# Gene Inheritance

The main focus here is the unique <mark style="background-color:yellow;">**set of 6 genes**</mark> that each CAThlete has: *muzzle, arms, body, tail, ears, environment.* When 2 CAThletes are bred, the offspring <mark style="background-color:red;">**may inherit traits**</mark> from one of its parents, or get a new one as a result of <mark style="background-color:red;">**mutation**</mark>. This applies to *each of the 6 genes*: **for each gene**, there is a chance of taking after one or the other parent, or having a completely new one from mutation.

{% hint style="info" %}
[Rainbow Eyes](https://docs.walken.io/cathletes/rainbow-eyed-cathletes) are not inherited.
{% endhint %}

Below is the <mark style="background-color:green;">**inheritance probability per level table**</mark>, showing the percentage of possible genetic contribution of each parent as well as mutation:&#x20;

<table><thead><tr><th width="150" align="center">Level</th><th align="center">1st parent contribution</th><th align="center">2nd parent contribution</th><th align="center">Mutation</th><th align="center">Mutation Rate</th></tr></thead><tbody><tr><td align="center">6</td><td align="center">5%</td><td align="center">5%</td><td align="center">90%</td><td align="center"><mark style="background-color:red;">-3</mark></td></tr><tr><td align="center">7</td><td align="center">6%</td><td align="center">6%</td><td align="center">88%</td><td align="center"><mark style="background-color:red;">-3</mark></td></tr><tr><td align="center">8</td><td align="center">7%</td><td align="center">7%</td><td align="center">86%</td><td align="center"><mark style="background-color:orange;">-2</mark></td></tr><tr><td align="center">9</td><td align="center">8%</td><td align="center">8%</td><td align="center">84%</td><td align="center"><mark style="background-color:yellow;">-1</mark></td></tr><tr><td align="center">10</td><td align="center">9%</td><td align="center">9%</td><td align="center">82%</td><td align="center">0</td></tr><tr><td align="center">11</td><td align="center">10%</td><td align="center">10%</td><td align="center">80%</td><td align="center">0</td></tr><tr><td align="center">12</td><td align="center"><strong>12.5%</strong></td><td align="center"><strong>12.5%</strong></td><td align="center"><strong>75%</strong></td><td align="center"><mark style="background-color:green;"><strong>1</strong></mark></td></tr><tr><td align="center">13</td><td align="center"><strong>15%</strong></td><td align="center"><strong>15%</strong></td><td align="center"><strong>70%</strong></td><td align="center"><mark style="background-color:green;"><strong>1</strong></mark></td></tr><tr><td align="center">14</td><td align="center"><strong>17,5%</strong></td><td align="center"><strong>17,5%</strong></td><td align="center"><strong>65%</strong></td><td align="center"><mark style="background-color:green;"><strong>2</strong></mark></td></tr><tr><td align="center">15</td><td align="center"><strong>20%</strong></td><td align="center"><strong>20%</strong></td><td align="center"><strong>60%</strong></td><td align="center"><mark style="background-color:green;"><strong>3</strong></mark></td></tr></tbody></table>

<mark style="background-color:red;">**Mutations rate.**</mark> There are **5 rarity categories** in Walken: *common, uncommon, rare, epic, legend.*&#x20;

> **Mutations can downgrade the rarity of a gene (levels 6-9) or increase it (level 12 - 15).**

For **levels 6, 7, 8, 9** there is a mutation rate applied that <mark style="background-color:red;">**lowers the rarity**</mark> of the resulting genes inherited by the offspring **in case of mutation**. At **levels 10 and 11**, the rarity of the mutating genes is **not affected** by the mutation rate. *For example, the maximum rarity of genes that can be passed down to an offspring by a 6-level rare CAThlete in case of mutation would be common since the -3 mutation rate is applied.*

For **levels 12-15**, there is a mutation rate applied that <mark style="background-color:green;">**may increase the rarity of each gene**</mark> inherited by the offspring. Mind that the upgrading mutation rate does not limit the possible rarity range (like the downgrading one does); it ***gives chances to get a one-rarity higher*** (in case of level 12) or ***up to 2-rarity higher*** (level 14) gene.&#x20;

*For example, if there's a rare gene for body one parent has on level 15, the offspring may get an epic or even legendary one as a result of upgrading mutation.*
