;
* ears;
* environment;
* color;
* muzzle.

<figure><img src="/files/p7xLtpvIWjS6EzPGjfGR" alt=""><figcaption></figcaption></figure>

Each gene is attributed with stats points and has its rarity, which determines the **max potential stats** of a CAThlete and its **rarity**. There are 5 **rarity** categories of CAThletes, genes and NFT items:

* common;
* uncommon;
* rare;
* epic;
* legendary.

<mark style="background-color:green;">**A CAThlete’s rarity is defined by the highest rarity of its genes**</mark><mark style="background-color:green;">.</mark>

Rarity affects the <mark style="background-color:yellow;">**energy pool**</mark> of a CAThlete: rare, epic and legend CAThletes have more energy points than common and uncommon once.

**Rarity also affects Energy cooldown time**: the *higher the rarity* of a CAThlete is, the *less time* it will take to restore 1 energy:

🤍*Common* - 3 energies; 2 hours per unit;

💚*Uncommon* - 4 energies; 1 hour 45 minutes per unit;

💙*Rare* - 6 energies; 1 hour 30 minutes per unit;

💜*Epic* - 8 energies; 1 hour 15 minutes per unit;

🧡*Legendary* - 12 energies; 1 hour per unit.

{% hint style="info" %}
Learn more about a special attribute - [Rainbow Eyes](/cathletes/rainbow-eyed-cathletes).
{% endhint %}

There are three main characteristics or stats that each CAThlete has: **strength**, **speed** and **stamina**. Its set of genes is random and unique, and there are **genetically predetermined maximums** on stamina, strength and speed.

The stats of a CAThlete grow with each **level-up by 10%** of their potential maximums. Moreover, **items** from the Marketplace and Mysberries also boost stats. So there is always room for improvement!


# Becoming NFT

<mark style="background-color:orange;">Free CAThletes recieved upon registration, from breeding and fusion, as well as crafted items, no longer become NFTs automatically after reaching level 6. It costs</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**0.05 SOL**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">for a CAThlete to become a fully minted NFT on chain.</mark>&#x20;

This SOL comission covers SOLANA associated fees as well as Walken's infrustructure costs. *Mint fees play a crucial role in covering not only blockchain fees but **server infrastructure expenses**. To provide further insight, an NFT not only exists as a record on the blockchain but also requires a space in the IPFS system where both the image and metadata are stored. This has a certain cost, which is partially,* **not fully***, covered by this commission. Despite the frequent inquiries about the commission amid SOL’s growth, it’s essential to note that the aforementioned costs for the project remain constant and do not decrease irrespective of token rate fluctuations.*

*Expanding the discussion to a broader context, the Walken project’s economy includes a number of expenses such as team salaries, blockchain interaction, and server costs. While the mentioned commission **(one of the few that are on players , by the way. See the question below, we will delve into more details)** is just one aspect, it is a part of the broader economic framework and intricate calculations that have sustained the project over the years. And the only way to keep Walken going is to stick to these calculations, making sure that the economy is healthy. It’s worth noting that players, akin to the team, have a shared interest in the project’s enduring stability and growth. Maintaining this equilibrium demands a careful economic balance encompassing various operational costs — covered by both parties.*

Eligible for mint starting at level 6, it is possible to turn a CAThlete into an NFT **at any level from 6 to 15** so that there is be no extra pressure on the players.

If you’ve made up your mind to turn your CAThlete into an NFT and upgraded it to at least level 6, you’ll need to *press the button* at the **NFT Overview section** on the CAThlete screen and *confirm the payment*. The CAThlete will become a full NFT <mark style="background-color:green;">once the transaction is success</mark>ful (no need to wait for 24 hours).

<figure><img src="/files/4Cihhi3JLmkFGL7hJN6Z" alt=""><figcaption></figcaption></figure>

**Remember!** *It is not required to mint your CAThlete! It will always be free and you can continue earning from your free Cathlete should you decide against minting it into an NFT.*


# Level up Costs

Players can level up their CAThletes by **gaining the required amount of&#x20;**<mark style="background-color:blue;">**Gems**</mark> by walking (the conversion rate is *1000 steps : 1 Gem*, increased with the *Gem Multiplier* applied), and paying a certain amount of <mark style="background-color:yellow;">**$WLKN**</mark> per level-up.&#x20;

Gems are no token, they can not be traded, sold, bought, transfered, or staked.&#x20;

$WLKN are gained by winning competitions and can by bought on *Bybit, Huobi, Gate.io and AscendEX* exhanges.&#x20;

A certain level must be achieved before the next Competition League is unlocked. Each level-up is followed each of the 3 stats increasing by 10% of their genetic maximum.

**First, use Gems to fill in the level progress bar:**

* Tap CAThletes (on the tap bar at the bottom of the screen);
* Select a CAThlete you’d like to upgrade;
* Scroll down to the level progress bar;
* Press ‘+’ button and select the amount of Gems you’d like to add to the progress bar.

![](/files/hVuc6nTTdehQdsOjGcj6)

\
Once there’s enough Gems, the ‘+’ button will turn orange, with an upward arrow. Press the orange level-up button, and if you have the **$WLKN** required to complete the level-up, press the button to level-up.

### Level-up Price Chart

<table><thead><tr><th width="150" align="center">Competition League</th><th width="150" align="center">Level</th><th width="150" align="center">Gems to Fill in the Progress Bar</th><th align="center">$WLKN to Level Up</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">1</td><td align="center">7</td><td align="center">1</td></tr><tr><td align="center">2</td><td align="center">2</td><td align="center">11</td><td align="center">3</td></tr><tr><td align="center">2</td><td align="center">3</td><td align="center">16</td><td align="center">20</td></tr><tr><td align="center">3</td><td align="center">4</td><td align="center">23</td><td align="center">52</td></tr><tr><td align="center">3</td><td align="center">5</td><td align="center">26</td><td align="center">123</td></tr><tr><td align="center">4</td><td align="center">6</td><td align="center">35</td><td align="center">200</td></tr><tr><td align="center">4</td><td align="center">7</td><td align="center">47</td><td align="center">210</td></tr><tr><td align="center">5</td><td align="center">8</td><td align="center">63</td><td align="center">415</td></tr><tr><td align="center">5</td><td align="center">9</td><td align="center">84</td><td align="center">780</td></tr><tr><td align="center">6</td><td align="center">10</td><td align="center">112</td><td align="center">1250</td></tr><tr><td align="center">6</td><td align="center">11</td><td align="center">149</td><td align="center">1420</td></tr><tr><td align="center">7</td><td align="center">12</td><td align="center">198</td><td align="center">1980</td></tr><tr><td align="center">7</td><td align="center">13</td><td align="center">263</td><td align="center">2640</td></tr><tr><td align="center">8</td><td align="center">14</td><td align="center">349</td><td align="center">3480</td></tr><tr><td align="center">8</td><td align="center">15</td><td align="center">463</td><td align="center">4690</td></tr></tbody></table>

**Please note that while in beta, the costs of level-up may be subject to change.**

\*\*\*

⚡ *Please note that transactions on the blockchain (such as level-ups, item purchases and sells) may take longer time to process.*


# Breeding Pairs & Requirements

CAThletes are genderless, so players can breed <mark style="background-color:yellow;">**any two CAThletes they own**</mark>. Yet <mark style="background-color:red;">**only NFT**</mark> characters are eligible for breeding, that is level **6-15 CAThletes**. Moreover, it is perfectly possible to <mark style="background-color:yellow;">**breed CAThletes of different levels**</mark> (*but no less than level 6*).

Each CAThlete can engage in breeding *a limited number of times*, with the next breeding getting **more expensive** than the previous one. The number of times a CAThlete has engaged in breeding versus the total number of breedings it can take part in is indicated by its <mark style="background-color:red;">**Breed Count**</mark> (*you may check it following these steps: open Collectibles Screen — tap CAThletes — scroll to Statistics box*). Once all the available breedings from the Breed Count are used, the CAThlete **can no longer be selected for breeding**.&#x20;

![](https://lh5.googleusercontent.com/Q41H6sqfz-yEZkUhq6bauutPUdgWZqeBsci9bpGdryAgkdP2wQ0kZxB64WAygH8G-wb-yHZ7yTWWygAl9N3S96UHLY_cRVXN2IQfZZagqb76-A47ognzuBtKlZRQN4XJLN2oiJDCsThhff2qQqo)

The total number of available breedings is **determined by the rarity** and **can not be changed**; the higher the rarity, the more breedings are available for a CAThlete. <mark style="background-color:yellow;">Currently the max breed counts per rarity are as follows:</mark>

* common: 3;&#x20;
* uncommon: 4;&#x20;
* rare: 5;&#x20;
* epic: 6;&#x20;
* legendary: 7.&#x20;

> Please note that a CAThlete coming from breeding is not an NFT by default. If you choose to have it minted, the comission is 0.05 SOL.


# Gene Inheritance

The main focus here is the unique <mark style="background-color:yellow;">**set of 6 genes**</mark> that each CAThlete has: *muzzle, arms, body, tail, ears, environment.* When 2 CAThletes are bred, the offspring <mark style="background-color:red;">**may inherit traits**</mark> from one of its parents, or get a new one as a result of <mark style="background-color:red;">**mutation**</mark>. This applies to *each of the 6 genes*: **for each gene**, there is a chance of taking after one or the other parent, or having a completely new one from mutation.

{% hint style="info" %}
[Rainbow Eyes](/cathletes/rainbow-eyed-cathletes) are not inherited.
{% endhint %}

Below is the <mark style="background-color:green;">**inheritance probability per level table**</mark>, showing the percentage of possible genetic contribution of each parent as well as mutation:&#x20;

<table><thead><tr><th width="150" align="center">Level</th><th align="center">1st parent contribution</th><th align="center">2nd parent contribution</th><th align="center">Mutation</th><th align="center">Mutation Rate</th></tr></thead><tbody><tr><td align="center">6</td><td align="center">5%</td><td align="center">5%</td><td align="center">90%</td><td align="center"><mark style="background-color:red;">-3</mark></td></tr><tr><td align="center">7</td><td align="center">6%</td><td align="center">6%</td><td align="center">88%</td><td align="center"><mark style="background-color:red;">-3</mark></td></tr><tr><td align="center">8</td><td align="center">7%</td><td align="center">7%</td><td align="center">86%</td><td align="center"><mark style="background-color:orange;">-2</mark></td></tr><tr><td align="center">9</td><td align="center">8%</td><td align="center">8%</td><td align="center">84%</td><td align="center"><mark style="background-color:yellow;">-1</mark></td></tr><tr><td align="center">10</td><td align="center">9%</td><td align="center">9%</td><td align="center">82%</td><td align="center">0</td></tr><tr><td align="center">11</td><td align="center">10%</td><td align="center">10%</td><td align="center">80%</td><td align="center">0</td></tr><tr><td align="center">12</td><td align="center"><strong>12.5%</strong></td><td align="center"><strong>12.5%</strong></td><td align="center"><strong>75%</strong></td><td align="center"><mark style="background-color:green;"><strong>1</strong></mark></td></tr><tr><td align="center">13</td><td align="center"><strong>15%</strong></td><td align="center"><strong>15%</strong></td><td align="center"><strong>70%</strong></td><td align="center"><mark style="background-color:green;"><strong>1</strong></mark></td></tr><tr><td align="center">14</td><td align="center"><strong>17,5%</strong></td><td align="center"><strong>17,5%</strong></td><td align="center"><strong>65%</strong></td><td align="center"><mark style="background-color:green;"><strong>2</strong></mark></td></tr><tr><td align="center">15</td><td align="center"><strong>20%</strong></td><td align="center"><strong>20%</strong></td><td align="center"><strong>60%</strong></td><td align="center"><mark style="background-color:green;"><strong>3</strong></mark></td></tr></tbody></table>

<mark style="background-color:red;">**Mutations rate.**</mark> There are **5 rarity categories** in Walken: *common, uncommon, rare, epic, legend.*&#x20;

> **Mutations can downgrade the rarity of a gene (levels 6-9) or increase it (level 12 - 15).**

For **levels 6, 7, 8, 9** there is a mutation rate applied that <mark style="background-color:red;">**lowers the rarity**</mark> of the resulting genes inherited by the offspring **in case of mutation**. At **levels 10 and 11**, the rarity of the mutating genes is **not affected** by the mutation rate. *For example, the maximum rarity of genes that can be passed down to an offspring by a 6-level rare CAThlete in case of mutation would be common since the -3 mutation rate is applied.*

For **levels 12-15**, there is a mutation rate applied that <mark style="background-color:green;">**may increase the rarity of each gene**</mark> inherited by the offspring. Mind that the upgrading mutation rate does not limit the possible rarity range (like the downgrading one does); it ***gives chances to get a one-rarity higher*** (in case of level 12) or ***up to 2-rarity higher*** (level 14) gene.&#x20;

*For example, if there's a rare gene for body one parent has on level 15, the offspring may get an epic or even legendary one as a result of upgrading mutation.*


# Breeding Costs

Each CAThlete has its own breeding cost in $<mark style="background-color:green;">WLKN and Gems</mark> that depends on its rarity and on the breed count for a particular CAThlete. **The total cost of breeding is the sum of the costs per CAThlete involved.** Below are the breeding costs per CAThlete:

<table><thead><tr><th width="150" align="center">Gem Requirement</th><th width="150" align="center">Breed Count</th><th width="150" align="center">Common</th><th width="150" align="center">Uncommon</th><th width="150" align="center">Rare</th><th width="150" align="center">Epic</th><th align="center">Legendary</th></tr></thead><tbody><tr><td align="center">50</td><td align="center">1</td><td align="center">300 WLKN</td><td align="center">500 WLKN</td><td align="center">800 WLKN</td><td align="center">1200 WLKN</td><td align="center">2000 WLKN</td></tr><tr><td align="center">100</td><td align="center">2</td><td align="center">600 WLKN</td><td align="center">1000 WLKN</td><td align="center">1600 WLKN</td><td align="center">2400 WLKN</td><td align="center">4000 WLKN</td></tr><tr><td align="center">150</td><td align="center">3</td><td align="center">900 WLKN</td><td align="center">1500 WLKN</td><td align="center">2400 WLKN</td><td align="center">3600 WLKN</td><td align="center">6000 WLKN</td></tr><tr><td align="center">200</td><td align="center">4</td><td align="center"></td><td align="center">2000 WLKN</td><td align="center">3200 WLKN</td><td align="center">4800 WLKN</td><td align="center">8000 WLKN</td></tr><tr><td align="center">250</td><td align="center">5</td><td align="center"></td><td align="center"></td><td align="center">4000 WLKN</td><td align="center">6000 WLKN</td><td align="center">10000 WLKN</td></tr><tr><td align="center">300</td><td align="center">6</td><td align="center"></td><td align="center"></td><td align="center"></td><td align="center">7200 WLKN</td><td align="center">12000 WLKN</td></tr><tr><td align="center">350</td><td align="center">7</td><td align="center"></td><td align="center"></td><td align="center"></td><td align="center"></td><td align="center">14000 WLKN</td></tr></tbody></table>

*Please note that while in beta, the costs of breeding may be subject to change.*


# Quarantine for CAThletes & Cooldown for Clothes

The **14-day** **Quarantine period** for CAThletes bought or transferred outside of the official in-game Marketplace **has been implemented** **as part of our effort to combat system abuse** as well as **ensure a safer environment for honest players**, **reducing the risks of scam** purchases outside of the official Marketplace.

The CAThletes transferred outside of the official in-game Marketplace will be **unable to engage in any in-game activity or perform any action in the game** for 14 days since the transfer. Simular, the items transferred outside of the official in-game Marketplace go under 14-day customs inspection during which they can't be used.

![](/files/f0lNfJPZJuZiuUypb929)

⚠️ Please note that these NFTs are still owned by their owners, we **have no intention to challenge this ownership**. The Quarantine period only puts **limitations** on their taking part in the in-game activities within 14 days from transfer.&#x20;

*\*\*\**

<mark style="background-color:yellow;">**24-HOUR COOLDOWN FOR CLOTHES (aka WASHING)**</mark>

A shorter **cooldown** period for **NFT items of clothing** (*sneakers, hats, shorts, T-shirts, accessories, artefacts*) makes it  **impossible to reuse** (put on again) **instantly** right after them being taken off a CAThlete. It's kind of putting clothes into a **washing machine** and having them **cleaned** before they could be put on another CAThlete or at the same CAThlete again.


# Genesis CAThletes

*<mark style="background-color:yellow;">**What are Genesis CAThletes?**</mark>*

Genesis CAThletes are CAThletes distributed exclusively in the course of our **NFT Sales** (in *closed* and *open* *beta*) and **NFT Presale** (*guilds* and *partners*), as well as **NFT CAThletes from the closed beta.**&#x20;

The Genesis edition of such CAThletes are already been indicated with a special Genesis badge in the app.

![](/files/sj0Vg03UQ0QFY18Bzokn)

*<mark style="background-color:yellow;">**Extra advantages for Genesis CAThletes**</mark>*

Celebrating our *early adopters* and *supporters* willing to explore what Walken has to offer from the very beginning, we’ll introduce a bunch of **special benefits** for all Genesis CAThlete NFTs:

&#x20;• Potential to get **twins** (*5% chance*) or **triplets** (*1% chance*) from breeding. Exclusively for *Genesis CAThletes;*

&#x20;• **Gem multiplier** that boosts your gem earnings by 50% so you can make the most of your walks. It is going to be additional 50% on top of regular multiplier;

&#x20;• Extra **boost for feeding**, our next big feature (coming up soon!);

* Extra **10% chance to get Mysberries** for loss in competitions.
* Extra **5% chance to get Textile** for loss in duels.

***And many more benefits that will be announced with our upcoming game modes and expansions!***


# CAThlete Fusion

The CAThlete Fusion Event is making yet another comeback - and this time to stay for good!

Welcome  <mark style="background-color:green;">**CAThlete Fusion**</mark> - the good old event but now as a **permanent feature** in Walken, like breedin&#x67;*. This means that you can optimize your CAThlete set-up smartly whenever you want, as many times as you can!*

* **Fusion price:** the *total **cost*****&#x20;of a fusion** is calculated as a ***sum of costs*****&#x20;per participating CAThlete**. In turn, the cost per CAThlete depends on its rarity: the higher the rarity, the higher the price.
  * &#x20;common CAThlete: 20 WLKN + 100 Mysberries
  * &#x20;uncommon CAThlete: 40 WLKN + 300 Mysberries
  * &#x20;rare CAThlete: 950 WLKN + 2,500 Mysberries
  * &#x20;epic CAThlete: 1,950 WLKN + 5,000 Mysberries
  * &#x20;legendary CAThlete: 4,950 WLKN + 8,000 Mysberries

Fusion involves *blockchain interaction* to be completed, more than any other action in Walken. Thus, a **fee in SOL** is also part of the cost:&#x20;

✅ a **fee for the transfer of fused CAThletes** *(the amount depends on the number of CAThletes you fuse)*

### How It Works

Fusion is basically exchanging  the CAThletes you own ***for a brand new one***, fresh and ready to compete. Use the magic portal and **exchange up to 5 NFT CAThletes to one new CAThlete** at a time with 0 chances to get a Common one. The chances of getting a higher-rarity new CAThlete are affected by the **number** of fused CAThletes as well as their **rarities and levels**. The more CAThletes step into 'the portal', the *higher the chances of getting a new rarer character*!

The best part is that it's possible to **fuse Common CAThletes and get a Rare or even Legendary one**!

## **FUSION KEYNOTES** <a href="#df23" id="df23"></a>

* Only **NFT CAThletes** (level 6–**13**) can be fused.
* The NFT CAThletes you fuse will no longer be part of the game and <mark style="background-color:orange;">will be burnt</mark>.
* As a result of fusion, you'll get <mark style="background-color:orange;">**ONE NON-NFT CATHLETE**</mark><mark style="background-color:orange;">.</mark>
* The **rarity drop chances** are calculated based on the **number** of fused CAThlete and their **levels**. *The more CAThletes per fusion and the higher their levels, the higher the chances of getting a rarer new CAThlete from the range of possible rarities;*
* **0%** drop chance for Common.
* <mark style="background-color:green;">**5% chance to get a unique attribute -**</mark> [<mark style="background-color:green;">**Rainbow Eyes**</mark>](/cathletes/rainbow-eyed-cathletes)<mark style="background-color:green;">**.**</mark>
* The **max possible level** for new CAThlete is the **lowest level** of the fused CAThletes.&#x20;
* The **chances** to get a level from the range of possible levels depend on the **breed counts** of the fused CAThletes. *The more unused breedings each of the fused CAThletes has, the higher are the chances to get a new one of a higher level.*
* The specific rarity and level drop chances are **calculated in the application** once you’ve selected CAThletes for fusion.
* Players may fuse **several times** as long as they have required CAThletes and there are available fusions in the total fusion pool for the event.
* The output of the fusion **belongs to the Genesis** generation if one of the fused CAThlete was Genesis.
* Only <mark style="background-color:red;">$</mark><mark style="background-color:red;">**WLKN from the main wallet**</mark> are accepted as payment for fusion.

### Multiple-Gene Fusion

A *game-changing update to Fusion* is here, based on your invaluable feedback! Until now, there was *no connection* between the gene setups of the CAThletes being fused and the ***gene setup of CAThletes coming from fusion***: it has been *generated randomly*.&#x20;

Now you have the power to **directly influence the&#x20;**<mark style="background-color:green;">**number and rarities of non-common genes**</mark> that your new CAThlete receives! This means you have a powerful tool to aim for the **gene setup that&#x20;*****best suits your gaming strategy.***

&#x20;<mark style="background-color:yellow;">GO FOR CATHLETES WITH MULTIPLE NON-COMMON GENES</mark>&#x20;

* To boost chances for ***several genes better than common*** for the new CAThlete, you may:
  * add into fusion **one** *CAThlete with* **several non-common genes** *- uncommon, rare, epic, or legendary genes*
  * **OR** fuse **up to 5 CAThletes with one non-common gene** in each - *or  Common CAThletes!*

<mark style="background-color:purple;">**SPECIAL BONUS FOR GENESIS**</mark>: *If one of the fused CAThletes belongs to generation Genesis,* you **receive another Genesis CAThlete** as a result of fusio&#x6E;*, with a 100% guarantee*.&#x20;

*Note that fusing more than 1 Genesis CAThlete doesn’s give you any further advantages.*

What that means is that it's possible to get a Genesis legendary CAThlete with up to 5 non-common genes out of 5 common CAThletes! **Lots of other&#x20;*****profitable combinations*****&#x20;are possible, too (you'll be able to check all chances right in the app) - just go to the app,&#x20;*****try and see for yourself***. And just like before, the chances of obtaining a common CAThlete remains absolutely  0️⃣, ensuring a truly remarkable Fusion journey.

> Meet a **completely redesigned Fusion section**, with chances and mechanics explained better than ever:&#x20;

<figure><img src="/files/1WFdTTisdqkbWeKyS2hB" alt=""><figcaption><p>New update to Fusion. Please note that the numbers, costs, and chances on the screenshots and for illustrative purposes only and may differ from the final balance configuration. The finalised version will be available the Walken app.</p></figcaption></figure>

### HOW TO FUSE

To get started, head right to the **Collectibles** screen and select CAThletes tab; the <mark style="background-color:green;">**Fusion button**</mark> is right under the Breeding one. To fuse, select **two or more NFT CAThletes**, check the rarity and level chance for a new CAThlete and press the button for them to walk into a magic portal.

<figure><img src="/files/7tc4HlAyFN0hSrBpTgyZ" alt=""><figcaption><p>Please note that the numbers, costs, and chances on the screenshots and for illustrative purposes only and may differ from the final balance configuration. The finalised version will be available the Walken app.</p></figcaption></figure>

**Please note that the capsule with the new CAThlete will appear in your Collectibles → Lootboxes.**


# Rainbow-Eyed CAThletes

Everything you need to know about the talk of the town - Rainbow-Eyed CAThletes

**Rainbow-eyed CAThletes** are CAThletes featuring a special limited-time attribute - *<mark style="background-color:purple;">**animated rainbow eyes**</mark>*. Such CAThlete may belong to 4 rarities *(except Common, because it’s impossible to get a Common from fusion)* and do not form a rarity of their own, but enjoy **exclusive features** provided by the rainbow eyes attribute for a set amount of time. The arrival of Rainbow-eyed CAThletes not only breathes new life into the fusion, but provides an fresh adventure that goes beyond the ordinary.&#x20;

<figure><img src="/files/E8mhqEPfCcqPS8qYxoWt" alt=""><figcaption></figcaption></figure>

Following update 1.14.9, every fusion offers a <mark style="background-color:purple;">**5% rainbow eyes drop chance**</mark> regardless of the number or rarities of the fused CAThletes and the resulting CAThlete. The attribute is **not rarity-specific**, so it’s possible to get a CAThlete from uncommon to legendary who chances to have these eyes. Rainbow-eyed CAThletes are tradable on the Marketplace like any other NFTs in the game and can participate in PvE and PvP modes.

*Mind that the unique rainbow-eye trait can only be obtained through Fusion and are no inherited via breeding.*

Rainbow CAThletes drop starting February 19, 2024, but their radiant eyes won’t last forever: these CAThletes will enjoy the unique attribute for <mark style="background-color:purple;">**45 days**</mark>. There’s a timer indicating how much time remains; once the timer runs up, the attribute expires, and CAThletes return to their original looks and characteristics (they no longer have the eye-related bonuses).&#x20;

**RAINBOW-EYE BONUSES**

<figure><img src="/files/MAnwSLSrWOjIk4LxxkRQ" alt=""><figcaption></figcaption></figure>

* **LIMITED edition**. Such extraordinary CAThletes are limited to <mark style="background-color:purple;">**1500 characters**</mark> in the game at a time and consequently are *extra valuable*. New Rainbow-eyed CAThletes won’t drop until their population gets below 1500.
* **DOUBLE the laser pen debuff power in Duels**. Now, the percentage our of the 3-20% range is doubled every duel (provided you selected the debuff before it started). And there’s a very spacial laser animation!

*The advantage is limited to Duels only and does not apply in Isle Clash.*

* **CAThletic Games Exclusivity:** CAThletic Games are now available exclusively to rainbow-eyed team captains, while regular CAThletes can join as team members only.&#x20;

  One more thing to note is that rewards in the chests are proportional: **the fewer Rainbow CAThletes registered for the Games, the greater the prizes per chest**. *For example, a chest with 1200 $WLKN (if 1500 teams register, the maximum number) turns into 3600 $WLKN (if there are 500 teams) and 12000 $WLKN — if there are 150 teams*. Don’t miss the opportunity to take your place among the teams in the first games and take greatest rewards!


# Disciplines, Leagues & Modes

CAThletes compete in running disciplines for $WLKN tokens. Competitions take place in <mark style="background-color:purple;">**8 Leagues**</mark>. There’s a minimum CAThletes ***entry level*** for each League, and the higher the League, the ***higher the rewards*** for winning.

* level **0** CAThletes can enter the first League;
* for the second League, CAThletes of level **2 and 3** are welcom&#x65;**;**
* for the third League — level **4 and 5;**
* for the fourth League — level **6 and 7;**
* for the fifth League — level **8 and 9;**
* the sixth League is for level **10 and 11** CAThletes;
* the seventh League is for level **12 and** 13 CAThletes;
* the eightth Leagues is for leve **14 and 15** CAThletes.

Thus, players are encouraged to upgrade their CAThletes, enter higher Leagues and win more tokens.

<figure><img src="/files/RPmxFwipTCa4nVRFQFYG" alt=""><figcaption></figcaption></figure>

There are three running disciplines in each League, available both in PvE (league I-III) and PvP modes: *sprint*, *marathon* and *urban running*. Each competition costs **one point of energy**, which is restored over time.&#x20;

Each of the CAThlete’s stats influences the chances to win in a particular running discipline. **Speed** plays a major role for winning in sprints, **strength** — in urban running, and **stamina** — in marathons. Once the discipline and CAThlete are selected, Walken algorithms quickly find a **rival** of equal level among other players, and then the race begins.

CAThletes can compete in PvE and PvP modes:

* <mark style="background-color:orange;">**PvP Duels and Isle Clash**</mark> are available in Leagues IV-VIII
* <mark style="background-color:purple;">**Competitions**</mark> are for Leagues I-III
* <mark style="background-color:green;">**The CAThletic Games**</mark> are for Leagues IV-VIII

> **PvE competitions in Leagues IV-VIII are the CAThletic Games, where registered teams, lead by Rainbow-eyed CAThletes, compete in auto-played mode for chests with a share of a prize pool.**&#x20;

<figure><img src="/files/oYbgopHVQpTtVuqwqCc1" alt=""><figcaption><p>CAThletic Games in League VI. Please note that the screenshots are for illustrations purposes only; you may always find the valid UI and current rewards in the Walken app </p></figcaption></figure>


# How to compete?

Depending on the *level of your CAThlete* and the *League* it is eligible to compete in, there are **different options for competing**. Follow the steps below as a general guide:

* Tap "*Competitions*" on the tap bar;
* Choose a competition you'd like to take part in (if you want to compete in PvP mode, choose "PvP Duels" or "Isle Clash". If you'd like to join PvE, choose "Competition" or "The CAThletic Games);
* Select a **League** for a CAThlete to compete in;
* Select a CAThlete to join the competition;$
* You may need to select a discipline to compete in (for PvE, Leagues I-III). Skip this step for Duels and CAThletic Games;
* Wait for the algorithms to find you a rival. Once it’s found, the competition starts automatically.
* If your CAThlete wins the race, tap the button claim the reward. If you’re defeated, better luck next time!

<figure><img src="/files/sLqT7sC8vDOeI5MkmK3M" alt=""><figcaption></figcaption></figure>

📝 *Tips:*

* *Select a **discipline** that your CAThlete has the highest chances to win in, based on its highest stats, and **play to its strength**.*
* *Browse Marketplace for **items** that could boost the stats you’re looking for.*
* *Stock up on **Mysberries** for higher booster (see* [*this chapter*](/boosters-and-multipliers/mysberry-booster) *for more info).*<br>


# Competition Rewards

CAThletes compete for rewards - **WLKN tokens**. For each competition won, players recieve a certain amount of WLKNs to their *yellow Wallet*. To improve the app *performance* and reduce the amount of *micro transactions* on the blockchain, we introduce a '**money-box**' or 'reward pool' to collect and store the tokens (*pending balance*) received as rewards for competitions.

⚠️ Walken **guarantees** each player the tokens they gained from competitions. These tokens can be **transferred** to the blockchain Wallet any time once the two **requirements** for transfer are met:&#x20;

* a player has at least **1 NFT** (*CAThlete* or *NFT-item* from Marketplace - a *T-shirt, shoes, hat, accessory, artefact or shorts*) on their wallet;
* a player has reached the **minimum pending WLKN balance** required to make a transfer (which is the minimum transaction amount). Once they have the minimum WLKN amount on the pending balance, the '*Push to wallet*' button turns blue and becomes active. Tap it to send the tokens to your WLKN wallet.

<figure><img src="/files/DBm5P1ZCYW1GVeJinLdb" alt="" width="188"><figcaption></figcaption></figure>

📝 *<mark style="background-color:yellow;">The</mark> <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">**specific amount**</mark> <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">of the minimum WLKNs balance required to make a transfer may change during the beta test.</mark>* <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">To learn the amount necessary to transfer the tokens, tap on the</mark> <mark style="background-color:yellow;"></mark>*<mark style="background-color:yellow;">Pending balance</mark>* <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">block.</mark>&#x20;


# Islands & Boosters

**NFT Isles** is something Walken has never seen before. These aren’t just any ancient patches of land surrounded by water; they’re your team’s *launching pad to glory* and *<mark style="background-color:green;">**venue for Isle Clashes**</mark>*. To participate in clashes, a team of 5 CAThletes needs one island.

> *Like all other NFTs in Walken, islands are available on the Marketplace.*

Islands come in ***five rarities*** — but with a twist. The **rarity of an island** defines the ***island energy*** — that’s basically the max capacity for the number of Isle Clashes it can be used for before requiring energy refill. These **energy pools** are the same as for CAThletes of corresponding rarities:

* *Common — 3 energies*
* *Uncommon — 4 energies*
* *Rare — 6 energies*
* *Epic — 8 energies*
* *Legendary — 12 energies*

The **cool-down time per energy** unit is also the same as for CAThletes:

* *Common — 2 hours*
* *Uncommon — 1h 45min*
* *Rare — 1h 30min*
* *Epic — 1h 15min*
* *Legendary — 1 hour.*

## Booster & Debuff <a href="#abcd" id="abcd"></a>

Every island is composed of **4 genes**, and the max rarity of these genes ***defines its overall rarity***. The 4 genes are *building, tree, scenery, and land*. But genes are not just about fabulous looks or overall rarity of the island; two of them determine **island’s booster & debuff potential**. Let’s break it down.

<figure><img src="https://miro.medium.com/v2/resize:fit:1400/1*v0WbDBju624cbK_uXIF51g.png" alt="" height="394" width="700"><figcaption><p>Island inner screens. The screenshots are for illustrative purposes only, and the UI and the values (rewards, costs, etc.) on them may differ from the final UI and balance configuration. Feel free to find all the relevant info in the Walken app!</p></figcaption></figure>

### **Tree Booster** <a href="#f534" id="f534"></a>

As the name has it, the <mark style="background-color:green;">**tree gene**</mark> is responsible for the **booster** that you can use in Isle Clash. It works pretty much in the same way that the energy drink in Duels, but with an important difference. **I*****t boosts ONLY the most effective stat*** for a particular competition (e.g. speed for sprint), and the extra stat percentage depends on the rarity of the tree gene: *the rarer the gene, the greater the* boost.&#x20;

**Here are boost percentages by Tree gene rarity:**

<figure><img src="/files/wFgmfl0CW8PWVpR6Ynxs" alt="" width="375"><figcaption></figcaption></figure>

### **Building debuff** <a href="#e55c" id="e55c"></a>

Likewise, the <mark style="background-color:red;">**building debuff**</mark> depends on the building gene and works just like the laser pen in Duels — by reducing the rival’s stat by a certain percent. The range of possible percentages also depends on the gene rarity:

<figure><img src="/files/CdKCTOA8MoFCdzyPbxrv" alt="" width="375"><figcaption></figcaption></figure>

> *Summing up, the potential and value of an island are defined by **not only its rarity**. The* **rarity of specific genes** *— tree and building — play an important role in the team's clash performance due to the booster and debuff. This way we're adding an extra layer of fun and strategising to the game.* For instance, a legendary island may not be as cool as a rare one because of the tree and building rarities. Moreover, islands of the same rarity may be totally different in terms of booster and debuffs because of their gene set-ups.

Each island, regardless of its rarity or gene set-up, has <mark style="background-color:yellow;">**10 booster and 10 debuff charges**</mark>. Once all the charges are used up, you’ll need to ***recharge them, for 100 Mysberries each*** (full recharge of the booster or debuff, not per charge). The number of booster and debuff charges as well as the cost of recharging them is the *same for any island rarity* — 10 charges.


# Isle Clash

<mark style="background-color:green;">**Isle Clashes**</mark> - a new ***team-played PvP mode*** in Walken that comes not as a substitute to the current PvP mode but as a new exciting alternative. This is an *epic team-based PvP mode*, a sort of relay race across an island but **played out like an exhilarating card strategy**. Definitely a breath of fresh air! This mode will be ***available for level 6+ CAThletes*** and requires at least **one island and 5 CAThletes** to participate.

<figure><img src="https://miro.medium.com/v2/resize:fit:1400/0*pGeGCHbs3DLkBZNy" alt="" height="394" width="700"><figcaption><p>Getting ready for the clash. The screenshots are for illustrative purposes only, and the UI and the values (rewards, costs, etc.) on them may differ from the final UI and balance configuration. Stay tuned for the feature release.</p></figcaption></figure>

Once you'll have an Isle, head right to the Competitions screen and tap **Isle Clash** to form a team. Here’s how it works:

1. You start by pressing the Isle Clash button on the Competition screen, then *<mark style="background-color:green;">**choose an island**</mark>* to be used for this clash *(pay attention to the available energy and the island’s booster and debuff charges)*.
2. Next, form a dream team of *<mark style="background-color:green;">**five formidable CAThletes**</mark>*, each possessing their unique skills and attributes, to face off against another team of five.

Here CAThletes are **not constrained by leagues or levels**: it is possible to create a team consisting of CAThletes of level 7 up to level 15. But form your team wisely: the ***total CAThleticism score*** will be key to the team’s eligibility to **compete for a certain reward**. You’ll also get *matched with a rival team* based on the CAThleticism score. Moreover, the player with the highest team CAThleticism score **takes the initial turn**.

Once the team is all set, just confirm the transaction and <mark style="background-color:green;">**launch the Clash**</mark>.

In a nutshell, your team engages in *card-based gameplay*; the team with **the most winning card pairs** at the finish line is crowned the Isle Clash champion and takes it all *(the clash rewards, we mean)*. It’s not just about having the mightiest CAThlete, and speed alone won’t win the day; it’s about **unveiling your cards wisely** for ultimate triumph.

> At this point we’d like to emphasise that it takes island energy and **no CAThletes’ energy** to participate in Isle Clash, which essentially means that you can ***compete in 3 different modes at once***: the PvE CAThletic Games; the classic PvP Duels, and soon — Isle Clash.

It all begins with meeting your rival and a ***random discipline***; remember that the player whose team has a greater total CAThleticism score starts the game. The action unfolds *turn by turn*, so you can’t just rush in guns blazing (or paws, in this case).

<figure><img src="https://miro.medium.com/v2/resize:fit:1400/1*iSvb3Ec3F36eaSUArBrdUg.png" alt="" height="394" width="700"><figcaption><p>Isle Clash demo :) The screenshots are for illustrative purposes only, and the UI and the values (rewards, costs, etc.) on them may differ from the final UI and balance configuration. Stay tuned for the feature release.</p></figcaption></figure>

1. You and your opponent will take turns <mark style="background-color:green;">**strategically playing all your cards**</mark>, making every move count. Plan, plot, and outwit your opponent, one card at a time — they just don’t know whom they’re dealing with. Yet.

> *Mind that the time to complete each turn is limited. If you don't confirm a card before you run out of time for this turn, your turn will be auto-performed with a random card of yours.*

And here’s the twist: you don’t see your opponent’s CAThletes stats right till the end, only their **CAThleticism scores and appearances**.

2. After all the 5 pairs of cards get played, each player must use a <mark style="background-color:green;">**single booster and/or a single debuff**</mark>. *Note that if your island has run out of booster and/or debuff charges, you won't be able to start a clash.*
3. And the cherry on top — the <mark style="background-color:green;">**discipline boost**</mark> powered by Mysberries applies automatically to the one stat (of all your team members) that is ***most effective in that particular type of the race***, that’s further boosting your chances. A solid Mysberry stock has never been so important in maximizing your strengths and securing those crucial wins, has it?
4. For each pair of CAThletes, the **winner is defined by CAThleticism**: the one with a greater score (with the boosters and debuffs applied, if the players have them) **wins**.
5. The **total number of winning pairs** determines the winner of the clash who gets the WLKN reward. A draw is possible if each player has 2 winning pair, and the CAThletes in the third one have equal CAThleticism scores. In this case both players get the Mysberry entry costs refunded.

## Summing Up

Are you excited for the new mode? As we're getting closer to the grand release day by day, here's what makes Isle Clashes so special:

* **Assemble your ultimate team** — it’s an exhilarating adventure within the world of Walken. You get to *mix and match various CAThletes*, each with their unique traits, to uncover the winning combinations for any competition.
* **Unprecedented control over the outcome** — the result of the clash *relies heavily on your strategic choices*, and even boosters work only on the most effective stat, reducing the role of randomness to a minimum, just enough to keep things spicy :)
* **Play in 3 modes** — your *energy from the island* is the ticket to these clashes, saving CAThlete energy. That means you can immerse yourself in PvE CAThletic Games, classic PvP Duels, and now, thrilling Isle Battles, all at once. It’s a triple play you won’t want to miss.


# How buffs work

Let’s take a look at how boosters and debuffs are applied in Isle Clash - and why they can actually be a *game-changer*. To begin with, **both players** apply the following boosters in this mode:

1. <mark style="background-color:green;">**Tree Booster**</mark>, the power of which depends on the rarity of the *Tree Gene.* After all the 5 pairs are played, each player must select a pair **to boost a CAThlete from their team**. It ONLY boosts the ***most effective stat*** in a specific clash discipline, such as stamina for the Marathon in the example below.
2. <mark style="background-color:red;">**Building Debuff**</mark>, with its power varying depending on the rarity of the *Building Gene*. Similarly each player chooses a card pair where the **rival's CAThlete gets debuffed**. The building debuff will lower ONLY the ***most effective stat*** of your rival's CAThlete for a specific clash discipline (as you remember, it is stamina for the Marathon in our case).
3. <mark style="background-color:orange;">**Mysberry Booster**</mark>: your usual berry booster, determined by the number of Mysberries and CAThletes. Learn more about [Mysberry Booster](https://docs.walken.io/boosters-and-multipliers/mysberry-booster). It is **automatically applied to all CAThletes in a team** after both players have applied the island buff and debuff. It also boosts ***only the most effective stat*** for the competition, stamina for the Marathon in our example.

<figure><img src="/files/AD0PLptGe9Bg5FwOxPgL" alt=""><figcaption></figcaption></figure>

Let's have a **look at buffs and debuff in action** by taking one clash as an example. We'll start with the CAThletes’ stats in competing teams ***before boosters and debuffs***. On screenshots of every CAThlete pair below, you'll see them during the booster stage (the very left screenshot) and then  clash history (the rest 2 screenshots):

### Boosters In Action

Let's examine the booster application mechanics in Isle Clash. Since the clash itself is quite dynamic, lot's of things going on within a limited timeframe, there isn't time to show detailed calculations. Yet it's all recorded in clash history - just click the **"View clash details"** button (immediately after the Clash is over or tap on the Mysberries/reward transaction details). There you can *tap on any CAThlete* to find detailed info about how boosters have influenced their most effective stat and CAThleticism (as a result).

> In our example, **Player 1** has a 20% Mysberry booster, whereas **Player 2** has a 30% booster.

<mark style="background-color:yellow;">The basic principles of booster application are as follows:</mark>

* <mark style="background-color:yellow;">All boosters</mark> <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">**ONLY affect the most effective stat**</mark> <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">in a particular competition</mark> <mark style="background-color:yellow;"></mark>*<mark style="background-color:yellow;">(speed for sprint, stamina for marathon, strength for urban run)</mark>*<mark style="background-color:yellow;">.</mark>
* <mark style="background-color:yellow;">This stat only gets boosted once - by the total percentage resulting from buffs and/or a debuff, not sequentially. This means that first the booster and/or debuff percentages are aggregated and/or deducted, and then the result is applied to the stat.</mark>

### First CAThlete Pair

<figure><img src="/files/BcyDoU23buy28Q8eOPEh" alt=""><figcaption></figcaption></figure>

Let's take a look at CAThlete **Armakidor**:

> * Its initial stamina was **86.2**.
> * After applying the Mysberry booster and the rival's debuff, the stamina increased to **92.234**.

In this case, stamina increased by 6.034, which accounts for **7%** of the initial value. Where did this 7% come from if the player had a 20% Mysberry booster?&#x20;

Here's how it works:

* <mark style="background-color:orange;">+20% Mysberry Boost</mark> plus <mark style="background-color:red;">-13% from the rival's debuff</mark> resulted in an overall **7%** boost.

> Prior to any boosts, Armakidor’s **CAThleticism** was **239.5** *(strength 83.5 + stamina 86.2 + speed 69.8)*. After all boosters and debuff applied, the **CAThleticism** score rose to 245.534 *(strength 83.5 + stamina 92.234 + speed 69.8)*.

CAThlete **Candour** received only the Mysberry boost, as neither the tree booster nor the building debuff were applied.

Its stamina surged from **110** to **143**, reflecting a <mark style="background-color:orange;">30% increase (the opponent's Mysberry booster)</mark>.

> Before any boosts, the **CAThleticism** stood at **247.5** *(strength 96.8 + stamina 110 + speed 40.7)*. After all boosts and debuff applied, it reached **280.5** *(strength 96.8 + stamina 143 + speed 40.7)*.

### Second CAThlete Pair

<figure><img src="/files/r8JuHZwkSwYyA5zi0Q0o" alt=""><figcaption></figcaption></figure>

CAThlete **Swoiwott** only received a Mysberry boost since no tree buff or building debuff were applied.

* Swoiwott’s stamina increased from 75.6 to **90.72**, which represents a <mark style="background-color:orange;">20% Mysberry boost</mark>.

> Its initial **CAThleticism** score was **240** *(strength 118.8 + stamina 75.6 + speed 45.6)*, and after all boosters and debuff took action, it became *255.119* *(118.8 + stamina 90.72 + speed 40.7)*.

As for CAThlete **Augzwoo**, the screenshot above shows that its stamina stood at **104** before boosting. However, after receiving the Mysberry boost and the debuff from the opponent, its stamina increased to 130. In this case, the stat increased by 26, which amounts to 25%:

<mark style="background-color:orange;">+30% from the Mysberries</mark> and <mark style="background-color:red;">-5% from the opponent's building debuff</mark> = total boost of **25%**.

> The initial **CAThleticism** score was **226** *(strength 57 + stamina 104 + speed 65)*, and after applying all boosters and debuff, it reached **252** *(strength 57 + stamina 130 + speed 65)*.

### Third CAThlete Pair

<figure><img src="/files/on3AwCSE9Jp8hgfDZwgd" alt=""><figcaption></figcaption></figure>

CAThlete **Hifardoco** received a Mysberry boost and an island Tree boost. Its stamina increased from 113.4 to **145.152**, which accounts for **28%**: <mark style="background-color:orange;">20% from Mysberries</mark> + <mark style="background-color:green;">8% from the island booster</mark>.

> Before boosting, Hifardoco’s **CAThleticism** was at **259** *( strength 72.8 + stamina 113.4 + speed 72.8 )*, and after all boosters applied, it reached **290.752** *(strength 72.8 + stamina 145.152 + speed 72.8)*.

CAThlete **Mogedirl** only received a Mysberry boost since no Tree booster or Building debuff were applied. CAThlete’s stamina increased from 86 to **111.8**, which constitutes a <mark style="background-color:orange;">30% boost</mark>.

> Before boosting the **CAThleticism** score was **261** *(strength 111.6 + stamina 86 + speed 63.4)*, and after all boosts and debuff applied, it became **286.799** *(strength 111.6 + stamina 111.8 + speed 63.4)*.

### Fourth CAThlete Pair

<figure><img src="/files/dTspFNdnzSxgahIspvTK" alt=""><figcaption></figcaption></figure>

CAThlete **Bitcoin** received only a Mysberry boost, as neither Tree booster nor Building debuff were applied. Stamina changed from 31 to **37.2**, representing a <mark style="background-color:orange;">20% increase</mark>.

> The initial **CAThleticism** score was **240** *(strength 132 + stamina 31 + speed 77)*, and after buffs and debuff applied, it reached **246.2** *(strengths 132 + stamina 37.2 + speed 77)*.

CAThlete **Coswee** received both Mysberry boost and Tree boost. Its stamina increased from 78 to **108.42**, which accounts for a **39% rise**: a sum of <mark style="background-color:orange;">30% Mysberry booster</mark> and <mark style="background-color:green;">9% from island's booster</mark>.

> Prior to boosting, its **CAThleticism** was **225** *(strength 76 + stamina 78 + speed 71)*, and after all the boosters applied, it reached **255.42** *(strength 76 + stamina 108.42 + speed 71)*.

### Fifth CAThlete Pair

<figure><img src="/files/I2QejxKhlHjn7Gc9I2Xg" alt=""><figcaption></figcaption></figure>

CAThlete **Neckitte** received only a Mysberry boost, as no Tree booster or opponent’s Building debuff were applied. CAThlete’s stamina increased from 72.8 to **87.36**, marking a <mark style="background-color:orange;">20% increase</mark>.

> Its initial **CAThleticism** stood at **266** *(strength 112 + stamina 72.8 + speed 81.2)*, but after all the boosters took action, it rose to **280.56** *(strength 112 + stamina 87.36 + speed 81.2)*.

CAThlete **Espuruffi** received just a Mysberry boost as no other booster or debuff were applied. Its stamina <mark style="background-color:orange;">increased by 30%</mark> from 115.4 to **150.02**.

> It's CAThleticism was at **278** *(strength 53.6 + stamina 115.4 + speed 109)*, but after all the boosters applied, it rose to **312.62** *(strength 53.6 + stamina 150.02 + speed 109)*.

## KEYNOTES

* Boosters and a debuff in Isle Clash apply **only to the most effective stat** for the discipline of a particular clash.
* The Tree Booster power depends on the rarity of the Tree gene.
* The Building Debuff power depends on the rarity of the Building gene.
* To calculate the final buffing or debuffing effect, the formula A + B - C is used\*. The stat is boosted by the resulting percentage.

A = Mysberry booster

B = Tree booster

С = opponent’s Building debuff

*\*the formula is adjusted depending on specific boosters/debuff applied to a particular CAThlete.*<br>

Example for Pair 1, CAThlete Armakidor:

A (20%) + B (0%) - C (13%) = 7%


# How to compete in PvP

<mark style="background-color:red;">**Duels**</mark> — the PvP mode — are *online competitions* among players; the **rewards are considerably higher** than in the former PvE mode, yet the competition is naturally tougher. Here CAThletes’ skills are *put to test*, and players may also rank up the ***Tournament leaderboards*** to reap rich rewards for their performance.&#x20;

Duels are available **starting League 4** (that is for CAThletes on ***level 6 and higher***). Also, be sure to set a *profile picture* and *name* before you start.

* **CAThleticism: Your Secret Weapon**

**CAThleticism** encapsulates the *true essence of a CAThlete's potential*: it’s a total ***score of the 3 attributes*** of the character, *plus the stat points* of the sweet, stylish *outfits* your CAThlete wears. Think of it as the ultimate representation of their *all-round potential and awesomeness*. It’ll be indicated alongside with the good old strength, stamina, and speed stats.

* **More Inclusive & Thrilling Duels Awaits**

***It's not just about being rare, it's about being fierce.*** In this revolutionary PvP transformation, we're shaking things up with a system that *groups CAThletes based on their CAThleticism scores.* It's time to let real power do the talking in those Duels, right?

So, the entry requirements for CAThletes to ***duel for 3 available rewards*** will be **based on CAThleticism**, where every CAThlete will find their rightful place. This innovation ensures that duels are ***no longer determined solely by rarity***, but by the actual might and potential of your CAThlete.

A CAThlete will be able to ***duel for 1 of the 3 rewards***, based on CAThleticism score required to join in. Please note that the *other 2 rewards will be unavailable* for this CAThlete. This means that, for example, a CAThlete whose CAThleticism score allows to duel for the highest reward won't be available to him.

\
Imagine going head-to-head in PvP knowing you're ***on an even playing field***. It's about *strategy, skill, and unleashing your CAThlete's true potential*. The thrill of these battles is going to be off the charts – get ready for some *heart-pounding action*! With CAThleticism, ***you're not limited to rarity*** – you're playing to your CAThlete's strengths and style. It's a whole new chapter in the Walken adventure, and you're at the heart of it.

<figure><img src="/files/05iOJpQLAxD4wTsKdjZx" alt=""><figcaption><p>A sneak peek of the updoming update to PvP. <em>Please note that the screenshots are for illustrative purposes only, and the numbers (rewards, costs, etc.) on them may differ from the final balance configuration.</em></p></figcaption></figure>

**To compete in Duels, players get to:**

* select the **League;**

> ***Note that the discipline will be random***

* select **a CAThlete** that would join the race;

> *Both NFT and non-NFT CAThletes* of level 6 and higher are eligible;

* select the **amount of reward** they’d like to compete for. *<mark style="background-color:yellow;">The reward a CAThlete is eligible to compete for will be auto-selected after you tap to select this CAThlete</mark>*;
* pick a **booster** (also known as *buff*) — Energy Drink, or a Laser pen that works as a **distraction** for the opponent (also known as *debuff*)*<mark style="background-color:yellow;">. Turn on auto-selection of the 2 boosters for all duels, forgetting about manual selection before every duel</mark>*;
* start searching for a rival and wait to get **matched with another player** who is **online** and willing to participate in a similar duel.

<figure><img src="https://miro.medium.com/v2/resize:fit:1400/0*6gmuhZ_H1sO0clWK" alt=""><figcaption><p><em>Please note that the screenshots are for illustrative purposes only, and the numbers (rewards, costs, etc.) on them may differ from the final balance configuration. You may always find the valid information in the Walken app.</em></p></figcaption></figure>

Each Duel costs a certain amount of ***Mysberries** (CAThletes need to build their strength, right?)* and ***energy unit(s)***, both are **non-refundable** no matter the outcome of the race. If we consider the PvE competitions you’re well familiar with, the cost to participate in them is *1 energy per race*; when it comes to Duels, each one **costs Mysberries on top of energy unit(s).** The higher the League and the reward, the higher the entrance fee both in Mysberries and energy.

> ***Please note: You do not pay any WLKN to participate in Duels. The Mysberries and energy for the race are deducted only if the search for a rival is successful, at the start of the duel.***

In addition to the Duels, we've added new wallet for **Mysberries** and now it's become more easier to keep track of all your Mysberries: here you can check balance, current boost, all transactions and also be able to purchase Mysberries.

<figure><img src="/files/L9iq8wQAjlrurrV4zzEJ" alt=""><figcaption><p><em>Please note that the screenshots are for illustrative purposes only, and the numbers (rewards, costs, etc.) on them may differ from the final balance configuration. You may always find the valid information in the Walken app.</em></p></figcaption></figure>

Once a player gets matched with another player, the **duel begins** automatically. CAThletes are compared against each other in terms of stats, just like in the PvE competitions, with boosters in place. *The winner takes it all!*

> The ***$WLKN reward*** goes to the winner’s *pending balance*.

At the end of the race you’ll be able to view and ***share the duel results to socials***.

Putting it simply, to compete in Duels players need to have at least one CAThlete eligible to participate in League 4 or higher and having the required number of *energy units* plus enough Mysberries to pay the *entrance fee* for the selected Duel.

And here's the **fast-forward feature**!

<figure><img src="/files/0Hy2SuHFGPCqeaHPsE36" alt=""><figcaption></figcaption></figure>


# Formula

To **calculate the winner** of a duel, the following formula is applied:

<mark style="background-color:purple;">**(V\***</mark>*<mark style="background-color:purple;">**Kv+F\***</mark>*<mark style="background-color:purple;">**Kf+S\*Ks)\***</mark>*<mark style="background-color:purple;">**10000+Steps\***</mark>*<mark style="background-color:purple;">**2**</mark>

**V** is the Speed stat

**Kv** is the Speed coefficient.

**F** is the Strength

**Kf** is the Strength coefficient.

**S** is the Stamina

**Ks** is the Stamina coefficient.

Depending on the discipline, the **coefficients** are as follows:

<table><thead><tr><th width="223">Discipline / Coefficient</th><th width="130" align="center">Sprint</th><th width="135" align="center">Urban Run</th><th align="center">Marathon</th></tr></thead><tbody><tr><td>Speed coefficient</td><td align="center">1</td><td align="center">0.5</td><td align="center">0.25</td></tr><tr><td>Strength coefficient</td><td align="center">0.5</td><td align="center">1</td><td align="center">0.25</td></tr><tr><td>Stamina coefficient</td><td align="center">0.25</td><td align="center">0.5</td><td align="center">1</td></tr></tbody></table>


# Boosters

Ahead of the race, players can pick and buy a **booster (Energy Drink)** and/or a **distraction** for the rival CAThlete **(Laser Pen)**, which *increases the chances* for success and may actually decide the outcome of the race. The price of one booster (purchased separately and for one-time use) **depends on the League**.

* **Energy Drink** is applied automatically (if purchased) at the beginning of a race and allocates stat boost percentage *(ranging from 3% to 20%)* at random among the three stats.
* **Laser Pen** is applied at the end of the race (if purchased) and reduces a rival’s total score by a random percentage from 3% to 20%.

{% hint style="info" %}
[Rainbow-eyed CAThletes](/cathletes/rainbow-eyed-cathletes) enjoy DOUBLE laser debuff against their rivals in Duels.
{% endhint %}

* **Mysberry booster** (the random stat boost provided by Mysberries) also works in Duels the same way it does in PvE Competitions.

<figure><img src="https://miro.medium.com/v2/resize:fit:1400/0*WjzZGD7r7WAiRWIw" alt=""><figcaption><p><em>Please note that the screenshots are for illustrative purposes only, and the numbers (rewards, costs, etc.) on them may differ from the final balance configuration. You may always find the valid information in the Walken app.</em></p></figcaption></figure>

Summing up, in Duels you have an opportunity to *maximize your chances* for winning with the help of ***Energy Drink***, ***Laser Pen,*** and the good old ***Mysberry Booster*** (which applies automatically, with no extra payment required). Don’t forget to pick one booster or both ***before the race begins***! Your opponent may also use boosters, and you’ll see if they do so in the course of a race.

The bigger point though is that the PvP mode is designed in a way that gives players greater *control* over their CAThletes’ performance. However, it is still not 100% predictable and predefined: since there’s an **element of luck** as to the ***random selection of the discipline, your rival, and booster application*****,** stronger CAThletes’ advantage does not guarantee them wins in all duels, and not so strong CAThletes can win.


# Tournaments

*Each week* players who take part in the Duels and Isle Clashes can also participate in <mark style="background-color:orange;">**Tournaments**</mark> in 3 nominations (per mode) with ***awesome $WLKN and Mysberry prizes up for grabs**.*

> *The Tournament week (also known as a Season) starts every Monday, 00:00 AM UTC, lasts 7 days and ends the following Sunday, 11:59 PM UTC.*

There are 3 leaderboards for Duels and 3 simular leaderboards for Isle Clash - **that's 6 leaderboards in total**:

* **total $WLKN earned** across a tournament week;
* **total Duels/Isle Clash won** across a tournament week;
* the **highest win rate in Duels/Isle Clash** across a tournament week.

> A player must play a minimum of 100 duels or 50 clashes to enter the win rate leaderboards.

{% hint style="info" %}
Please note that your duel and clash performance track separately and isn't combined. There are dedicated leaderboards for these two modes.
{% endhint %}

It’s possible to rank up in more than one leaderboard every season. To check how you’re doing in the current Tournament Season, go to the **Tournaments tab (next to the Home Screen);** scroll down to the *leaderboard* of interest and ***tap on the arrow*** right beside its title to open it. There you’ll find your current performance across all 6 nominations, as well as projected rewards and all the leaderboards.

<figure><img src="/files/pWwUP6teTYPiNN2s8XnG" alt=""><figcaption><p><em>Please note that the screenshots are for illustrative purposes only, and the numbers (rewards, costs, etc.) on them may differ from the final balance configanduration. You may always find the valid information in the Walken app.</em></p></figcaption></figure>

*Please note that leaderboards (WLKN earned, races won, and win rate) as well as your performance are **updated once in an hour.***

Every season, **TOP-200 players** in each leaderboard - that's 1200 winning places! -  share the prize pool and get rewarded with:

* 1 place: 7,500 $WLKN + 37,500 Mysberries
* 2 place: 3,750 $WLKN + 15,000 Mysberries
* 3 place: 1,500 $WLKN + 6,000 Mysberries
* 4–10 place: 1125 $WLKN + 2250 Mysberries
* 11–25 place: 750 $WLKN + 1500 Mysberries
* 26–50 place: 450 $WLKN + 600 Mysberries
* 51–100 place: 300 $WLKN + 300 Mysberries
* 100–200 place: 150 $WLKN + 150 Mysberries

{% hint style="info" %}
Tournament rewards depend on your rank: the higher your rank, the higher the reward you can get.
{% endhint %}

The TOP-players will be able to claim their rewards in the app (***on the Tournament screen***) following the end of the season.

> ***The list of each season winners is publicly available.***


# PvP Milestones

Picture this: as you play **PvP modes - Duels & Isle Clash**, each race brings you closer to unlocking *magnificent rewards*. With <mark style="background-color:orange;">PvP Milestones</mark>, the focus is not just on dominating the running track, but on the *progress you make over time*, designed to ***inspire and reward*** you for your ambition, commitment, and resilience.

So, these milestones are essentially *energy-spent goals* designed to be an *<mark style="background-color:orange;">**extra reward**</mark>* for your PvP effort. *Every energy spent in duels and isle clashes* takes you one step closer to unlocking <mark style="background-color:red;">**fabulous Energy Capsules**</mark> filled with **Mysberries, GEM, WLKN**, and there’s even a chance to win a **Lootbox**. There are 4 Jar, each unlocking after a milestone is completed.

<figure><img src="/files/s24gpAZGxHwwllbZxakJ" alt=""><figcaption><p><em>Please note that the screenshots are for illustrative purposes only, and the numbers (rewards, costs, etc.) on them may differ from the final balance configanduration. You may always find the valid information in the Walken app.</em></p></figcaption></figure>

{% hint style="info" %}
**Please note that the energies from one milestone do not transfer to the next one after the previous one is completed. You’ll start your way towards each next Energy Capsule from 0. Yet Isle Clashes played while you were filling the first 3 milestones also count for the 4th milestone.**
{% endhint %}

The best part is that the milestones *prioritize progress over mere victory*: the **outcome of each PvP race doesn’t matter** when it comes to progressing towards the jars. Whether you win or lose, *your* *effort counts* and brings you closer to those coveted rewards. If you’ve been into PvP for a while, aim for no more than TOP leaderboard positions, and have already *worked out a strategy* that helps you dominate, the jars will undoubtedly be a ***welcomed bonus*** requiring *no extra effort* to get. And if you’re only *starting your way in the PvP modes*, the milestones will provide not only ***additional incentive*** but can potentially make up for your expenses making the whole experience ***more profitable***.

<figure><img src="/files/IgSybt3KGTasRaZNXT7S" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
**1st-3rd Milestones** are completed by playing Duels and/or Isle lash. Completing each of them, you are rewarded with an Energy capsule.

**4th Milestone** is completed by playing Isle Clash **ONLY. Complete the 4th one to get a ticket to the weekly $WLKN raffle!**
{% endhint %}

Hitting the 4th Milestone (exclusively Isle Clash) will earn you a coveted **ticket to the raffle** with a weekly pool in $WLKN! It'll be 500K WLKN for 100 lucky winners next Monday, so don't waste any longer — dive in PvP. **Results announced on Mondays!**

Finally, since one Tournament Season lasts *7 days* (starting every Monday), you also have ***7 days to go for all the three Jars***. The milestones *recur weekly*, following the launch of a new Tournament. Remember you can always find your *tournament leaderboard position*, *duel statistics* in the current season, and PvP milestones on the <mark style="background-color:green;">**Tournament tab**</mark>.


# Clan registration

<mark style="background-color:orange;">**Clans**</mark> - the first feature in Walken that greatly relies on the **social aspect** and allows to take your gaming experience to a whole new level by *becoming a part of something greater*. More clans mean more fun, so the clan registration process has been designed to be ***as simple and convenient as possible*** for both players and the Walken team.

> For the initial version of Clans, clan registration takes place through a **Google form**. Applications are manually reviewed and will take **4-5 business days** to process.&#x20;
>
> <mark style="background-color:purple;">**CLAN REGISTRATION FORM**</mark>:[ ](https://forms.gle/GE2xmTqJhWys7AtJ7)<https://forms.gle/GE2xmTqJhWys7AtJ7>

To apply for clan registration, the **clan leader** needs to fill out the following fields in the form at the above link:

* <mark style="background-color:purple;">**Clan Name:**</mark> The clan's name can be written in either *Latin or Cyrillic characters*; the use of special characters is not allowed. The clan's name should be between *4 to 32 characters*. ***Please refrain from using offensive or vulgar clan names and nicknames for clan members; otherwise your application will be rejected.***
* <mark style="background-color:purple;">**Clan Avatar:**</mark> Your clan's emblem - an image in .jpeg or .png format, with a required size of **1000x1000 pixels**. The file size should not exceed 100-200 kilobytes. ***Kindly avoid using offensive or vulgar clan avatars and member avatars in the future; otherwise your application will be rejected.***
* <mark style="background-color:purple;">**Leader's UserID and Wallet Address:**</mark> To successfully verify your role as the clan leader, provide your User ID, which can be found by clicking "Profile" in the top right corner and copying it from the "**Player Information**" section. Your wallet address is available on the "Home" screen by swiping left.
* <mark style="background-color:purple;">**List of UserIDs of all clan members:**</mark> In the second part of the form, list the UserIDs of all clan members.&#x20;

> Minimum number of clan members - 10 (including the leader).&#x20;
>
> Maximum number of clan members - 50 (including the leader).&#x20;

*Please note, if a specified clan member is already part of another clan, they will not be added to your clan until they leave their previous clan.*&#x20;

* <mark style="background-color:purple;">**Your Feedback:**</mark> To facilitate mutual understanding and ensure a smoother clan registration process, we welcome any additional comments and questions from you. Feel free to share your thoughts or requests - we're ready to help bring your ideas to life!

Your application will be processed within 4-5 business days after completing the form. An email will be sent from <clans@walken.io> to the email address you provided, containing the outcome of our review regarding your clan and its members' registration.


# Adding & Removing a clan member

Expanding a clan is great, yet the **clan leader** holds an important and responsible task of *integrating new members*. They also make decisions about who should *leave the clan*. On our end, we aim to make this feature as *convenient and engaging as possible for everyone*. Hence, we suggest following this **procedure** when it comes to changes within an already registered clan:

* <mark style="background-color:purple;">**Registering new clan members**</mark>&#x20;

Any clan can accept new members, but staying within the maximum number of members limit - **50** (including the clan leader). To register new members in the clan, the leader needs to **send us an email** from the same email address used during the clan registration to Walken's official email at <clans@walken.io>.&#x20;

In the email **subject**, the clan name should be specified. In the **body** of the email, provide the following information:

1. Clan leader's User ID.
2. List of User IDs of members who wish to join the clan. *Please note, if any of the listed members are already part of another clan, they will not be added to the new clan until their previous clan leader removes them.*

* <mark style="background-color:purple;">**Removing a clan member**</mark>&#x20;

The clan leader has the authority to exclude a member from the clan. To carry out this procedure, ***send us an email*** from the same email address used during the clan registration to Walken's official email at <clans@walken.io>.&#x20;

In the email **subject**, specify the clan name. In the **body** of the email, provide the following information:

* Clan leader's User ID.
* User ID of the member who needs to be excluded from the clan.&#x20;

Upon processing the request, the Walken team will make the necessary changes to the clan's composition. *Note that the excluded member will no longer be part of your clan.*

**IMPORTANT**: Changes in the clan's composition will be made within 4-5 business days. The clan leader will be notified of all changes via email.


# Leaderboards & Tournaments

<mark style="background-color:purple;">**Clan Leaderboards Web Version:**</mark> [<mark style="background-color:purple;">**https://clans.walken.io**</mark>](https://clans.walken.io)&#x20;

We bet you're already well familiarized with the principle of clan leaderboards and tournaments from Duels:

* A tournament lasts for 7 days starting on Monday at 00:00 AM (UTC).
* Leaderboards and the tournament table update every hour at the beginning of the hour.

### CLAN MASTERY SCOREBOARD

Clans compete in *three nominations*, and their overall performance across these 3 leaderboards is reflected in the **Clan Mastery Scoreboard** - the tournament's table:

<figure><img src="/files/6gLeWrBOkOSZdWjjSNDm" alt=""><figcaption></figcaption></figure>

**Clan Mastery Score: How It's Calculated**

The Clan Mastery Scoreboard shows the full power of the clan, considering its *performance across three leaderboards*: Clash Wins, Highest Win Rate, and WLKN gained. The score is calculated by **averaging the clan's positions across these leaderboards and then substracting bonus coefficients. Then the resulting number is substracted from the total number of currently competing clans.** The higher the score, the higher is the position in the Clan Mastery chart.

The formula is:&#x20;

**score = NumOfClans - (((M1+M2+M3)/3) - Km1 - Km2 - Km3)**

*where*

NumOfClans - number of currently registered clans;

M1, M2, M3 - clan's positions in 3 leaderboards;

Km1, Km2, Km3 - bonus coefficients for top places in 3 leaderboards:

1st place = 0.3

2nd place = 0.2

3rd place = 0.1

4th place and on = 0

**For example:**

Out of 10 registered clans, Clan1 managed to secure 1st place in Clash Wins chart, 1st place in $WLKN Gain chart, and 4th place in Win rate chart. Its Clan Mastery Score is:&#x20;

10 - ((1+1+4)/3) - 0.3 - 0.3 - 0) = 8.6

Clan2 managed to secure 1st place in Clash Wins chart, 3rd place in $WLKN Gain chart, and 5th place in Win rate chart. Its Clan Mastery Score is:&#x20;

10 - ((1+3+5)/3) - 0.3 - 0.1 - 0) = 7.4

Let's consider one more clan, Clan3. It scored 6th place in Clash Wins chart, 1st place in $WLKN Gain chart, and 8th place in Win rate chart. Its Clan Mastery Score is:

10 - ((6+1+8)/3) - 0 - 0.3 - 0) = 5.3

### THREE PURR-FORMANCE CHARTS

* **CLASH WINS - the total number of won Isle Clashes.** Each victory claimed by a clan purr-sonality gets your clan higher up this chart that shows the total number of victories gained by all clan members. Keep those wins coming, and watch your clan reign the leaderboard!
* **WIN RATE - the average PvP winrate.**&#x54;his chart reflects the average win rates of clan members in duels and Isle Clashes. *A member's win rate is calculated as (duel win rate + clash win rate)/2 - the average PvP win rate.* The better the performance in both PvP modes, the higher a clan climbs the leaderboard!
* **WLKN GAINED - the total amount of $WLKN earned in PvP.** This chart tracks the total WLKN earned by all clan members in PvP duels. The greater the haul, the higher your clan climbs!

<figure><img src="/files/0B4rLqeAXa1Pf9DNpMQe" alt=""><figcaption></figcaption></figure>


# Textile & Crafting

&#x20;**Crafting** - your golden opportunity that transforms every challenge into *a step closer to victory* by **collecting and exchanging textile** for Crafting Lootboxes.

This feeling of giving our best in a PvP match, only to *come up short* — we all have been there. But worry not, for every cloud has a silver lining, or in this case, a touch of autumn warmth. For every CAThlete who ***didn’t quite make it in a duel***, there’s a chance to earn **textile** — the key to crafting your way to greatness! The idea is similar to *Mysberries for defeat* that were handed out in old PvE, but this time you have a chance to **boost your CAThlete’s performance in the long-run**.

<figure><img src="https://miro.medium.com/v2/resize:fit:1400/0*omAZ876RrPOjy9Ni" alt="" height="394" width="700"><figcaption><p>Please note that these screenshots are for illustration purposes only. You'll find the relevant prices, amounts, and chances and UI in the Walken app.</p></figcaption></figure>

> ℹ️ The rarer the CAThlete, the ***better the chance of obtaining textile***, with a bonus for those belonging to the distinguished Genesis generation.

The amount of textile you get at a time ***depends on the Leagues and reward tier***.&#x20;

<figure><img src="/files/YeyULoXF7CK10ZUC3ryW" alt=""><figcaption></figcaption></figure>

## **Collect Textile, Create Treasure** <a href="#fd2b" id="fd2b"></a>

As your collection of textile grows and you reach 2000, you’ll be able to exchange it for a ***special crafting lootbox,*** for 500 $WLKN. This enchanted container holds the promise of a **common, uncommon, rare, epic, and even legendary** item of clothing. You may keep collecting and exchanging textile for lootboxes as many times as you feel up to!

<figure><img src="https://miro.medium.com/v2/resize:fit:1400/0*N_4aqw74IJOSsUzO" alt="" height="394" width="700"><figcaption><p>Please note that these screenshots are for illustration purposes only. You’ll find the relevant prices, amounts, and chances and UI in the Walken app.</p></figcaption></figure>

> ℹ️ To check your textile balance and craft the lootbox, you’ll need to go to ***Marketplace → Crafting tab***.

## **Limited-Time Collections** <a href="#id-5796" id="id-5796"></a>

These will be no ordinary items; they’re part of ***limited-time collections***, starting with a breathtaking array of **autumn-themed treasures**. It’s not just about the loot — it’s about expressing your CAThlete’s personality with a seasonal flair. With Crafting, setbacks become ***stepping stones to success***, and autumn’s vibrant palette of colors brings life to your CAThlete’s world. Get ready to embrace the change of seasons and embark on a crafting adventure like never before!

So, while victories might not always be guaranteed, the **potential to rise above every challenge** is. Gather your textile, craft your future, and watch as your CAThlete’s journey transforms into one of triumph and glory. The PvP arena awaits your prowess, and textile is your ticket to uncharted heights in the world of Walken.


# CAThletic Games: Rules & Rewards

The <mark style="background-color:green;">CAThletic Games</mark> are the ***PvE mode in*** ***Leagues IV-VIII***, replacing Ranked Competitions. Both **NFT and non-NFT CAThletes** qualified to race in those leagues and eligible to participate.

> *For Leagues I-III, PvE mode is  Competitions.*

It's a *recurring Olympic-like event* for your CAThletes, **running for 48 hours**, **autoplayed and enabling team play**. Every ‘season’ of CAThletic Games has two stages:&#x20;

* the <mark style="background-color:orange;">**application phase**</mark>**&#x20;(24 hours)** during which players register team&#x73;**;**&#x20;
* the **Games themselves** taking place for the next **24 hours**

The rewards — **chests with $WLKN inside** — are distributed *following the end of the Games*, as registration for the next ones opens.

### How to take part

It takes **special&#x20;**<mark style="background-color:yellow;">**tickets**</mark> ***(paid in $WLKN)*** and **no energy** to participate in the Games. The entry cost depends on the League and is calculated <mark style="background-color:orange;">**per CAThlete**</mark> *(not differentiated by its role in the team)*. The higher the League, the *more $WLKN it costs* to take part, but the **rewards are greater**, too.

{% hint style="info" %}
Only Rainbow-Eyed CAThlete can become a team captain. Regular CAThletes can be added as team members but not as a captain, nor can they form a team of their own.
{% endhint %}

<figure><img src="https://cdn-images-1.medium.com/max/1600/1*3ejBTM3qZlf5VezSflWSBg.png" alt=""><figcaption><p>Please note that the screenshots are for illustrative purposes only. You may always find all the current information in the Walken app.</p></figcaption></figure>

> $WLKN from the pending balance and main wallet alike will be accepted as payment for entry tickets for the second Games and on.

### Reward Calculations

There are <mark style="background-color:orange;">**10 chests**</mark> in each League, with progressively increasing ***$WLKN rewards***: the biggest reward awaits in chest 10.

> *Please note that the numbers on chests denote **particular variations or tiers of chests**, not to be confused with players’ Rank*. It is also impossible to apply for a particular chest; they drop in accordance with team's chances.

Each chest contains a calculated <mark style="background-color:purple;">**share of the prize pool in $WLKN**</mark> for the current Games. *For the first Games, the prize pool is estimated based on historical PvE data and projected number of participants*.

{% hint style="info" %}
One more thing to note is that rewards in the chests are proportional: **the fewer Rainbow CAThletes registered for the Games, the greater the prizes per chest**. *For example, a chest with 1200 $WLKN (if 1500 teams register, the maximum number) turns into 3600 $WLKN (if there are 500 teams) and 12000 $WLKN — if there are 150 teams*. Don’t miss the opportunity to take your place among the teams in the first games and take greatest rewards!
{% endhint %}

* The <mark style="background-color:orange;">**chances for a particular chest**</mark> are calculated on the basis of ***team leader’s rarity and the rarity of each item on him, plus by the rarities of other team members.*** <mark style="background-color:yellow;">Given the scarcity of the items, only team leader’s gear affects the chances for chests.</mark>
* The <mark style="background-color:blue;">**amount**</mark> <mark style="background-color:blue;">**of the reward**</mark> a player actually gets from a chest is affected by their ***Rank and Mysberry boost,*** and of course the ***League.***

> The Mysberry boost is calculated in the same way as it was before: depending on the total number of CAThletes you own. Feel free to check how much Mysberry you lack for a higher booster in the Mysberry wallet. For CAThletic Games calculation, we use a coefficient equal to the booster percentage (e.g. 10% = 1.10; 30% = 1.30, etc.). For more info on the Mysberry boost, [refer to this section](/boosters-and-multipliers/mysberry-booster).

<mark style="background-color:orange;">Make sure to</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**claim your rewards**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">for the recently ended Games</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**within the next 24 hours**</mark> (the application phase for the next games) on the Competition screen: the rewards do not accumulate and **will be lost** once the next Games kick off!

<figure><img src="https://cdn-images-1.medium.com/max/1600/1*79KKSWW7LL5Ds58di5HRtg.png" alt=""><figcaption><p>Please note that the screenshots are for illustrative purposes only. You may always find all the current information in the Walken app.</p></figcaption></figure>

<mark style="background-color:red;">**The rewards are calculated as follows:**</mark>

1\) Calculate the **sum of percentages** for the rarity of the team leader CAThlete + all the items he wears + all team members (excluding their clothes) defines the chances for getting 10 chests.

2\) Team **gets one of 10 chests** in accordance with those chances. For each chest, there's a **projected basic reward** (calculated on the basis of the current prize pool.

3\) The Rank and Mysberry boost **coefficients** are applied to that projected reward of a chest. The resulting amount is the team's reward.

#### FIND THE TABLES WITH PERCENTAGES BELOW

<mark style="background-color:green;">**TABLE 1: Rarity of team leader CAThlete**</mark>

<table data-header-hidden><thead><tr><th width="150"></th><th></th><th></th><th></th><th></th><th></th></tr></thead><tbody><tr><td>Chest variation</td><td>common</td><td>uncommon</td><td>rare</td><td>epic</td><td>legendary</td></tr><tr><td>10</td><td>0.34%</td><td>0.43%</td><td>0.67%</td><td>1.54%</td><td>2.89%</td></tr><tr><td>9</td><td>1.72%</td><td>1.83%</td><td>2.22%</td><td>3.38%</td><td>7.00%</td></tr><tr><td>8</td><td>3.44%</td><td>3.76%</td><td>4.44%</td><td>6.76%</td><td>14.01%</td></tr><tr><td>7</td><td>5.15%</td><td>6.98%</td><td>8.32%</td><td>13.03%</td><td>18.21%</td></tr><tr><td>6</td><td>6.87%</td><td>12.89%</td><td>15.54%</td><td>17.37%</td><td>20.54%</td></tr><tr><td>5</td><td>17.18%</td><td>22.56%</td><td>27.75%</td><td>24.13%</td><td>19.61%</td></tr><tr><td>4</td><td>34.36%</td><td>32.22%</td><td>28.86%</td><td>25.10%</td><td>9.34%</td></tr><tr><td>3</td><td>17.18%</td><td>11.82%</td><td>7.77%</td><td>4.83%</td><td>4.67%</td></tr><tr><td>2</td><td>10.31%</td><td>5.37%</td><td>3.33%</td><td>2.90%</td><td>2.80%</td></tr><tr><td>1</td><td>3.44%</td><td>2.15%</td><td>1.11%</td><td>0.97%</td><td>0.93%</td></tr></tbody></table>

<mark style="background-color:green;">**TABLE 2:Team Leader's Clothes & its Rarity**</mark>

<table data-header-hidden><thead><tr><th width="116"></th><th width="112"></th><th></th><th></th><th></th><th></th></tr></thead><tbody><tr><td>Chest variation</td><td>common</td><td>uncommon</td><td>rare</td><td>epic</td><td>legendary</td></tr><tr><td>10</td><td>0.04%</td><td>0.05%</td><td>0.07%</td><td>0.14%</td><td>0.28%</td></tr><tr><td>9</td><td>0.07%</td><td>0.08%</td><td>0.13%</td><td>0.25%</td><td>0.50%</td></tr><tr><td>8</td><td>0.14%</td><td>0.17%</td><td>0.25%</td><td>0.50%</td><td>1.00%</td></tr><tr><td>7</td><td>0.27%</td><td>0.31%</td><td>0.47%</td><td>0.94%</td><td>1.88%</td></tr><tr><td>6</td><td>0.21%</td><td>0.25%</td><td>0.38%</td><td>0.75%</td><td>1.50%</td></tr><tr><td>5</td><td>*</td><td>*</td><td>*</td><td>*</td><td>*</td></tr><tr><td>4</td><td>*</td><td>*</td><td>*</td><td>*</td><td>*</td></tr><tr><td>3</td><td>*</td><td>*</td><td>*</td><td>*</td><td>*</td></tr><tr><td>2</td><td>*</td><td>*</td><td>*</td><td>*</td><td>*</td></tr><tr><td>1</td><td>*</td><td>*</td><td>*</td><td>*</td><td>*</td></tr></tbody></table>

\* **For chests 1-5, the percentages added by clothing are subtracted proportionally.** That's logical: the total sum of percentages for the 10 chests **can't exceed 100%**; so if we add extra percent for clothing to one chest, we should subtract it from another. *<mark style="background-color:yellow;">This means that the chances of obtaining more valuable chests increase, while the chances of obtaining less valuable chests decrease.</mark>*&#x20;

<mark style="background-color:green;">**TABLE 3: Team Members (excluding clothes on them)**</mark>

| Chest variation | common | uncommon | rare  | epic  | legendary |
| --------------- | ------ | -------- | ----- | ----- | --------- |
| 10              | 0.10%  | 0.15%    | 0.20% | 0.35% | 0.75%     |
| 9               | 0.30%  | 0.45%    | 0.60% | 1.05% | 2.25%     |
| 8               | 0.45%  | 0.68%    | 0.90% | 1.58% | 0.00%     |
| 7               | 0.56%  | 0.84%    | 1.13% | 0.00% | 0.00%     |
| 6               | 0.62%  | 0.93%    | 0.00% | 0.00% | 0.00%     |
| 5               | \*     | \*       | \*    | \*    | \*        |
| 4               | \*     | \*       | \*    | \*    | \*        |
| 3               | \*     | \*       | \*    | \*    | \*        |
| 2               | \*     | \*       | \*    | \*    | \*        |
| 1               | \*     | \*       | \*    | \*    | \*        |

\***For chests 1-5, the percentages added by team members are subtracted proportionally.** That's logical: the total sum of percentages for the 10 chests **can't exceed 100%**; so if we add extra percent for team members to one chest, we should subtract it from another. *<mark style="background-color:yellow;">This means that the chances of obtaining more valuable chests increase, while the chances of obtaining less valuable chests decrease.</mark>*&#x20;

<mark style="background-color:green;">**TABLE 4: Reward coefficient by Rank**</mark>

| Ranks 0-4 | Rank 5 | Rank 6 | Rank 7 | Rank 8 | Rank 9 | Rank 10 |
| --------- | ------ | ------ | ------ | ------ | ------ | ------- |
| 0.25      | 0.5    | 0.6    | 0.7    | 0.8    | 0.9    | 1       |

<mark style="background-color:green;">**TABLE 5: Mysberry Booster coefficient**</mark>

| Min. MSB per CAThlete | 300   | 900    | 2,000  | 5,000  | 10,000 | 20,000 |
| --------------------- | ----- | ------ | ------ | ------ | ------ | ------ |
| **Boost coefficient** | 1.05  | 1.10   | 1.15   | 1.20   | 1.25   | 1.30   |
| Boost percentage      | 5.00% | 10.00% | 15.00% | 20.00% | 25%    | 30%    |

*The amount of Mysberries required for a particular percentage/coefficient remains the same as for the boost in PvE/PvP competitions.*

\*\*\*

Let's have a look at a <mark style="background-color:purple;">**sample calculation**</mark> for a team consisting of a legendaryary CAThlete team leader, wearing two items, with two Uncommon and Rare team members. The player has a Rank 8 and Mysberries for a 20% boost.

1. First thing first, let's start with the team leader's chances for chests based on its rarity (from Table 1 above, for <mark style="background-color:orange;">legendary</mark>):

| Chest variation | Chances by Team leader's rarity |
| --------------- | ------------------------------- |
| 10              | 2.89%                           |
| 9               | 7.00%                           |
| 8               | 14.01%                          |
| 7               | 18.21%                          |
| 6               | 20.54%                          |
| 5               | 19.61%                          |
| 4               | 9.34%                           |
| 3               | 4.67%                           |
| 2               | 2.80%                           |
| 1               | 0.93%                           |

2. Next, **add extra percentages for each item on the team leader** from&#x20;

   3. Add percentages from each team member's rarity (their clothes is not taken into account)

   above (in our example there are two items, <mark style="background-color:purple;">Epic</mark> nad <mark style="background-color:orange;">Legendary</mark>). Remember that for the lower-tier chests, we substract the percentages proportionally: higher value is substracted from higher chances:

| epic  | legendary | intermediate chance |
| ----- | --------- | ------------------- |
| 0.14% | 0.28%     | 3,31%               |
| 0.25% | 0.50%     | 7,75%               |
| 0.50% | 1.00%     | 15,51%              |
| 0.94% | 1.88%     | 21,03%              |
| 0.75% | 1.50%     | 22,80%              |
|       |           | 15,54%              |
|       |           | 7,40%               |
|       |           | 3,70%               |
|       |           | 2,22%               |
|       |           | 0,74%               |

3. Add percentages from each **team member's rarity from Table 3 above** (their clothes is not taken into account). Here we also substract the percentages proportionally for the lower-tier chests, we: higher value is substracted from higher chances.

| uncommon | rare  | Intermediate chance |
| -------- | ----- | ------------------- |
| 0.15%    | 0.20% | 3,66%               |
| 0.45%    | 0.60% | 8,80%               |
| 0.68%    | 0.90% | 17,08%              |
| 0.84%    | 1.13% | 22,99%              |
| 0.93%    |       | 23,72%              |
|          |       | 12,46%              |
|          |       | 5,93%               |
|          |       | 2,97%               |
|          |       | 1,78%               |
|          |       | 0,59%               |

4\) Player gets **a chest from 1 to 10, according to the team's chances.** Say they got chest 7 in our example:

| chest variation                                 | Total % team leader+clothes+team members             |
| ----------------------------------------------- | ---------------------------------------------------- |
| 10                                              | 3,66%                                                |
| 9                                               | 8,80%                                                |
| 8                                               | 17,08%                                               |
| <mark style="background-color:orange;">7</mark> | <mark style="background-color:orange;">22,99%</mark> |
| 6                                               | 23,72%                                               |
| 5                                               | 12,46%                                               |
| 4                                               | 5,93%                                                |
| 3                                               | 2,97%                                                |
| 2                                               | 1,78%                                                |
| 1                                               | 0,59%                                                |

5\) The projected reward for this chest (calculated based on the previous Games results) is multiplied by the **Rank and Mysberry boost coefficients**:

projected reward x 1.2 (Mysberry booster) x 0.8 (Rank coefficient) = final reward.

Remember that there’s no need for pen and paper or mental maths: you can always find the **accurate calculations** for your particular team and the current prize pool in the Walken app. Try different CAThletes for **the best chances**!


# Team Composition

It is possible to participate in the Games with <mark style="background-color:purple;">teams</mark> consisting of:

* a **Rainbow-eyed** team leader only or&#x20;
* a ***Rainbow-eyed*** ***team leader and up to 4 team members*** — that’s 5 CAThletes in total per team.&#x20;

{% hint style="info" %}
Learn more about Rainbow-eyed CAThlete [here](/cathletes/rainbow-eyed-cathletes).
{% endhint %}

Each player can register **unlimited number of teams** for particular Games. The CAThletes forming one team must all be eligible to ***compete in the same League***, yet not necessarily be of the same level.

While the Games are on, the participating ***CAThletes remain available for Duels, Isle Clash and breeding***, but they as well as the items on them **will be impossible to take off or sell until the current Games end**. This is done to **prevent cheating behaviour** and **ensure an accurate calculation** of the chances to get rewards, which are influenced by the rarity of CAThletes and items.

<figure><img src="/files/4wHGalrtbl8SOnOoMcEE" alt=""><figcaption><p>Please note that the screenshots are for illustrative purposes only. You may always find all the current information in the Walken app.</p></figcaption></figure>

> It's a good idea to try different CAThletes, see the team's chances and go for the optimum team set-up and best chances for highest rewards.

*Once a player applies for the CAThletic Games with a particular team, the **snapshot of their Rank and Mysberry balance*** is taken and will be used to *calculate the amount of tokens* received from a random chest at the end of the Games.


# About Prize Pool

CAThletic Games are designed to bring ***transparency and sustainability*** to the PvE mode in Walken. With **publicly available information** on *game mechanics, prize pools, player rewards, and token shares allocated for burning*, we aim to create a **level playing field** where every player has equal opportunities to earn and succeed. By introducing a completely transparent system, we are ***removing any doubts or uncertainties***, ensuring that fairness and integrity prevail in the game.

Here’s a breakdown of the **elements that contribute to the prize pool** and how they are distributed:

1. <mark style="background-color:orange;">**PTE: Rewards/Ecosystem/Staking/Airdrop**</mark>: A portion of the rewards for PvE mode comes from the tokenomics of the project.
2. <mark style="background-color:yellow;">**CAThletic Games Entry Tickets**</mark>: All entry fees collected from CAThletic Games go directly into the prize pool. This means that the more players participate, the larger the prize pool becomes, offering greater rewards for everyone involved.
3. <mark style="background-color:green;">**Player Reinvestments**</mark>: Tokens spent on in-game activities such as breedings, level ups contribute to the prize pool. This incentivizes players to engage in various game features and activities, as their investments directly impact the rewards they and others can earn.
4. <mark style="background-color:blue;">**Bonus from Developers**</mark>: As part of the Cuze ecosystem’s revenue, a portion of the rewards and benefits generated through player engagement across the ecosystem games is allocated to the prize pool. This unique feature allows players to be rewarded for their contributions and enjoy the benefits of their involvement in the Cuze ecosystem games.

> The prize pool for every season of the Games consists of the 4 elements described above. The time period for each pool calculation (but for the Tickets part) is <mark style="background-color:orange;">48 hours prior to the registration for the Games opens</mark>. The tickets revenue is collected during the registration and then added to the prize pool.

* It’s important to highlight that 1&#x30;**% of the prize pool is allocated to the&#x20;**<mark style="background-color:purple;">**Treasury & Ecosystem rewards**</mark>, which will be used for *Daily Quests, Wheel of Fortune rewards, Tournament rewards, and PvP Milestone Jars*. This ensures the continued development and enhancement of the overall game experience.
* Additionally, **another 10% of the prize pool is dedicated to&#x20;**<mark style="background-color:purple;">**token burning**</mark>, contributing to the *deflationary aspect* of the economic model. This helps create scarcity and value for the native token, benefiting the overall ecosystem and token holders. **Token burn will be completed bi-monthly.**

{% hint style="info" %}
With dozens of CGs concluded, we recognize a change in players’ gaming style and the *need for a shift* to ensure that our most active and dedicated players are not just recognized but generously rewarded. And by active, we mean our PvP enthusiasts, the backbone of the game.

To achieve this, the PvE prize pool (the former CGs pool) is from now on redistributed across:

🟡 [updated PvP Tournaments](/pvp-duels/tournaments) (x10 total prize pool, x2 winning places)

🟡 [PvP Milestones](/pvp-duels/pvp-milestones) (weekly $WLKN raffles)

🟡 CAThletic Games 2.0 (Rainbow-eye era)
{% endhint %}

So, the key to maximizing rewards lies in ***active engagement and strategic gameplay***. By participating consistently and strategically, players have the opportunity to **shape the prize pool** and *increase their chances* of obtaining a larger share of the rewards. The more active and engaged the player community becomes, the greater the collective rewards for everyone involved. It’s a **collaborative effort** where players play a crucial role in shaping the game’s economy and creating a thriving environment for all participants.


# The Ranking System

Each player of Walken will be assigned a certain <mark style="background-color:green;">**Rank**</mark> based on their ***achievements** and **activity*** in the game. To qualify for a Rank, a player is required to *<mark style="background-color:yellow;">**meet a bunch of certain criteria**</mark>* that mirror the main gameplay mechanics and activities in Walken. There are <mark style="background-color:green;">**10 Ranks**</mark> in total, and *the higher the Rank* is, the *tougher the requirements* get.

The **goal** behind the Ranking System is to give the active players of Walken an opportunity to *keep track of the in-game progress*, *set goals* for the future and <mark style="background-color:yellow;">adapt the in-game strategy</mark> accordingly, and also *see the results of the work put in*. Besides, the Ranking System will undoubtedly ***spice up the whole experience***, motivating players to progress and **score higher** with nice bonuses and advantages. The first advantage of the many more to come is the <mark style="background-color:purple;">**Wheel of Fortune**</mark>. By increasing their rank in the Walken app, our players will be able to win ***more valuable prizes*** on the Wheel (*Check the next page for more details*!)

### Where do I find my Rank?

You can check your current Rank in the **Profile tab** (*at the top of the Wallen screen*) and your rank will be indicated at the top. New players have a *zero rank*, but it can always be upgraded by playing, progressing in the game and fulfilling certain requirements.

<figure><img src="/files/3MBmNPuSWB0HskdD4kPD" alt=""><figcaption><p><em>Please note that the requirements on the screenshots and for illustrative purposes only and may differ from the final balance configuration. You may always find the valid requirements in the Walken app.</em></p></figcaption></figure>

*<mark style="background-color:green;">**Remember, your Rank is dynamic, and If you have scored high and want to keep your rank, make sure to consistently meet the necessary requirements thus qualifying for the particular rank, otherwise the rank may drop.**</mark>*

### My Account Statistics

Another new useful tab that will be added to the Settings is <mark style="background-color:blue;">**My account statistics**</mark>, where you can get the detailed information about your *in-game activity* and *current progress.*

So we’ve mentioned that your Rank is **dynamic** and it updates regularly. <mark style="background-color:orange;">Each time</mark> you open Walken, your achievements and progress are ***captured and taken into account*** for Rank calculations, yet your Account Statistics is <mark style="background-color:purple;">not updated in live</mark> and the changes are not reflected **instantly**.

> <mark style="background-color:yellow;">Based on your actions and activity in the game, your</mark> <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">**Account Statistics is updated at the app launch no earlier than 24h from the last update**</mark><mark style="background-color:yellow;">. Consequently, your</mark> <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">**Rank is updated accordingly no earlier than 24 hours from the last update at the app launch.**</mark>

***Example**: Say* *you had your rank updated at the app launch at 3 PM today;* *24h from the last update would be 3 PM tomorrow, and the Rank won’t be updated if you keep launching the app in the morning and up to 3 PM as it updates no less than 24h hours from the last update. But if you launch the Walken app at 1 PM and then at 5 PM tomorrow, the Rank will be updated at 5 PM as by the time it will have been more than 24h since the last update.*

So, if you meet all the requirements for the next rank, you will get a new rank once it is <mark style="background-color:blue;">**recalculated but no earlier than 24h from the last rank update.**</mark>


# Criteria for Ranks

All **newly registered players** will receive a **zero** rank, with an opportunity to always increase the rank if certain requirements are met. **Other players** that have been in Walken for a while prior to the introduction of the Ranking System will have their Ranks ***calculated and assigned*** in accordance with their progress and criteria met. There’s always room for improvement and an incentive to score higher to get to the next Rank and unlock special bonuses.

### **What are the criteria for a Rank?** <a href="#id-1963" id="id-1963"></a>

Let’s look at the <mark style="background-color:orange;">**detailed requirements**</mark> that must be met to obtain a certain rank.

<figure><img src="/files/R3aRhhDox2QOrheIa2M6" alt=""><figcaption><p>Requirements for Ranks in Walken</p></figcaption></figure>

> T**he timeframe for metrics calculation is UTC+0: 00:00–23:59.**

1. ***Account age:*** The age of the account is calculated starting from the date when the user account was created;
2. ***Owning an NFT CAThlete***: ownership of an NFT CAThlete;
3. ***Owning an NFT Item***: ownership of an NFT item of Clothing;
4. ***Min average $WLKN balance for X days***: the minimum average amount of $WLKN tokens on balance over a certain number of days — the average amount of tokens that should be stored on the wallet balance, ***excluding the tokens on the Pending Balance*****.**
5. ***Number of Genesis CAThletes***: ownership of a certain number of Genesis CAThletes;
6. ***Average steps per day***: the average number of steps over the **last 10 days**;
7. ***Average competitions for 7 days***: the average number of competitions <mark style="background-color:yellow;">(PvP also counts)</mark> played **in the last 7 days**.
8. ***CAThletes at level N and higher***: owning a certain number of CAThletes with a certain level.
9. ***CAThlete Fusion in N days*****:** having at least 1 CAThlete Fusion completed within the time perios given.

*<mark style="background-color:red;">**Important note**</mark>***:** CAThletes that are *on sale* or *quarantined* are **not taken into account** in such requirements as:

* ***Owning an NFT CAThlete*****,**
* **Number of Genesis CAThletes**
* **CAThletes at level N and higher**

Also, items of clothing that are in a “*washing machine*” and *selling* are **not taken into account** in the requirement ***Owning an NFT Item*****.**<br>


# Wheel of Fortune Rules & Prizes

*<mark style="background-color:red;">Impornant notice: Apple is not involved in any way with the Wheel of Fortune and is not a sponsor.</mark>*<br>

The Wheel is a ***daily bonus*** for Walken players. The *Rank of the Wheel* corresponds to the *player* *Rank*, so t*he <mark style="background-color:yellow;">higher the Rank</mark>* <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">is</mark>, the *<mark style="background-color:yellow;">more generous rewards</mark>* will appear on the Wheel of Fortune — and a **greater jackpot.**

### **How to participate?**

To spin the Wheel, a player must be qualified for **at least Rank 1.**&#x20;

Starting from **Rank 1**, players will find the <mark style="background-color:purple;">**Wheel of Fortune**</mark> banner at the bottom of the *Wallet screen (see the UI screenshot below)*. The Wheel of Fortune will be available **every 24h** once there's available spins again.

There are **2 spins available in 24h** (that is the cooldown time of the Wheel is 24h **refreshing at 00:00 UTC)**:

1. The first spin costs **20 Mesberries**;
2. The second spin costs **50 Mysberries.**

> <mark style="background-color:purple;">**Players may also opt for spinning the Wheel for an ad view: both spins are available for watching an ad, saving Mysberries.**</mark>

<figure><img src="/files/kJx7A6fieFlL82KdAPT4" alt=""><figcaption><p><em>Please note that the prices and rewards on the screenshots and for illustrative purposes only and may differ from the final balance configuration. You may always find the valid prices and rewards in the Walken application.</em></p></figcaption></figure>

* *Tap on the banner* to get to the Wheel screen, and choose whether to spin for Mysberries or for watching an ad. **Tap on the preferred option** to set the Wheel spinning. If there's *not enough* Mysberries (in case you've selected to spin for them) on your balance, the 'Confirm & Spin' button would remain inactive.
* Once the Wheel stops to spin at a certain segment and a player has their prize indicated, press *<mark style="background-color:yellow;">**the 'Claim reward'**</mark>* button to collect the prize.
* There'll be an opportunity for the second spin. A player can skip the second spin and get back again once they're ready and willing anytime (before the Wheel refreshes and there are 2 available spins again). Spins do not accumulate.&#x20;

<figure><img src="/files/E6hcowuzeSb711QVr8Ph" alt=""><figcaption><p><em>Please note that the prices and rewards on the screenshots and for illustrative purposes only and may differ from the final balance configuration. You may always find the valid prices and rewards in the Walken application.</em></p></figcaption></figure>

### **What are the prizes?**

There's a chance to win the following <mark style="background-color:purple;">**prizes**</mark>:

1. Gems;
2. Mysberries;
3. $WLKN tokens\*

*\*Please note that the $WLKN tokens received as the Wheel of Fortune prize will be credited to **to the Wallet.*** The transaction may take up to 5–10 minutes.

There are **several segments with** **different amounts** of Gems, Mysberries, and $WLKN on the Wheel. Feel free to find *the highest and the lowest* possible reward for each category in the illustrative table below.

Apart from these prizes, the participants will have a chance to win a real <mark style="background-color:purple;">**Jackpot.**</mark> Depending on the Rank of the Wheel, there's a chance to win an ***Item Lootbox*** (Basic, Super or Premium) or even a ***CAThlete Lootbox***.&#x20;

*<mark style="background-color:orange;">CAThletes from Lootboxes won in the Fortune Wheel are</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**not Genesis**</mark><mark style="background-color:orange;">.</mark>*

## **Below is the Wheel of Fortune Rewards by Rank table:**

<table><thead><tr><th width="120" align="center">Rank 1</th><th align="center">Rank 2</th><th align="center">Rank 3</th><th align="center">Rank 4</th><th align="center">Rank 5</th><th align="center">Rank 6</th><th align="center">Rank 7</th><th width="100" align="center">Rank 8</th><th width="100" align="center">Rank 9</th><th align="center">Rank 10</th></tr></thead><tbody><tr><td align="center">up to 2 🫐</td><td align="center">up to 2 🫐</td><td align="center">up to4 🫐</td><td align="center">up to 8 🫐</td><td align="center">up to 12 🫐</td><td align="center">up to 16 🫐</td><td align="center">up to 32 🫐</td><td align="center">up to 42 🫐</td><td align="center">up to 56🫐</td><td align="center">up to 112 🫐</td></tr><tr><td align="center">up to 2 💎</td><td align="center">up to 2 💎</td><td align="center">up to3 💎</td><td align="center">up to 5 💎</td><td align="center">up to 6 💎</td><td align="center">up to 8 💎</td><td align="center">up to 12 💎</td><td align="center">up to 19 💎</td><td align="center">up to 30 💎</td><td align="center">up to 48💎</td></tr><tr><td align="center">up to  1 🪙</td><td align="center">up to 2 🪙</td><td align="center">up to 3🪙</td><td align="center">up to 7🪙</td><td align="center">up to 10 🪙</td><td align="center">up to 16 🪙</td><td align="center">up to 23🪙</td><td align="center">up to 35🪙</td><td align="center">up to 52🪙</td><td align="center">up to 107🪙</td></tr><tr><td align="center">up to 8🧵</td><td align="center">up to 8 🧵</td><td align="center">up to 12 🧵</td><td align="center">up to 18 🧵</td><td align="center">up to 27 🧵</td><td align="center">up to 41 🧵</td><td align="center">up to 62 🧵</td><td align="center">up to 93 🧵</td><td align="center">up to 140 🧵</td><td align="center">up to 210 🧵</td></tr><tr><td align="center">Basic Item Lootbox</td><td align="center">Basic Item Lootbox</td><td align="center">Basic Item Lootbox</td><td align="center">Super Item Lootbox</td><td align="center">Super Item Lootbox</td><td align="center">Super Item Lootbox</td><td align="center">Premium Item Lootbox</td><td align="center">Premium Item Lootbox</td><td align="center">Premium Item Lootbox</td><td align="center">Basic CAThlete Lootbox</td></tr></tbody></table>

***Emojies stand for:***

💎 - Gems;

🫐 - Mysberries;

🪙 - $WLKN;

Remember you may always learn more about the prizes by clicking the button ***“What prizes can I win?”*** on the *Wheel of Fortune screen*, just above the Wheel, and **swiping** the options to the right or left to see the rewards for a particular Rank.

### &#x20;<a href="#ec34" id="ec34"></a>


# Gem Multiplier

As a reward for having **two and more CAThletes**, player gets an increased Gem reward for their steps with the **Gem** (Steps) **Multiplier**. With the help of these extra Gems, it will be easier to keep upgrading several CAThletes around the same time. You may find it in your **Profile --> Boosts** as well as by tapping on **'Info' on the GEM wallet.**

<figure><img src="/files/1wU0Qs0hQtrLZuudus2f" alt=""><figcaption></figcaption></figure>

Owning **one (or more) Genesis CAThlete** adds <mark style="background-color:purple;">x0.5 multiplier</mark> on top of your current one. The multiplier is added only once, no matter how many Genesis CAThletes you have.

*Please note that the **max multiplier** applied for having 6 CAThletes depends on whether you own a **Genesis CAThlete** or not.*&#x20;

* *If you have one (or more) Genesis CAThletes, the max multiplier (for 6+ CAThletes) would be **x3** no matter how many Genesis CAThletes you have.*&#x20;
* *If you **don't own** a Genesis CAThlete, the max multiplier (for 6+ CAThletes) would be **x2.5**.*

*<mark style="background-color:orange;">Each verified step earns</mark>* <mark style="background-color:orange;"></mark><mark style="background-color:orange;">a player</mark> <mark style="background-color:orange;">extra gems:</mark>

**2 CAThletes - Gems x1.5**

**3 CAThletes - Gems x1.9**

**4 CAThletes - Gems x2.2**

**5 CAThletes - Gems x2.4**

**6+ CAThletes - Gems x2.5**

<mark style="background-color:purple;">**6+ CAThletes (including at least 1 Genesis CAThlete) - Gems x3.0**</mark>

Get more CAThletes and earn more Gems from your steps!


# Mysberry Booster

**Mysberries -**  magic berries with lots of hidden tricks! They allow your CAThlete to gain an advantage over rivals with <mark style="background-color:orange;">extra stat points in competitions.</mark>

Their main function for now is to be used as a <mark style="background-color:purple;">booster in competitions</mark>, with *more ways* to make use of them coming soon. Having a ***certain amount of Mysberries*** in your Collectibles makes all your CAThletes more competitive by **boosting one random stat in the course of every race (including PvP)**, giving you an advantage over your opponent. The **size** of the boost depends on the amount of Mysberries you have in stock as well as the number of the CAThletes you own: the more CAThletes you have, the more berries you'll need to get their random stat boosted.&#x20;

Keep an eye on your boosters in your ***Profile → Boosts** or by **tapping on 'Info' button on the Mysberry Wallet***.

<figure><img src="/files/8mtqWhJeCKneou0iIzwO" alt=""><figcaption></figcaption></figure>

Below are the <mark style="background-color:orange;">amounts of Mysberries</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**per CAThlete**</mark> required to get a certain percentage of a random stat boost:

300 Mysberries - 5% boost;&#x20;

900 Mysberries - 10% boost;&#x20;

2000 Mysberries - 15% boost;&#x20;

5000 Mysberries - 20% boost;&#x20;

10000 Mysberries - 25% boost;&#x20;

20000 Mysberries - 30% boost;

So say you are a proud owner of a CAThlete pack of *3 CAThletes*, you’ll need *thrice as much Mysberries* to have a stat boosted for each of them. For 1 CAThlete, it takes 300 berries to get 5% boost; for 3 it would be 900 to get the same percentage.

**HOW THE BOOSTER WORKS**

Once you have enough Mysberries (you can check the balance on the Mysberry Wallet) to activate a booster of any of the options available (from 5% to 30%), it's **time to compete**. All your CAThletes will have one random stat boosted in the course of a competition. The stat that gets increased by Mysberries is **highlighted during the competition**, so you can easily see which one is boosted in this particular race.

> **The booster does not expire once the race is finished; you may keep competing with all your CAThletes and enjoy the bonus effect for each of them as long as the required amount of Mysberries is in your Mysberries account.**

The <mark style="background-color:yellow;">**rival's boost**</mark> <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">is also shown</mark> in a course of a race in the same way as your boost.


# Purchasing Mysberries

Mysberries are available in the in-game Marketplace for $**WLKN** tokens. They are sold **in packs** of different sizes and prices, so there's an option to suit any budget. But that’s not it! Players also have a chance to get **Mysberries for their in-app activity: there's a certain chance to receive Mysberries when a players gets defeated in a competition! CHeck out this section for more info:** [Mysberries & Lost Competitions](/boosters-and-multipliers/mysberries-and-lost-competitions)

You may find all the current packs and prices and take your pick in the **Marketplace → Boosters**.

To **buy a Mysberry Pack**, follow the steps below:

* browse the available packs in the *Marketplace → Boosters* section and choose which one you'd like to purchase;&#x20;
* tap on the pack selected and then press the '*Buy now*' button;&#x20;
* double check the pack you're about to buy, its price, and tap the '*Confirm and buy*' button to initiate purchasing.&#x20;
* **note that you need $WLKN on your wallet to complete the purchase (pending tokens won't do);**&#x20;
* it may take up to 10 minutes to process your purchase on the blockchain. In the meanwhile, you may check the status of the purchase in your **Mysberries account**: the amount of Mysberries you've just purchased will be indicated as '*pending transaction*' while it is being processed. Once the purchase is completed, you'll see the updated Mysberry balance on the same screen.

<figure><img src="/files/dy68TEZxUD0vf0T8YKte" alt=""><figcaption></figcaption></figure>

To **buy Mysberries** you can also use your **Mysberry Account:**

* open the Wallet screen and scroll it to the emerald wallet;
* tap on *'Add'* button (under your Mysberry balance to the left of the *'Info'* button, ***see attached below***);
* browse the available packs and choose which one you'd like to purchase;&#x20;
* tap on the pack selected and then press the *'Continue'* button;
* double check the pack you're about to buy, its price, and tap the '*Confirm and buy*' button to initiate purchasing;
* **note that you need $WLKN on your wallet to complete the purchase (pending tokens won't do);**&#x20;
* it may take up to 10 minutes to process your purchase on the blockchain. You may check the status of the purchase **in transaction section** on the same screen.

<figure><img src="/files/LE53fuCCPhH8V08Jv2DH" alt=""><figcaption></figcaption></figure>


# Mysberries & Lost Competitions

Apart from buying Mysberries on the Marketplace, players also have <mark style="background-color:orange;">a chance to get them</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**in case of loosing a comeptition (in Leagues I-III)**</mark>**&#x20;-** a nice consolation prize that will definitely *brighten up the moment of defeat* and make your Walken experience more enjoyable should you win or lose! And with the help of these Mysberries your CAThlete will be ***gearing up for the future victories**.*

Below is **table** showing the amount of Mysberries and the <mark style="background-color:red;">**chances**</mark> of players to get them if their CAThlete of a particular rarity get defeated in a particular League:

<table><thead><tr><th width="147"></th><th align="center">League I</th><th align="center">League II</th><th align="center">League III</th></tr></thead><tbody><tr><td>Amount of Mysberries</td><td align="center">1</td><td align="center">2</td><td align="center">3</td></tr><tr><td>Common</td><td align="center">10%</td><td align="center">10%</td><td align="center">10%</td></tr><tr><td>Uncommon</td><td align="center">15%</td><td align="center">15%</td><td align="center">15%</td></tr><tr><td>Rare</td><td align="center">20%</td><td align="center">20%</td><td align="center">20%</td></tr><tr><td>Epic</td><td align="center">30%</td><td align="center">30%</td><td align="center">30%</td></tr><tr><td>Legend</td><td align="center">40%</td><td align="center">40%</td><td align="center">40%</td></tr></tbody></table>

\
Owners of **Genesis CAThletes** also receive an **additional 10% probability**. \
**These 10% are added on top** of probability obtained from the rarity of your character.


# What is Marketplace?

By *winning competitions* and *earning Walken* *tokens*, you collect $WLKN in your wallet, which can be spent on purchasing various clothing and accessories items on the Marketplace.

**Marketplace** — a big in-game trading platform where you can buy or sell NFT items, from hats and T-shirts to CAThletes. You will be able to find the **Marketplace** on the top panel at the bottom of the screen:

![](/files/2r90vY98RAifq5svgq0x)

<mark style="color:orange;">The NFTs on the Marketplace are traded for WLKN and SOL.</mark>

Thus, in order to earn more $WLKN tokens, you need to win as many competitions as possible, and to win more, you may want to *have several CAThletes* and *upgrade their stats* not only by levelling up but also **purchasing various Items from Marketplace**.

> <mark style="color:red;">**NOTE:**</mark> <mark style="color:red;"></mark><mark style="color:red;">Walken Team is not responsible for any NFT purchased</mark> <mark style="color:red;"></mark><mark style="color:red;">**outside of the official in-game Marketplace**</mark><mark style="color:red;">. So, to be sure that the purchased NFT was minted by Walken and is original, we recommend you to buy them</mark> <mark style="color:red;"></mark><mark style="color:red;">**only**</mark> <mark style="color:red;"></mark><mark style="color:red;">on the official in-game Marketplace.</mark>

\
\
\ <br>


# How do I get another CAThlete?

The **only way** to officially purchase clothes and CAThletes, without the risk of being scammed, is to buy them on the Marketplace.

\
Also, the advantage of buying on the Marketplace will be the absence of **quarantine**. For CAThletes purchased outside the official in-game Marketplace, there is a *14-day Quarantine* that restricts their participation in the in-game activities (including competitions, level-ups, breeding, etc.)

![](/files/6ZGNOos9xINfhybvPKzl)

But don’t worry, the CAThlete **still belongs to its owner** and will be able to continue to participate in competitions and earn $WLKN tokens once the quarantine ends.

**Tap the CAThletes section in Marketplace to explore CAThletes available for purchase:**

![](/files/lJl5K71ANyCNzJquSKdi)

Also you can apply **filters** for smoother browsing: currency, price, level, breed count, rarity, and CAThleticism score.

And **sorting** by: price, rarity, level, breed count, CAThleticism score, stats (strength, stamina, speed).


# What are the clothes for?

The Marketplace contains **exclusive NFT items** of different *rarity* to boost your CATthlete’s stats. Putting special NFT Clothes on your CAThletes, you will increase their *stamina, strength and speed points*. The more items you have on your CAThlete and the higher their rarities are, the **more competitive** it gets. So only the sky is the limit!

![](https://miro.medium.com/max/1400/1*yR24W2qIJGTWaCe4c2Ozig.png)

Explore available item categories in the Marketplace and find the best clothes that fits your CAThlete!

There are several **item categories** for users to take their pick from:

1. Hats
2. T-shirts
3. Shorts
4. Sneakers
5. Accessories
6. Artefacts

Feel free to use **filters** by category or by stats to quickly find the item that you need: currency, price, rarity.

And also **sorting** by: price, rarity, stats (strength, stamina, speed).

We've added **searching by CAThlete's name and items ID** for even smoother shopping experience.


# Tips for trading on the marketplace

### **To buy an item:** <a href="#id-5851" id="id-5851"></a>

* tap on the selected item and the currency (if it is possible);
* click the ‘*Confirm and buy*’ button;
* if you have enough $WLKN tokens to complete the purchase, the item will go straight to your ‘Collectible’ (it may take up to 10 min);
* then you can continue shopping or open ‘Collectibles’ and check the purchase.

![](https://miro.medium.com/max/1400/1*ryh05A1z8fBRZRGBTcKgHg.png)

### **To sell an item:** <a href="#id-325f" id="id-325f"></a>

* selected item that you want to sell and click the ‘**Sell**’ button;
* enter the *price* and select the *currency*;
* press the ‘**Confirm and sell**’ button;
* your item is already for sale and as soon as someone buys it, you will immediately receive the tokens .

![](https://miro.medium.com/max/1400/1*DaVAbyEjd9wETd-miZZb2w.png)

**To use the item purchased:**

* open ‘**Collectibles**’ tab;
* select a CAThlete;
* scroll down and tap on a *slot* with the item category you’d like to put on a CAThlete;
* select one from the items available and click ‘**Save equipment**’.

![](https://miro.medium.com/max/1400/1*QYbVz1-Zf7AFA_qv6rocIg.png)

## When trading on the Marketplace, keep in mind the following: <a href="#c7ce" id="c7ce"></a>

* All transactions in the Marketplace are ***processed on the blockchain*** and therefore may take a bit **more time to process** than usual. It may take up to several minutes for the transaction to be *verified* and for the NFT to be *transferred* to you.
* You may buy or sell NFTs for **SOL** and **$WLKN** token, so **double-check the price for which you are selling the CAThlete\Item**. If you make a mistake and NFTs are immediately bought, it will be **impossible to cancel the action or refund the payment**.
* There is a &#x35;**% commission for selling any NFT**, plus the **gas fee** taken by Solana blockchain. Please note that if you change your mind and *remove your NFT from selling*, Solana will also *charge the gas fee*.


# Marketplace Slots

All players can **simultaneously sell up 3 CAThletes and 3 items**. NFTs are put up for sale via special slots, and once a players runs out of spare slots, they *have to wait* for a sell to be completed or remove a currently selling NFT from the Marketplace in order to sell something else.

After a successful sell, a slot goes into a ***3-day cool-down*** and can’t be used again before it ends.

> *Cancelling sell doesn't trigger slot cooldown, and the slot will be available as soon as the NFT removed from marketplace gets back into your Collectibles.*

Starting update 1.9.14, high-ranking players can use **additional slots**:

* +1 slot for CAThletes and 1 for items becomes available for players at <mark style="background-color:purple;">**rank 7 and 8**</mark> *(they have a total of 4 slots)*;
* Another +1 slot is available to players of <mark style="background-color:red;">**rank 9 and 10**</mark> *(they have 5 slots in total)*.

<figure><img src="/files/lmKIJFh2EvaZh2QT4bva" alt=""><figcaption><p>Extra slots available for Rank 7-8 and 9-10 players.</p></figcaption></figure>

Since *rank is dynamic* and a player can both increase and decrease their rank, ***changes in a player's rank will affect the number of slots*** available to them.&#x20;

Let's consider some examples.

**Example 1:**

A players was at rank 10 and could use 5 slots. They put 5 CAThletes up for sale, occupying all available slots.

One CAThlete was sold successfully, and the slot it was in is now in a 3-day cooldown. The players decided to remove the second CAThlete from sale, thus freeing up another slot (which is not in a cool-down). They now have 3 slots occupied, one in cooldown, and one ready to use.

The player's rank drops to 7, meaning they lose 1 of the additional slots.

The player attempts to list another CAThlete for sale, but fails: the ready-to-use extra slot has disappeared (NOT the one in cool-down), leaving the player with 3 occupied slots and 1 in cool-down.

**Example 2:**

A user of rank 7 listed a CAThlete *(screenshot 1 below*) for sale and then dropped to rank 5 before the CAThlete was sold. The CAThlete will remain in this slot until it is sold or removed from sale. In case of a successful sell, the slot goes into cool-down *(screenshot 2).* After the cooldown of the fourth slot ends, this fourth slot disappears because it is unavailable to users of rank 5.

*Please note that in the second example, the rank drop from 7 to 5 was made before the CAT was sold, leading to the slot remaining occupied despite the rank change.*

<figure><img src="/files/GLng8EQVmzujVim11kGw" alt=""><figcaption></figcaption></figure>


# Customs inspection

Any item of clothing **transferred outside of the official in-app Marketplace** will be under <mark style="background-color:red;">customs inspection for 14 days</mark>. In the meantime, this item will be **impossible to put on or sell** *(just like quarantined CAThletes)*.

*Please note that items purchased from the Marketplaces are never inspected.*

![](/files/d8VP3NFocQ0h2oi8Da6x)


# Game economy & token distribution&#x20;

The tokenomics of Walken is fueled with only one token, that is **$WLKN**, limited in supply and traded on exchanges. Consequently, its price is influenced by a number of factors, with *players’ behavior* being a significant one. The Walken gameplay determines the best strategy for players to succeed: play, earn and **reinvest** $WLKN tokens **in the game** (through *purchasing CAThletes* and *equipment* on the Marketplace and continuously *leveling-up* CAThletes) to be able to **maximize their income**.

![](/files/BTyyCuiBOypTcwY2vWDD)

Moreover, a competitive gameplay system makes a continuous *upgrade* of CAThletes and *acquiring* more CAThletes the **only option** to keep earning in a **highly-competitive** market setting, given that a large number of competitors are **constantly reinvesting** into the game to score higher and earn more.


# Tokenomics of Walken

Allocation, Use Case & Potential of The Walken Token ($WLKN)

### **What is $WLKN?** <a href="#cb76" id="cb76"></a>

**$WLKN** is a SPL-Token that is based on *Solana Smart Contract*. It is secured according to Solana hybrid protocol of proof-of-stake (**PoS**) and a concept Solana calls proof-of-history (**PoH**). $WLKN is a key Walken token that drives the in-game economy ensuring its stability while allowing players to monetize their activity and play to earn.

### **$WLKN Information** <a href="#id-4d52" id="id-4d52"></a>

* Blockchain network: Solana Smart Contract
* Total Supply: 2 000 000 000

1. **Token Sale**

* ***Private sale 22,6%,*** 1-year lock-up then linearly 12–18 months. <mark style="background-color:yellow;">**Extra 1-year lock-up starting June 21, 2023.**</mark>
* ***Strategic investment 1,4%***: 10% TGE, 6 months lock-up, then linearly 18 months. <mark style="background-color:yellow;">**Extra 6-month lock-up for the rest of the tokens (as of June 21, 2023)**</mark>
* ***Public sale 1,35%***: 100% available at TGE;

**2. Token Allocation**

* Token Sale — 25.35%; Unlocked as per token release schedule
* PTE Rwrds/Ecosystem/Staking/Airdrop — 38.65%; 1% at TGE then linearly for 36 months
* Team & Advisors — 17.00%; 18 month Cliff, then linear vesting over 25 months. <mark style="background-color:yellow;">**Extra 24-month lock-up starting June 21, 2023.**</mark>
* Treasury & Marketing — 15.00%; 6% at TGE, then linear vesting over 32 months
* Liquidity (DEX and CEX) — 4.0%; Strategic release as per market demand

**3. Token use case**

* For staking;
* Payment unit on Marketplace;
* For leveling up CAThletes;
* For minting CAThletes;
* For providing liquidity on exchanges.

### **How to earn $WLKN?** <a href="#id-7775" id="id-7775"></a>

**$WLKN** token can be earned in Walken as a ***reward*** for winning competitions. Defeating others in races ensures a player a certain amount of tokens. The higher the League a player participates in, the larger is the prize pool and the more tokens they can win. Another way to earn **$WLKN** is ***selling*** items and CAThletes on Marketplace.

*Developing CAThletes* and taking them to a higher level also requires a certain amount of $WLKN, but each new level reached boosts player’s chances to **win more** tokens as they become able to join higher Leagues with a stronger and faster CAThlete. Such mechanics are a good incentive to use the token in the game, which in turn contributes to **stable tokenomics**.

To sum it up, **$WLKN** is a promising token offering a range of possibilities that should not be overlooked.

\ <br>


# 🤓 How to Contact Walken Support

Walken customer support team provides technical assistance with the Walken app, answers customers' questions about their game experience, analyzes issues and offers solutions.

## Where to apply for support?

If your request is of a general nature, that is, Walken team wouldn't need your personal data to find a solution *(e.g. the wallet address; the SOL, Gems or WLKN balance; the Cathlete name; completed transactions)*, please feel free to reach out to us in [Telegram](https://t.me/walken_io) or [Discord](https://discord.gg/hDn7ZKwy).\
\
If your personal data is required to describe the issue, we recommend emailing support at [<mark style="color:blue;">**support@walken.io**</mark>](mailto:support@walken.io). To get a response from Walken support as soon as possible without further specification, we’ve prepared  this brief guide to what data should be specified in your request.

## Required Data When Contacting Support

### 1. The device and the app technical data

<mark style="color:orange;">**No need to type this data manually, you may send us an email from the Walken application.**</mark> To do this, go to the "Wallet" tab and click on the settings icon in the upper right corner of the screen.

![](/files/xTfVMnTP0xsUotprVJiW)

![](/files/ludGQ3POgj3EQwQeDgd0)

<mark style="color:orange;">**After clicking the "Support" tab, all the necessary data will be fetched and filled in automatically.**</mark> Please make sure that your phone and app data is now in your request. It should be noted that you may need to select the application to send an email (e.g. Gmail). Next, tap 'Send' in the upper right corner.

If you cannot open the application and copy the necessary data using the Support tab, please contact us at <mark style="color:blue;">**<support@walken.io>**</mark> specifying the following info manually:

1. The mobile operating system and its version (e.g. iOS: 15; Android: 9)
2. The device model (e.g. iPhone 12 mini, Samsung S8)
3. The Walken app version (e.g. 0.1.19)
4. The wallet address

### **2. The overview of the issue faced with the date and time (if possible) of its occurrence**

Please specify if this is the first time the issue is faced or if it has repeated several times.

### &#x20;**3. The screenshots & video recordings**

For the Walken team, screenshots and videos are greatly welcome, as they are hugely helpful to analyze the issue and deal with it most effectively and in the shortest time.


# ❓How do I get Walken wallet?

*Registering in Walken*, every player gets a free ***SPL-wallet***: that's where all your in-game assets (tokens and NFTs) will be stored and managed. This wallet is **tied to your Walken account** and can also be restored on any external SPL-friendly wallet.&#x20;

### Follow the steps below to set up a Walken wallet

1\. *Download the Walken application* using links below:

* Walken on [<mark style="background-color:yellow;">**App Store**</mark>](https://apps.apple.com/app/apple-store/id1594168445)
* Walken on [<mark style="background-color:yellow;">**Google Play Market**</mark>](https://play.google.com/store/apps/details?id=com.milkywayapps.walken)<br>

2\. *Install and launch* the application and complete registration. Refer to the screenshots below:

<figure><img src="/files/ftISPQiZGqOsfuD7S9PY" alt=""><figcaption></figcaption></figure>

The **recovery phrase (12 words)** you see at registration is your wallet credentials and ultimately the key to your assets. Please make sure to <mark style="background-color:red;">**note down your recovery phrase**</mark> (*12 words*) - *do not take screenshots*, save it on a good old piece of paper - and **keep it safe**.

*Never share your recovery phrase* (12 words) or *private key* with anyone as this will lead to all your assets <mark style="background-color:red;">permanently lost and your wallet compromised</mark>. There is **no option to swap wallets in Walken** should you *lose your recovery phrase* or should your wallet be *compromised*.&#x20;

> You can always view your recovery phrase and private key in the Walken application: Wallet screen --> Profile --> Recovery phrase & Private Key (refer to [this guide](/tokenomics/game-economy-and-token-distribution) for more detail).

3\. Open the **Wallet screen** and swipe left to see your <mark style="background-color:yellow;">WLKN account</mark> (*yellow wallet*). At the yellow wallet card, tap the *QR code icon:*

![](/files/666U06ySiIBtG7VtLC04)

4\. **Copy the wallet address.** &#x20;

![](/files/jeKlblv7LEYeLW67VtgZ)


# ❓Why Account May Get Suspended and How to Avoid It

We can’t stress it enough that Walken strongly advocates for **fair game and intolerance to abusive behaviour.** We come to terms with the fact that there may always be players willing to cheat and progress & earn faster. And this notion empowers us to keep **up our fight against system abuse** as well as to ensure **fair gaming environment** and **support honest players**. That being said, we are paying greater attention to **cheating** prevention and detection. <mark style="background-color:red;">**Moreover, we are continuosly working to ensure that every attempt to benefit from bugs or abuse the system in any way is detected and the account is banned.**</mark> One of the ways we do that is **suspending suspicious accounts**. Let’s look at a *brief overview* of the **activities** that may cause one’s account to be **permanently banned** from the game.

## Possible Reasons for Ban

#### Multiple Accounts

There is a bunch of reasons for being banned for multiple accounts, yet the rule of thumb is as follows:  <mark style="background-color:orange;">**1 player - 1 account.**</mark> &#x20;

If you stick to this rule and play only using one account - you can be sure that you won't be banned for this reason.

#### Cheating with Steps

Walken is first of all about **sports and active lifestyle**. Much as we encourage physical activity, we also urge the players to *walk or run within reasonable*: it’s hardly possible to actually walk more than 100km on a daily basis. No matter how experienced and strong you are, it is impossible. So please, make sure to **move naturally**: <mark style="background-color:red;">all the steps that were actually walked/run will be validated and rewarded with Gems.</mark> Yet the steps obtained in any other way will be **detected** and the account will be **checked and suspended**. &#x20;

However, we love and **respect athletes**, so if your account is suspended because of possible cheating with steps and you can <mark style="background-color:green;">**prove that the activity was real**</mark> and not cheating, feel free to contact us and provide screenshots of your physical activity and any other proof to support your appeal.

> *<mark style="background-color:yellow;">Please note that should you account be suspended, your CAThletes, tokens and progress remain owned by you, yet your in-game activity is restricted.</mark>*

#### Suspicious behaviour in the Marketplace

As part of our efforts to combat system abuse, we introduce <mark style="background-color:red;">**in-game marketplace blocking**</mark> for users who *submit an unnaturally large number of requests* (say over 50 in 1 minute), which appears to be a **highly abnormal** and suspicious behavior of an average user.

For a user, this block will look like the **ever loading Marketplace** ⏳, and they will not be able to either *access it or buy NFTs ❌*.&#x20;

However, this block doesn’t mean one’s shopping is over for good. With the new verification system, we’re making sure to ***minimise unfair or accidental blocking***: once caught red-handed for the first time, a player’s access to the Marketplace is restricted temporary and will be restored.

* 1st time - 1 week
* 2nd time - 2 weeks
* 3rd time - permanent

In the upcoming update, we’ll add a timer ⏰ indicating when a temporary restriction (1st or 2nd time) will be removed.&#x20;

> It must be emphasised that this **restriction applies to the Marketplace ONLY**, and no other in-app activity will be affected, such as competitions, breeding, leveling up, etc.

We would also like to assure you that this and other security algorithms in Walken are *fine-tuned to detect real abuse* and are absolutely *no threat to honest players* who engage in in-game activities. <mark style="background-color:yellow;">**You will not be banned for simply browsing the Marketplace.**</mark>&#x20;

if a player believes the **ban is unjustified**, it is possible to request unban via <appeal@walken.io>, and the team investigates every appeal.


# ❓How to Handle Connection Issues

<mark style="background-color:yellow;">**Problem**</mark><mark style="background-color:yellow;">: Walken can't connect to server and 'No connection' message is displayed when trying to launch (see the screenshot below)</mark>

!['No connection' message](/files/ngnvtIhrVpxRx9WjduA0)

<mark style="background-color:purple;">**Explanation 1: Poor network quality**</mark>

Walken requires a strong Internet connection to work. **Intermittent or unstable network** may cause a failure to connect and launch Walken.

**Try these fixes:**

* check whether your device is connected to Internet;
* restart of your modem and your router (or all-in-one wireless gateway);
* switch between Wi-Fi and mobile data;
* turn on airplane mode for 10 seconds and then turn it off;
* disable and enable your mobile data;
* restart your device.

<mark style="background-color:purple;">**Explanation 2: Regional restrictions**</mark> &#x20;

Players from certain regions may experience issues with **establishing connection with the server**. As a result, these users may face longer app launch time, issues with updating step data or energy, or troubles with competitions.

This connection issue can be addressed by using **VPN**:

1. Download and install VPN (for instance, <https://tachyon.eco/>);
2. Turn it on and select the USA, for example, as your region;
3. Open the Walken app.

Once a player has VPN switched on, the connection will be established successfully and data sync issues will be resolved.&#x20;

Please note that VPN is needed **only** while a player uses the Walken application, no need to run it on the background all the time. VPN is **not required** for steps collection by a mobile or wearable device; however, in case of facing connection issues, it is recommended to have VPN switched on while **launching and using** Walken.

Please note that the **speed of connection** depends on the VPN used and *premium VPNs* generally allow for faster connection.

#### *<mark style="background-color:green;">**A note from Walken team:**</mark>*

<mark style="background-color:green;">From our end, users’ location makes no difference when it comes to playing Walken. Walken application required a solid connection to operate, which could be achieved by VPN as well. Unfortunately, we can not change the fact that some regions may be cut off from our servers. Yet we assure that we do not restrict access for any region from our end.</mark>


# ❓Why do I get the 'Step sensor not found' Error?

On a number of **Android** devices, Walken may fail to launch because of the 'Step sensor not found' error.

<img src="/files/lxn8JyDWny6dXBosLmsA" alt="" data-size="original"><br>

In this case, the device you are trying to launch Walken on apparantly **doesn’t have a step sensor** and therefore can not provide proper operation of the Walken app. Unfortunately, Walken will not be launched on such a device.<br>

**Steps data** plays an important role for the Walken gameplay and features, thus accurate and reliable step count tracking and sync is key. On **Android** devices, having a **step sensor** is necessary to launch and use the app. Walken does not rely on an **accelerometer** to count steps because of a number of reasons, mainly because it is *inaccurate* in terms of step tracking.

**To solve this problem, we recommend:**

\- Use another smartphone that has a step sensor (make sure to check the specifications of the device);

The Walken team is working to add **wearables support**. Once it's implemented, it will be possible to launch the app on devices that do not have a step sensor.


# ❓Why Walken shows 0 steps though I've been walking?

First of all, it should be kept in mind that Walken starts counting steps only after a player **completes the registration process** and gets their first character - CAThlete.&#x20;

<mark style="background-color:orange;">**Explanation:**</mark>&#x20;

The Walken app requires certain **permissions** to collect steps data. How does it work?

The moment the permissions are granted, Walken starts collecting the steps data, applying validation algorithms to *ensure accurate step collection.* Once the steps are verified, a player gets Gems and daily bonuses. That being said, players are recomended to make sure that the necessary **permissions are granted**.

<mark style="background-color:green;">**Solution 1 (for iOS):**</mark>&#x20;

It's highly recommended to allow the **Apple Health** to track your physical activity when you register in the app (you will see the notification). However, if you have missed this step, please follow the steps below to enable Health Kit synchronization :

📍Open the **Settings** on your device - scroll to **Health** - tap **Data access & Devices** - select **Walken** - tap **Turn on All**

📍open the **Apple Health** application - tap your **Profile** - tap **Apps** - select **Walken** -  tap **Turn on All**

<mark style="background-color:green;">**Solution 2 (for Android):**</mark>

On Android devices, certain permissions to track activity are required, as well as making sure to remove battery saver restrictions for Walken. To ensure that the step collation by Walken is not restricted, follow these steps:

📍open the **Settings** on your device - find **Battery & Performance** - tap **Battery** - select **App battery saver** - select **Walken** - tap **No restrictions**

Granting activity permissions may vary from manufacturer to manufacturer. On of the ways to make sure that Walken is allowed to collect activity, is as follows:

📍Press and hold the **Walken icon** - tap **App info** - select **Permissions** - **Physical activity** - tap **Allow**<br>

<mark style="background-color:red;">IMPORTANT NOTE:</mark>&#x20;

Walken will keep showing 0 Gems and 0 steps if the permissions mentioned above are not granted. **Your personal data is safe**, Walken does not share it with any third parties.

\*\*\*

If you have checked the permissions and those are **enabled**, yet the application still **does not count** your steps, please contact the Walken support team at <support@walken.io>.


# ❓Where Can I Find My Wallet Recovery Phrase and Email?

<mark style="background-color:yellow;">The</mark> <mark style="background-color:yellow;"></mark>*<mark style="background-color:yellow;">**12**</mark>*<mark style="background-color:yellow;">**-**</mark>*<mark style="background-color:yellow;">**word**</mark>* <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">backup</mark> <mark style="background-color:yellow;"></mark>*<mark style="background-color:yellow;">**phrase**</mark>* <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">is the key to your</mark> <mark style="background-color:yellow;"></mark>*<mark style="background-color:yellow;">wallet</mark>* <mark style="background-color:yellow;"></mark><mark style="background-color:yellow;">and all the assets it contains.</mark>

This phrase is required to **restore access** to the wallet if a user reinstalls the Walken application or logs into their account on a new device. Also, with the help of this recovery phrase, users can restore their wallet on any *Solana-friendly wallet* (Phantom, Trust, etc.)

Players are advised to **make sure to write down their secret recovery phrase upon registration and to keep it safe.** If a player logs out of their account without having their pass phrase, there is no way to restore it.

⚠️ A player must be loged into their Walken account to learn their pass phrase.

<mark style="background-color:red;">**IMPORTANT!**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">Your passphrase is the key to your wallet.</mark> <mark style="background-color:red;"></mark>*<mark style="background-color:red;">**Do not share**</mark>*<mark style="background-color:red;">**&#x20;**</mark><mark style="background-color:red;">**your**</mark><mark style="background-color:red;">**&#x20;**</mark>*<mark style="background-color:red;">**phrase**</mark>*<mark style="background-color:red;">.</mark> <mark style="background-color:red;"></mark>*<mark style="background-color:red;">Do not</mark>* *<mark style="background-color:red;">send</mark>* <mark style="background-color:red;"></mark><mark style="background-color:red;">your passphrase via email, text message. It is not recommended to store passphrase on your mobile devices or take a screenshot of it.</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">**Walken support will never ask you to send your phrase**</mark><mark style="background-color:red;">. If you get such a request, it is scam.</mark>

**To view recovery phrase, follow these steps:**

* Open **Wallet screen;**
* Tap **Profile** (at the right upper corner of the screen);
* Select **Recovery phase & private key**

**To find the login method and email used to register the account in Walken, follow these steps:**

* Open **Wallet screen;**
* Tap **Profile** (at the right upper corner of the screen);
* Secelt **Personal Information**.

Have a look at the **screenshot** illustrating the steps mentioned above:

<figure><img src="/files/WdlOnuHg4XWpfc6zuIoW" alt=""><figcaption></figcaption></figure>


# How to delete my account

If you'd like to delete your account, please contact our support team at **<support@walken.io>**, specifying **ACCOUNT DELETION REQUEST in the** email subject field and your user ID in the body of the email.&#x20;

To find your user ID, please go to Profile -> Personal information:


# How to withdraw Walken Runner Tournament reward?

Here's a step-by-step guide on how to withdraw USDT and turn them into fiat money.

<figure><img src="/files/f6hg6qfZbL3HECAK8ANz" alt=""><figcaption><p>Walken Runner Tournament reward goes right to winners' wallets associated with Walken accounts. USDT wallet is coming soon, and withdrawing USDT will be easier than ever.</p></figcaption></figure>

Every week **106 lucky Walken Runner players** win USDT rewards that go right to their Walken wallets. In Walken game ecosystem, *one account is shared across all the games* allowing you to collect and reuse assets. The control center so to say of all your assets is the Walken app, so there you'll find your USDT reward and be able to manage it in a few taps.

## STEP 1: LOG INTO YOUR ACCOUNT IN WALKEN

To manage this reward and turn USDT into real money on your bank card, let's first **log into Walken using your Walken Runner account credentials.**&#x20;

> If you are an experienced Walken player and already logged into your account in Walken, feel free to skip this step and proceed to creating an account on Bybit in [this chapter](/crypto-trade-for-beginners/how-to-register-on-bybit).

1. **Download and install the Walken app**: [for iPhone](https://apps.apple.com/app/apple-store/id1594168445) or [for Android](https://play.google.com/store/apps/details?id=com.milkywayapps.walken).
2. **Sign into your account** <mark style="background-color:purple;">using exactly the same login method, email, and the 12-word phrase</mark> that you used to start playing Walken Runner - that is your Walken ecosystem account credentials.&#x20;

   * To find out what *<mark style="background-color:yellow;">**email and login method**</mark>* is associated with your account, open <mark style="background-color:purple;">**Walken Runner**</mark>**&#x20;→ tap Settings → Safety → Profile info → Authorization method;**
   * To find your *<mark style="background-color:yellow;">**12-word phrase**</mark>* associated with your Walken wallet (in case you didn't write it down before), open <mark style="background-color:purple;">**Walken Runner**</mark>**&#x20;→ tap Settings → Safety → View my recovery phrase.**

   <figure><img src="/files/NMXLMZPl1UB1mIWTYOdu" alt=""><figcaption><p>Find out your account credentials in Walken Runner to be further used to log into Walken account</p></figcaption></figure>
3. Once you have your account details ready, **go back to Walken and sign in**. Please refer to the picture below for illustrated steps: Open Walken --> Select the login method you have in **Walken Runner --> Select 'I have an account' --> Enter the 12-word phrase --> Proceed to meeting your CAThlete!**

<figure><img src="/files/EYCZc01qnZfZ4CTwE3bF" alt=""><figcaption><p>Please use <mark style="background-color:purple;">exactly the same login method, email, and the 12-word phrase</mark> that you have in Walken Runner</p></figcaption></figure>

> Please pay attention to the 12 words you're entering, make sure there are no typos and spaces before or after each word.&#x20;
>
> <mark style="background-color:red;">**NEVER SHARE YOUR 12-WORD PHRASE OR PRIVATE KEY WITH ANYONE**</mark>: this will lead to all your assets lost for good.

4. Once signed in, you'll arrive at the ***Home screen***, at the top of it there are wallets. Swipe left to find the *USDT wallet card* with your reward along with the Withdraw button.

<figure><img src="/files/MbJUuwHqkGBJs0Gi85Wj" alt=""><figcaption><p>On the Home screen, find USDT wallet: there the prize is stored.</p></figcaption></figure>

> <mark style="background-color:green;">**Please note that USDT wallet is not yet available but will be added to Walken before the first tournament prizes distribution.**</mark>
>
> <mark style="background-color:green;">**IMPORTANT: in order to withdraw tokens from the app, you'll need to pay blockchain gas fee in SOL. It is recommended to have at least 0,003 SOL on your wallet to power up any blockchain transaction. Refer to**</mark> [<mark style="background-color:green;">**this guide**</mark>](/crypto-trade-for-beginners/how-to-buy-usdwlkn) <mark style="background-color:green;">**if you need to buy SOL and send them to your Walken wallet.**</mark>

## STEP 2: WITHDRAW USDT TO BYBIT

Now that you've followed these steps and *successfully signed into the main Walken app*, it's time to **create an account on crypto exchange** - for example, Bybit - to withdraw your reward and trade it for real money.

1. **Create an account on Bybit** or log into an existing one in the Bybit mobile app. <mark style="background-color:orange;">**Read**</mark> [<mark style="background-color:orange;">**this chapter**</mark>](/crypto-trade-for-beginners/how-to-register-on-bybit) <mark style="background-color:orange;">**to learn how.**</mark>
2. Now let's find the **correct wallet address** to deposit the tokens to ahead of trading them. In our case, your Bybit USDT wallet address **(SOL network)** to which you'll deposit your USDT. It may be a bit daunting for a first-time experience, please pay attention and you'll make it. ***Open the Bybit app*** and at the bottom of the main screen, tap ***Assets*** (screen 1) → ***Deposit*** (screen 2) → Select ***USDT*** (screen 3) → ***Tether USDT*** → ***Select SOL Network***(screen 4-5) → **Copy the address** under the QR code (screen 6). See the picture below for illustration:

<figure><img src="/files/6cjBC0jF8GAvNqPDYfF6" alt=""><figcaption><p><em><strong>Assets</strong></em> (screen 1) → <em><strong>Deposit</strong></em> (screen 2) → Select <em><strong>USDT</strong></em> (screen 3) → <em><strong>Tether USDT</strong></em> → <em><strong>Select SOL Network</strong></em>(screen 4-5) → <strong>Copy the address</strong> under the QR code</p></figcaption></figure>

> **Please note that this address should only be used for USDT deposits in the Solana network.&#x20;**<mark style="background-color:red;">**Other assets will be lost forever.**</mark>

3. Now you can proceed to **withdrawing your crypto to Bybit** to be traded for real money. With the address copied to clipboard, go back to the **Walken** app, swipe to find **USDT wallet** and tap the **Withdraw button** (upward arrow) on it. **Paste your Bybit deposit address**, enter the amount of tokens and after double-checking the info, press **Send**. The deposit will be performed directly via your Bybit *spot account*.

<figure><img src="/files/nyK56NDJNBw5MNInfUKs" alt=""><figcaption><p><strong>Walken</strong> Home Screen --> <strong>USDT wallet</strong> (COMING SOON) --> <strong>Withdraw button</strong> (upward arrow) --> <strong>paste your Bybit deposit address --></strong> enter the amount of tokens --> press <strong>Send.</strong></p></figcaption></figure>

> **Please make sure the address you send tokens to is correct. It will be impossible to undo the transaction.**

Your USDT is now deposited on your Bybit account. To check them, tap <mark style="background-color:purple;">**Assets → Spot**</mark>.

<figure><img src="/files/Vion8bQP9DlpIiGJnbhF" alt=""><figcaption><p>USDT arrive right at your Assets -> Spot</p></figcaption></figure>

Great, you have now successfully *sent your USDT to your Bybit account*, next stop - selling them via **P2P platform** for real money. The final chapter is all about it.

### STEP 3: SELLING USDT VIA P2P PLATFORM

1. First you need to transfer crypto ***from spot account to funding account***: **Open Assests → Spot → tap USDT → transfer (at the bottom of the screen) → enter the amount → tap confirm to transfer the tokens.** As a result, the amount will arrive at your funding account.

<figure><img src="/files/beVcqbzRWzDdlO10Z6b3" alt=""><figcaption><p>Transferring USDT to funding account to be further sold via P2P platform</p></figcaption></figure>

2. Moving on to the actual trading. Go back to the Home screen, tap **Buy crypto**, then select **P2P trading** and tap Sell at the top of the screen. At this point you get to choose the *currency* you'd like to trade USDT for and then select the *payment method* (PayPal, credit card, ApplePay,etc.) via which you'll receive the money for your crypto.

<figure><img src="/files/W75XvjoSuKpgpxNVfDeA" alt=""><figcaption><p>The trading part: go to P2P Trading --> Sell --> select currency and payment method</p></figcaption></figure>

3. You'll get the ***list of potential buyers*** ready to buy your USDT and pay you in the currency you selected and via the payment method of your choice. **Select any of those options** and tap on it. You'll be asked to create a nickname, please make sure that it is *consistent with your registered name on Bybit*. Double check the transaction details, add the payment method and tap **Sell** to initiate the pending process.

<figure><img src="/files/xVZjOWOXFBv7pvhVz0Ry" alt=""><figcaption><p>Press Sell once you've selected a suitable buyer from the list --> add the payment method --> DOUBLE CHECK and press Sell</p></figcaption></figure>

> **Important note: the cardholder's name on the bank card you use must be the same as your Bybit account.**

4. A buyer will have *15 minutes* to complete the payment during the pending process, please wait and <mark style="background-color:purple;">**do not release coins until you got the money**</mark>. Once you’ve successfully received your payment from the buyer, click on **Release Now to send them your coins.**

<figure><img src="/files/yQcVvdwUVmBDyBrsvcja" alt=""><figcaption><p>Wait till the buyer transfers the money and then press Release Now to send tokens. That's it!</p></figcaption></figure>

**Congratulations on your first P2P operation with crypto!**

\_For any further information, feel free to refer to Bybit's official guide: <https://learn.bybit.com/bybit-p2p-guide/how-to-sell-coins-on-bybit-p2p/_\\> <br>


# How do I report an inappropriate or problematic ad?

<mark style="background-color:red;">**Problem:**</mark> When spinning the Wheel of Fortune in the Walken app or playing Walken Runner, you have trouble closing the ad or believe its content to be inappropriate.

<mark style="background-color:yellow;">**To solve this problem, we recommend:**</mark>

You can *report a problematic ad* video with the help of the **creative debugger** by AppLovin. To use it, no extra app or software is required. Simply **flip your device screen down twice** to turn the debugger, and you'll see a **turquoise button** at the right side of the screen that will remain there for 5 seconds.

> For any further information as well as a **video guide on how to activate the debugger**, feel free to visit the official guide: <https://dash.applovin.com/documentation/mediation/ios/testing-networks/creative-debugger>

If you *accidentally activate* the debugger by double flip of your device screen, don't worry: the button will disappear in 5 seconds, no harm done.

<figure><img src="/files/dpkMO7ncPi8Akmeob8z0" alt=""><figcaption></figcaption></figure>

Tap on this button to see a **list of recently shown ads**. Select the ad you'd like to report from this list and tap on it to view all information about that ad. To submit a report, select the problematic ad and tap the "Report" button which will auto generate a report. *Please provide as much information as possible about why you report this ad: whether you didn't get a reward for watching it, or it wouldn't close after play, or you find the content inappropriate, etc*. Specify <mark style="background-color:blue;">**<support@walken.io>**</mark> as a recipient and send the email.

> The report will be reviewed within 5 working days.


# Referral Raffle

Invite & Win 10,000 USDT

Just invite your buddies to jump into the Walken universe and dive into the *action-packed gameplay*. But wait, there's a twist! We're on the lookout for the *real enthusiasts*, the folks who plunge into the game with energy, determination, and a *big dose of competitive spirit*.

<figure><img src="/files/RuQGFTeJloYsYLIMUL20" alt=""><figcaption></figcaption></figure>

<mark style="background-color:orange;">**Raffle Duration**</mark>: September 18 - October 18, 2023. **EXTENDED till November 18.**

*One month, giving you enough time to invite and engage active players*.

<mark style="background-color:orange;">Referred account snapshots</mark> will be taken on October 28 and **November 28**, *allowing all your referred friends enough time to rank up.*

📝 **HOW TO JOIN**: successfully invite *a at least 1 **active player\**** to Walken during the raffle period. ***The more you invite, the greater are your chances to win!***

*\*Only players invited from September 18 through October 18 can qualify as referred players in this raffle.*

**Who Are Active Players**: An invited player qualifies as "active" when they meet the following conditions:

* Complete the registration process and *create a Walken account*.
* Redeem your *referral code*. [Check this out](https://docs.walken.io/referral-program) for more info on where to find the code. **Please note that referral code must be redeemed at registration; there will be no way to enter the code afterwards.**
* *Reach rank 5*\*. Find out more about ranks [here.](https://docs.walken.io/ranking-system-and-wheel-of-fortune/criteria-for-ranks)
* *Get 20*,*000 Mysberries*.

*\* Must be at rank 5 or higher at the time when we’ll be checking the eligibility of the referred players on October 28.*

&#x20;**Prize Pool Distribution**

The total prize pool of 10,000 USDT will be distributed among the participants who *invited at least 1 friend*. ***The more invitees, the higher the chances for winning!** Say you invite 20 friends; your chances grow compared to one invited friend.*

🥇**Grand Prize** (1 winner): **2,000 USDT**

*The more, the Mmerrier!* *One participant who successfully invites the highest number of active players will win the grand prize.*

🥈**Top Contributors** (3 winners): **1,000 USDT each**

*The next 3 participants who invite the highest number of active players will each win 1,000 USDT.*

🍀**Random Draw** (10 winners): **500 USDT each**

*All participants who successfully invited at least 1 active players will be entered into a random draw. **Each invited friend boosts chances to win.*** *10 participants will be randomly selected, and each will win 500 USDT.*

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**Walken Referral Raffle - Terms and Conditions**

**Eligibility**:

1.The Walken Referral Raffle (the "Raffle") is open to all registered Walken players.

**How to Participate**:

2\. To enter the Raffle, players must invite at least 1 referral friend to Walken during the specified promotional period.

**Promotion Period**:

3\. The Raffle promotion period is from September 18, 2023 to October 18, 2023. All referrals made during this time will be eligible for the Raffle.

**Active users:**

An invited player qualifies as "active" when they meet the following conditions:

\- Complete the registration process and *create a Walken account*.

\- Redeem a *referral code*. [Check this out](https://docs.walken.io/referral-program) for more info on where to find the code.

\- *Reach rank 5*\*. Find out more about ranks [here.](https://docs.walken.io/ranking-system-and-wheel-of-fortune/criteria-for-ranks)

\- *Get 20*,*000 Mysberries*.

*\* Must be at rank 5 or higher at the time when we’ll be checking the eligibility of the referred players on October 28.*

**Prizes**:

4\. Prizes will be awarded as follows:

* First Place: The player with the highest number of successfully referred friends will receive 2000 USDT.
* Second Place: 3 player with the next-highest number of successfully referred friends will receive 1000 USDT each.
* Winners: 10 random participants will receive 500 USDT each.

**Winners Selection**:

5\. The first and second place winners will be determined based on the total number of successfully referred friends during the promotional period. In case of a tie, the player who referred the friends earlier will be awarded.&#x20;

All participants (excluding the first and second place winners) who successfully invited at least 1 active players will be entered into a random draw. The more friends a participant referred, the greater their chances to win. 10 participants will be randomly selected, and each will win 500 USDT.

**Notification**:

6\. Winners will be notified via the email associated with their Walken account within one week after the Raffle's conclusion. Please note that the official email will be sent ONLY from thi address: <support@walken.io>

**Claiming Prizes**:

7\. To claim their prize, winners must respond to the notification email within 7-day period. Failure to claim the prize within this period may result in disqualification.

**Additional Terms**:

8\. All prizes will be distributed in USDT to the winners' Walken accounts.

* Walken reserves the right to disqualify any participant suspected of fraudulent activity or violating the platform's terms of use.
* Walken may, at its discretion, change or cancel the Raffle at any time without prior notice.
* By participating in the Walken Referral Raffle, you agree to these terms and conditions.&#x20;

Good luck, and happy referring!


# PancakeSwap Listing

To celebrate *$WLKN listing on PancakeSwap*, we’re launching two thrilling competition designed exclusively for Walken Community.

PancakeSwap: <https://pancakeswap.finance/>

$WLKN on Dextools.io: [https://www.dextools.io/app/en/bnb/pair-explorer/0xac51583fb8836f27f135fe358dde009b29d95ef7<br>](<https://www.dextools.io/app/en/bnb/pair-explorer/0xac51583fb8836f27f135fe358dde009b29d95ef7&#xA;>)

### Swap Raffle

All you need to do is engage in swapping activities between WLKN and USDT pair on PancakeSwap to *enter into our raffle* draw and stand a chance to win a share of the prize pool!

* 🗓 **Duration**: 2 weeks (Nov 29 2023 - Dec 13 2023). **EXTENDED TILL DECEMBER 20, 1 PM UTC**
* 💰 **Prize Pool**: 700,000 $WLKN

*1st place: 100,000 $WLKN*

*2nd place: 50,000 $WLKN*

*3rd place: 30,000 $WLKN*

*52 winners will get 10,000 $WLKN each*

🟡 Complete **5 separate swaps** between WLKN and USDT **(volume should equal to 500 USD in total)** on PancakeSwap during the competition period. Check this guide for info: <https://docs.pancakeswap.finance/products/pancakeswap-exchange/trade>

🟡 Each participant who completes the required number of swaps will receive one entry into the raffle. ***For every additional 5 swaps completed (total volume 500 USD), you'll earn extra entries, increasing your chances of winning!***

> ❗️No forms needed: the required number of swaps within the specified WLKN/USDT pair as well as the total USD volume will be validated via blockchain.

### Liquidity Raffle

An exciting opportunity for our community to *contribute to $WLKN liquidity on PancakeSwap* and win amazing rewards!&#x20;

* 🗓 **Duration**: 2 weeks (Nov 29 2023 - Dec 13 2023). **EXTENDED TILL DECEMBER 20, 1 PM UTC**
* 💰 **Prize Pool**: 300,000 $WLKN

*1st place: 50,000 $WLKN*

*2nd place: 20,000 $WLKN*

*3rd place: 10,000 $WLKN*

*44 winners will get 5,000 $WLKN each*

🟣 To join in, provide liquidity to WLKN token: **50$ in WLKN + 50$ in USDT. By doing so you support $WLKN's growth.** Tap here for Pancake Swap’s own guide about adding liquidity on PancakeSwap: <https://docs.pancakeswap.finance/products/pancakeswap-exchange/liquidity-guide>

&#x20;***For every additional $50 + $50 liquidity added, you'll earn extra entries, increasing your chances of winning!***

🟣 Each participant thus contributing to the liquidity pool earns an entry into the raffle. *The validity of entries will also be validated via blockchain*.

So, gear up, start swapping WLKN to USDT and back on PancakeSwap and boost the token's liquidity today to secure your chance to win 🥳! Your contributions *drive the growth of the Walken ecosystem* 🚀, and we truly appreciate your support.&#x20;

**Let's make sure $WLKN&#x20;*****gets off to a flying start on PancakeSwap*****, marking a new DEX era of Walken!**


# How to register on Bybit

Crypto ($WLKN included) is traded on ***exchanges***, and in this chapter we'll be taking a closer look at how to <mark style="background-color:orange;">**create a Bybit account**</mark> before you make your first transaction on this exchange.

1. As a *first-time Bybit user*, you need to **create an account**. To save time and effort and enjoy **a nice bonus**, you may choose to tap on the *Bybit button* on the Home screen (Walken app) OR [tap here](https://www.bybit.com/sign-up?affiliate_id=38252\&group_id=54156\&group_type=1).&#x20;

<figure><img src="/files/Ft4ZZUFuuhY66QzcAUMg" alt=""><figcaption><p>Tap on the Bybit button in the Walken app and create an account on Bybity getting a nive bonus along the way. Then download the Bybit mobile app and log into your newly registered account.</p></figcaption></figure>

2. After signing up on Bybit, **install the mobile app** (all the guides on crypto trade are illustrated taking the mobile app as an example) and **log into your newly created Bybit account**. See the above picture for guidance.
3. **Complete KYC level 1** in order to deposit crypto and access P2P trading, or to buy crypto in one click. To do so, go to your *Profile → Identity Verification → Lv.1 → Verify now*.&#x20;

> Feel free to refer to the [*official Bybit FAQ on KYC*](https://www.bybit.com/en-US/help-center/HelpCenterKnowledge/bybitHC_Article?id=000001025\&language=en_US) *for extra information.*

After a prompt review from the team, your account will be **verified** (see the picture below) and you'll be able to trade crypto.

<figure><img src="/files/79Hc0eRNqozIesQODlpJ" alt=""><figcaption><p>Before you start trading, it is necessary to complete KYC level 1. Go to your profile --> Identify verification </p></figcaption></figure>

That's it, congratulations on becoming a registered Bybit user! Check out these chapters if you look to [buy](/crypto-trade-for-beginners/how-to-buy-usdwlkn) or [sell](/crypto-trade-for-beginners/how-to-sell-crypto) crypto.&#x20;


# How to buy $WLKN

A complete step-by-step guide on how to buy $WLKN on Bybit and send them right to your Walken wallet

No time to explain: you **need more $WLKN**? Apart from *earning $WLKN in competitions* *and ecosystem games (like* [*Walken Runner*](https://walkenrunner.onelink.me/Yb9y/f8jts7zb)*)* or by trading NFTs in the Marketplace in Walken, there's always an option to <mark style="background-color:orange;">**get some more on CEX**</mark>. Here's a step-by-step guide on how to buy $WLKN for fiat and transfer them to the game.

$WLKN is **traded on spot with USDT as a trading pair**, so first, you'll need to buy USDT for real money, and then trade your USDT for $WLKN. For starters, let's deal with buying USDT.&#x20;

1. To get started, you need to <mark style="background-color:orange;">**have an account on Bybit**</mark> with *completed KYC level 1.* Feel free to refer to [this chapter](/crypto-trade-for-beginners/how-to-register-on-bybit) for a detailed guide on how to register and get verified. **Log into your account on the mobile Bybit app.**
2. Now let's have a look at **two options** for getting your hands on USDT so that you could buy $WLKN on spot trade later. This might seem a little bit daunting as a first-time experience, but no worries, we've got you.

   * The first option is a <mark style="background-color:purple;">**direct purchase using your bank card**</mark>. Open the Bybit app and on the main screen find the ***Buy Crypto*** button, the ***One - Click Buy*** (screen 2) → in the cryptocurrencies section select ***USDT*** (screen 3) → **choose the** **currency** for which you'd like to pay for the purchase *(for example, EUR)* (screen 3) → **enter the amount** you'd like to spend → **double check and tap** **Next**. Now, choose the desired **payment method** (screen 4), e.g. "Bank Card", and fill in the details of your card. Finally, click ***Continue*** to confirm your payment and initiate purchase.

   <figure><img src="/files/Qek8ax1XgPDlSipda7k7" alt=""><figcaption><p>The first option in to buy crypto directly with the help of your bank card. Follow the steps above and complete the purchase in a few taps.</p></figcaption></figure>

   > **Important note: the cardholder's name on the bank card you use must be the same as the one of your Bybit account.**

   * Another way is via the <mark style="background-color:purple;">**P2P trading platform**</mark>. Open the Bybit app and on the main screen find the ***Buy Crypto*** button, select ***P2P Trading*** (screen 2) → choose the **currency**, in our case it is $WLKN → feel free to apply *amount and payment method filters*.&#x20;
   * At this point you'll see a list of **suitable sellers** *(mind their Transaction limits)*, choose the one that feels best and tap ***Buy***. Here select ***Buy With Fiat,*** enter the amount you'd like to spend (for example 10 EUR) and proceed to purchase. On the next screen, **double check** the payment details, tap ***Pay Now***, then confirm the payment and **send money to the seller** *<mark style="background-color:yellow;">(not directly on the Bybit, you'll need to use a mobile banking app)</mark>*. Once the seller confirms that they received the money, the USDT will arrive at your account within 10 minutes.

   <figure><img src="/files/nfuhxnvYICeSotU0rEqn" alt=""><figcaption><p>The P2P purchase of USDT</p></figcaption></figure>
3. Your USDT is now deposited on your Bybit account. To check them, tap **Assets → Funding**.

<figure><img src="/files/xGBENl6sD6GlJQow6WQs" alt=""><figcaption><p>Go to Assets --> Funding to check your safely arrived USDT.</p></figcaption></figure>

Great, congratulations on a <mark style="background-color:yellow;">**successful USDT deposit**</mark>, you're now ready to **purchase $WLKN on the spot market**.&#x20;

1. First you need to transfer USDT **from funding account to spot account**: ***Open Assets → Funding → tap USDT → Transfer*** (at the bottom of the screen) → ***enter the amount*** → tap confirm to transfer the tokens. As a result, the amount will arrive at your spot account.

<figure><img src="/files/c4ti5BNSgoA5ifhlpXiy" alt=""><figcaption><p>Illustrated steps on how to transfer USDT to your spot account.</p></figcaption></figure>

2. Now let's proceed to **buying $WLKN tokens** for your USDT via the Spot Trading Platform. On the main screen of the Bybit app, select ***Trade*** → tap on the *trading pair* in the upper left corner and type **WLKN the search bar** → select the pair **WLKN/USDT** → select **market** → set the **Order Value** (the amount of tokens you'd like to buy) → **Buy WLKN**.&#x20;

<figure><img src="/files/JigsiUsR2DaQFwaGREFD" alt=""><figcaption></figcaption></figure>

> For any further information, feel free to refer to **Bybit's official guides**:
>
> <https://learn.bybit.com/bybit-p2p-guide/buy-crypto-with-cash/>
>
> <https://www.bybithelp.com/bybitHC_SubCategories?language=en_US&id=a005g000031G1YoAAK&subTopic=Spot_Trading>

**That's it, you've bought $WLKN**! They are safely deposited on your *Assets → Spot* account. Finally, let's <mark style="background-color:yellow;">**transfer them to the Walken app:**</mark> tokens need to be sent on your Walken wallet address. Open the Walken app and on the ***Home screen*** swipe to the *yellow $WLKN wallet* card. Tap on the *downward arrow* (that means receiving) and then **copy the wallet address**.

<figure><img src="/files/dwnA6v9qrxJ1iqo86hNO" alt=""><figcaption></figcaption></figure>

Next, open the ***Bybit app → Assets → Spot → select WLKN token → tap withdraw*** → make sure you select **SOL network** → *type the token amount* you'd like to transfer to Walken app → **paste your Walken wallet address you've copied in the previous step** → confirm by tapping Withdraw → Verify your withdrawal with a code sent to your email and Google Authenticator to complete withdrawal.&#x20;

Congratulations, your tokens have been successfully withdrawn and sent to your Walken wallet. Within 5-10 minutes, you'll find them on your $WLKN balance in the Walken app!


# How to sell crypto

In this guide, we're taking USDT as an example; but the steps described below are applicable for any other crypto tradable on Bybit.

Crypto (USDT included) is traded on exchanges, and in this chapter we'll be taking a closer look at how to do so on <mark style="background-color:yellow;">**Bybit**</mark>. In order to convert say USDT into real money, you need first to transfer them to your **Bybit deposit address** and then sell them via **P2P trading platform**.

1. **Log into your Bybit account** on the mobile app. If you don't have an account on Bybit yet, feel free to refer to [this chapter](/crypto-trade-for-beginners/how-to-register-on-bybit) for a detailed guide on how to register on Bybit.
2. Now let's find the *correct wallet address* to **deposit the tokens** to ahead of trading them. In our case, your *Bybit USDT wallet address* (**SOL network**) to which you'll deposit your USDT. It may be a bit daunting for a first-time experience, please pay attention and you'll make it. Open the Bybit app and at the bottom of the main screen, tap ***Assets*** (screen 1) → ***Deposit*** (screen 2) → Select ***USDT*** (screen 3) → *Tether USDT* → Select ***SOL Network*** (screen 4-5) → ***Copy the address*** under the QR code (screen 6). See the picture below for illustration:

<figure><img src="/files/2yEbwQ5IO9HXCPbyKpF7" alt=""><figcaption><p><strong>Assets</strong> (screen 1) → <strong>Deposit</strong> (screen 2) → Select <strong>USDT</strong> (screen 3) → <em>Tether USDT</em> → Select <strong>SOL Network</strong> (screen 4-5) → <strong>Copy the address</strong> under the QR code</p></figcaption></figure>

3. Now you can proceed to **withdrawing your crypto to Bybit** to be traded for real money. With the address copied to clipboard (from the previous step), go back to the ***Walken app** -->* *swipe to find USDT wallet* --> tap the ***Withdraw*** button on it --> ***paste your Bybit deposit address*** --> enter the *amount* of tokens --> after double-checking the info, press ***Send***. The deposit will be performed directly via your Bybit *spot account*.

> **Please make sure the address you send tokens to is correct**. There will be no way to recover funds sent to the wrong address.<mark style="background-color:green;">**IMPORTANT: in order to withdraw tokens from the app, you'll need to pay blockchain gas fee in SOL. It is recommended to have at least 0,003 SOL on your wallet to power up any blockchain transaction. Refer to**</mark> [<mark style="background-color:green;">**this guide**</mark>](/crypto-trade-for-beginners/how-to-buy-usdwlkn) <mark style="background-color:green;">**if you need to buy SOL and send them to your Walken wallet.**</mark>

4. Your USDT is now deposited on your Bybit account. To check them, tap ***Assets → Spot***.

<figure><img src="/files/AEr1mkR8HpP8iwkFujiK" alt=""><figcaption><p><em><strong>Assets → Spot:</strong> there are your tokens stored</em></p></figcaption></figure>

Great, you have now successfully sent your USDT to your Bybit account, next stop - **selling them via P2P platform** for real money. Let's go.

1. First you need to transfer crypto *from spot account to funding account*: ***Open Assests → Spot → tap USDT*** → ***Transfer*** (at the bottom of the screen) → *enter the amount* → tap *confirm to transfer* the tokens. As a result, the amount will arrive at your funding account.

<figure><img src="/files/uf7Amvi32akG7pMCf3ih" alt=""><figcaption><p><em><strong>Open Assests → Spot → tap USDT</strong></em> → <em><strong>Transfer --></strong> enter the amount</em> → tap <em>confirm to transfer</em> the tokens</p></figcaption></figure>

2. Moving on to the actual trading. Go back to the ***Home screen*** --> tap ***Buy crypto** -->*&#x73;elect ***P2P trading** -->*&#x74;ap **Sell** at the top of the screen. At this point you get to *choose the currency* you'd like to trade USDT for and then select the *payment method* (PayPal, credit card, ApplePay,etc.) via which you'll receive the money for your crypto.

<figure><img src="/files/Ia2tOixUNnshUOuV2LYp" alt=""><figcaption><p><em><strong>Home screen</strong></em> --> tap <em><strong>Buy crypto</strong> --></em>select <em><strong>P2P trading</strong> --></em>tap <strong>Sell</strong></p></figcaption></figure>

3. You'll get the *list of potential buyers* ready to buy your USDT and pay you in the currency you selected and via the payment method of your choice. ***Select any*** of those options and tap on it. You'll be asked to *create a nickname*, please make sure that it is **consistent with your registered name on Bybit**. Double check the transaction details, add the payment method and tap **Sell** to initiate the pending process.

<figure><img src="/files/27gZFEBsRpGI6Bleoo3k" alt=""><figcaption><p>Select a buyer from the list and proceed to selling your crypto</p></figcaption></figure>

> **Important note: the cardholder's name on the bank card you use must be the same as your Bybit account**

4. A buyer will have ***15 minutes to complete the payment*** during the pending process, please wait and DO NOT release coins until you got the money. Once you’ve successfully *received your payment* from the buyer, click on **Release Now** to send them your coins.

<figure><img src="/files/LDTjACvt13c5r5jtaQj0" alt=""><figcaption><p>Tap <strong>Release Now</strong> once you have received the payment from the buyer</p></figcaption></figure>

**Congratulations on your first P2P operation with crypto!**

> For any further information, feel free to refer to: <https://learn.bybit.com/bybit-p2p-guide/how-to-sell-coins-on-bybit-p2p/>


# Glossary

**Airdrop** — free distribution of tokens for active players directly into their crypto wallets.

**AMA** — an acronym for “*Ask Me Anything.*” During an AMA, users ask questions live and have a dialogue with Walken team members or invited guests on chosen topics. We announce such events in advance, so stay tuned!

**Ambassador program** - an opportunity for the most active and dedicated Community members to contribute to the future of the Walken project by supporting and promoting the app.

**‘Bad Luck’ error** — error that may happen due to the server not responding or response timeout. Try again in a few minutes.

**Beta tester** — a real user who plays a beta version of a game, tests the gameplay and features, and reports bugs and ideas to the team before the final version is released.

**Blockchain** — an allocated database shared among the nodes of a PC network; a peer-to-peer public ledger that stores a verified and secured data record. Walken is based on **Solana blockchain,** a new permissionless smart contract blockchain with *high performance*, lower transaction fees and incredible potential. Check out [this article](https://medium.com/@walken.io/why-we-chose-solana-as-blockchain-platform-for-walken-d465d10aa775) for more info on Solana.

**Bonus effect** — 5 extra Gems for reaching a daily goal (10 000 steps) in the game.

**Breeding** — the process of putting two CAThletes together in order to obtain offspring that take after one or both parents in terms of appearance and stats.

**Breed count** — a number of times a CAThlete engaged in breeding to get a new CAThlete, combining its parents’ features. This process is crucial if a players looks to develop a particular stats in offspring CAThletes, or sell the resulting CAThlete for a profit.

**CAThlete —** an in-game character with whom you can walk and earn Gems.

**CAThlete level** — the stage of a CAThlete pointing out how well its Strength, Stamina and Speed are developed in the game.

**Collectibles** — a place where all your assets (including NFTs purchased on the Marketplace) are stored and accessed. That’s where you can find Boosts & Multipliers (Mysberries), CAThletes, Clothes (from hats to artefacts) and Lootboxes.

**Competitions** — running disciplines in which two CAThletes compete for $WLKN tokens.

**Cooldown for clothes** — a 24-hour period of time, during which the clothes removed from the CAThlete are “washed”. During this time, it will be impossible to sell or put on these clothes again.

**Daily Quests** – a set of objectives that unlock on a daily basis and provide rewards when completed. Over the course of the 7 days, 5 new quests will roll out daywise.

**Discipline** — a type of competitions that CAThletes can join. Currently there are 3 disciplines in each Leagues: Sprint, Marathon, Urban running.

**Energy** — an indicator of a CAThlete which shows how many times it can take part in the competitions.

**Equipment** — a kind of dressing room for your CAThletes located in the “Collectibles — CAThletes” tab. There you can put on the CAThlete items of Clothing (from hats to artefacts) purchased on the Marketplace.

**Flexible Staking** - locking a certain amount of $WLKN tokens in for an unlimited period and there’s an option to unstake anytime. After the minimum of 6 weeks is completed, you may unstake your principal and reward anytime.

**Gas fee** — commission for all transactions on the blockchain (for example, Solana). In the Walken app, the commission is paid by users when sending tokens or NFT to another wallet, as well as for selling, purchasing NFTs and for cancellation of sale.

**Gem** — an in-game soft currency that players get for walking in real life. Steps are converted into Gems, that in turn can be used to fill in the level progress bar and level up a CAThlete.

**Gem Multiplier** — a special multiplier that increases a player’s Gem reward for their steps. Applied if a player has two and more CAThletes, as well as Genesis CAThletes. Check this [article](https://docs.walken.io/boosters-and-multipliers/gem-multiplier) for details.

**Gene** — a component of a CAThlete. Each CAThlete is randomly generated based on a set of genes. **Six genes** determine six components of every CAThlete: ears, the body itself, tail, colour, environment, and muzzle.

**Genesis CAThletes** — special CAThletes that give their owners extra advantages. Such CAThletes are distributed exclusively in the course of our NFT Sales and NFT Presale (guilds and partners); all the CAThletes from the closed beta are also Genesis. Genesis CAThletes are indicated with a special “Genesis” badge in the app. Check out this [article](https://docs.walken.io/cathletes/genesis-cathletes) for a detailed explanation.

**Jar** – a special prize granted for completing 3, 5 and 7 full days of a quest week (Amber, Azure and Amethyst Jar, respectively).

**League** — a group of CAThletes that compete against each other and gain $WLKN tokens. There are **5 Leagues** in the game, with each next League offering more rewards than the previous one. There is also a minimal entrance level to compete in each League.

**Locked Staking** — locking a certain amount of $WLKN tokens in for the selected duration for APR without an option to unlock the principal before the end of the term.

**Lootbox** — a mystery box with one CAThlete or Clothes item inside, which can be won in the WALKEN lottery. Loot boxes are not on sale all the time, so stay tuned in our official [Telegram](https://t.me/walken_channel) channel and don’t miss the opportunity to take part in the lottery and win NFT.

**Marathon** — one of running disciplines; a road race with a distance of 42 km where greater stamina is the key.

**Marketplace** — an in-game shop with NFT items, from hats and T-shorts to CAThletes.

**Move-to-Earn** — is a new way to reward players with cryptocurrency for working out using technology to track players’ movements. Walken revolutionises the move2earn space by developing a concept of *move-to-play win-to-earn*. Players walk and run in real life, and the Walken app tracks their steps and converts their everyday activity into in-game currency — Gems. These Gems are then used to level-up CAThletes, engage in breeding (more ways are coming!) That’s the move-to-play part. The more Gems they earn, the faster they can level up their CAThlete and earn more $WLKN tokens in competitions — in other words, win to earn!

**Mysberries** — magic berries and a treat for your CAThletes. They are sold in packages on the Marketplace in the “Boosters” tab, and they can also be received as a consolation prize if you lose in the race. As of now, Mysberries give your CAThlete a boost in competitions, but other features will be added soon.

**Mysberry Booster** — an opportunity to get a certain percentage of a random stat boost during a race by storing Mysberries in your “Collectibles”. You can find more information about Mysberry Booster by following this [link](https://medium.com/@walken.io/mysberries-mysberry-booster-explained-d65cbcdcbb75).

**‘No connection’ error** — Walken can’t connect to the server and this error is displayed when trying to launch. Find the detailed guide [here](https://docs.walken.io/walken-support/how-to-handle-connection-issues).

**NFT** (non-fungible token) — a digital asset that exists in its own block on the blockchain. In Walken, these assets are in-game items and CAThletes.

**NFT overview** — a link of your NFT on Solscan with all the information about it (e.g. transfers, transactions, metadata and trades).

**Pending balance** - rewards for Competitions won that are accumulated and pushed to the WLKN Wallet of a player (to transfer the WLKN to the Wallet, a player is required to have at least 1 NFT and a certain minimum WLKN amount on the pending balance).

**Pool liquidity** - total amount of staking rewards allocated for a particular staking product.

**Private key** — a code line used to protect the wallet and to access it by its owner. It is also user to create a digital signature when transactions are processed. The Private key should be kept extremely secure and not shared with anyone else.

**Profile** – the section in the Walken app where the player's personal information is stored and accessed (Account, Gifts & Discounts, General information and Social media, as well as Rank info and Support & Socials).

**Public address** — a cryptographic code that allows users to accept cryptocurrencies into the account.

**Quarantine** — a 14-day quarantine for CAThletes purchased outside of the official in-game Marketplace. During this period, CAThletes cannot participate in any in-game activity, but remained owned by their owners.

**Rank** - player's level in the app based on his achievements and in-game activity. To qualify for a particular Rank, a player must meet a bunch of certain requirements that reflect the basic gameplay mechanics and activity in the Walken app.

**Rarity** represents how common a CAThlete or item is and how hard it is to get the item/CAThlete or the quality of an item.

**Referral code** - an unique code that is assigned to each player. You can send the code to your friend you’d like to refer to Walken and to receive a referral bonus.

**Referral period** - the period of time during which you will receive 5% from $WLKN spending that your friend makes in Walken.

**Referral Program** - the chance to receive a bonus for each friend you invite to the app for a certain period of time. For an invited friend you will get 10 GEMs and 5% from $WLKN spending that your friend makes in Walken over the course of the Referral period.

**Roadmap** — a plan that shows what the project intends to achieve and in what time frame.

**Seed phrase / Pass phrase** — 12-word secret recovery phrase that grants access to a crypto wallet. This phrase should be kept extremely secure and not shared with anyone else.

**SOL** - the native currency in Solana's ecosystem. In Walken, it is stored in the SOL wallet (the purple wallet on the Wallet screen) and used to **pay transaction fees** (gas) as well as **buy and sell** NFTs on the Marketplace.

**Solana** — the blockchain platform that the Walken application interacts with.

**Speed** — a sign to measure how fast CAThlete covers the distance per unit of time. It is a key to winning in sprint running.

**Sprint running** — one of running disciplines; a race over a short distance, and at the top of CAThlete's speed.

**Staking** - a reliable and convenient source of passive income in the Crypto market in which a certain amount of cryptocurrency or cryptotokens is blocked in the wallet to receive rewards.

**Stamina** allows a CAThlete to resist tiredness during long races. It is essential for winning a marathon.

**Strength** — the stat is responsible for overcoming a specific resistance by using muscular power. It’s essential for winning Urban runs as many obstacles can prevent you from succeeding.

**Total steps** are the actual number of steps walked by a player in real life.

**'Under** **maintenance**' — means that at the moment the Walken app is temporarily unavailable due to technical works. Once we’re done, the app will be available again.

**Urban running** — one of running disciplines ;a run around the city required strength, agility and explosiveness.

**Validated steps** — the amount of steps that were varified and for which the Gems are credited. The amount of validated steps may be different from total steps since some of the steps recorded by your devices can be marked as not validated and therefore can not be counted. Walken prevents cheating with the help of **validation algorithms**. For more info on how Walken validated steps, please read [this article](https://medium.com/@walken.io/how-walken-counts-steps-general-principles-and-anti-cheat-algorithms-7ecd30e601f).

**Walken Earn** — $WLKN staking opportunity right in the Walken application. For more info please read [this article](https://medium.com/@walken.io/walken-earn-the-complete-staking-guide-7654cfe6a4d6).

**Walken Runner** - the first hyper casual game of the Walken ecosystem of hyper casual games, in which you will need to pass gates, upgrade health and attack stats, collect gems, and avoid obstacles to succeed and win $WLKN tokens.

**Walken Tournament** - the competition in the Walken Runner, which will run in seasons. Each season lasts 7 days, once it ends the top players will be listed in the official channels. The TOP Walken Runner players will receive $WLKN tokens.

**Wallet** — blockchain wallet that allows users to store or transfer cryptocurrencies. There are two wallets in the game: a **blue one** for Gems and a **yellowish-golden** **one** for $WLKN tokens. There's also a **purple** wallet for **SOLs** (used to pay gas in Walken). In the Walken app, a crypto wallet is give for free to every user upon sign up.

**Wheel of Fortune** - an in-game wheel on which a number of prizes are presented. Players can test their luck twice a day. The higher the Rank is, the more generous rewards will appear on the Wheel of Fortune — and a greater **jackpot**.

**$WLKN** — cryptocurrency token that is given as a reward for winning competitions in the game.<br>


# Links & Resources

🌐  Official website: <https://walken.io/>

📡 Official Global Telegram Community: <https://t.me/walken_channel>

📡 Official Russian Telegram Community: <https://t.me/ru_walken_channel>

🗣️ English-speaking chat: <https://t.me/walken_io>

🗣️ Russian-speaking chat: <https://t.me/walken_io_ru>

🗣️Chinese-speaking chat: <https://t.me/Walkencn>

🐦 Official Twitter: <https://twitter.com/walken_io>

🖼 Official Instagram: <https://instagram.com/walken.io?igshid=MzRlODBiNWFlZA==>

📜 Medium: <https://medium.com/@walken.io>

🕹️ Discord channel: <https://discord.gg/walken>

📊 CoinMarketCap: <https://coinmarketcap.com/community/profile/Walken_io/>


