# Walken Runner

**Walken Runner is** the first hybrid-casual game of the Walken ***ecosystem of hybrid-casual games*** embodying our vision of the future of web3 and DeFi gaming. Its release is the first step towards our ambitious goal, and we are set to ***raise NFT, $WLKN, gem, and Mysberry utility*** in the future side games. Apart from a *super fun addition* to the Walken application, it will also be a **new opportunity to earn $WLKN tokens**. Moreover, *the revenue generated from **ad views** will be allocated for* **$WLKN token buybacks**, which will contribute to *sustainability* and help *support the token price*.

<mark style="background-color:yellow;">**DOWNLOAD APPLICATION:**</mark> <https://walkenrunner.onelink.me/Yb9y/f8jts7zb>

<figure><img src="/files/tDUgSpXJpsuZekGdIr00" alt=""><figcaption></figcaption></figure>

The core gameplay of the updated version remains the same: *run*, *pass gates*, *upgrade stats*, *collect crystals*, and avoid obstacles to get the CAThlete ready to bring down the walls and defeat bosses. But going a layer deeper, it’s getting far more *engaging and dynamic:*

* much **deeper integration** with the main Walken app in terms of assets;
* a completely new opportunity for players to earn $WLKN tokens, GEM, and Mysberries; It’s just the first step in raising asset utility: **soon your progress in Walken will have a direct impact on your success in Walken Runner** (and other upcoming games)!
* &#x20;for some time there will be ***no time-limited events*** like seasons or tournaments: you may play, have fun and earn rewards rewards anytime;&#x20;
* **no leaderboard-based reward distribution**; you may commit as much as you feel like and earn rewards that reflect your progress and achievements.&#x20;

### <mark style="background-color:purple;">How to Play</mark>

Designed as a *classic hybrid-casual runner game*, Walken Runner will invite you to join a CAThlete for a run with a mighty enemy at the end of the track. You’ll need to **pass gates, upgrade health and attack stats,** collect gems, and **avoid obstacles** to succeed, but do it smartly to get the CAThlete ready to smash the walls and defeat the enemy!

Walken Runner remains completely **free to play** and with no entry requirements like special NFT or fee.

> Yet to *leverage its potential* in terms of ***Walken asset utility***, players would need to <mark style="background-color:purple;">**sign in with their Walken account**</mark>**&#x20;(via the same email used to sign up in Walken)**.&#x20;

That is, the new version is *tied directly to the main Walken application* via wallet allowing players to **earn $WLKN, Gem, and Mysberries** to be later used in the main Walken app, ***raising the utility*** of these assets.

<figure><img src="/files/98u73y3GjOEYF1waR3Uj" alt=""><figcaption></figcaption></figure>

* The gameplay is nice and easy: run, grab crystals simultaneously dodging collisions with objects on the way, and pass gates;
* To **start a run**, tap at the middle of the main screen. Each run costs **1 energy** from your *5-energy pool*. 1 energy refills in ***30 minutes***, if you’d like to speed it up, it is possible to *refill energy for 50 Mysberries*. You can refiill energy with Mysberries max 5 times in 6 hours.
* The more crystals you collect and **use to boost stats**, the more likely you are to defeat the enemy;
* Boost your health and attack by passing through the maximum number of **green gates and avoid red ones.**
* The **sum** of health and attack crashed the walls;
* At the end of each track the CAThlete faces three walls and a boss. It’s all about your stats: the **sum** of health and attack *crashes the walls* and defines the outcome of your *rendezvous* with a boss. The battle is autoplayed. So the more crystals you collect and ***use to upgrade level and stats*****,** the more likely you are to defeat the boss and earn a treasured **ticket**.
* Once you’ve collected <mark style="background-color:purple;">**10 tickets**</mark> you'll get a **chest** with *$WLKN, GEM, crystals, and Mysberries rewards* inside. The chests come in three variations (***basic, silver, and golden***) and are dropped randomly in exchange for tickets. There are ***four slots*** for chests on the main screen, and players may have no more than *four unopened chests* at a time (***mind that if there are no spare slots, further chests will not be given in exchange for tickets**).* A chest goes right to a *spare slot* and remains there until opened. Each chest takes a certain time to open, which can be skipped for Mysberries:
  * ***basic - 3 hours or 30 Mysberries;***
  * ***silver - 8 hours or 80 Mysberries;***
  * ***golden - 24 hours or 240 Mysberries.***
* When the chest is ready to open, tap it and grab your *WLKN, GEM, crystals, and Mysberries reward* (the amount drop varies depending on the type of a box). It goes straight to your ***Walken wallet***, which is accessible from the wallet icon on the main screen, and can be further used in Walken.

<mark style="background-color:purple;">**THE ULTIMATE CHEST**</mark>

As a reward for your effort after *defeating 500 bosses*, you will get the ***Ultimate Chest***. It provides you with the *greatest reward* ever found in Walken Runner chests: up to 1000 WLKN, 500 GEM, and 2000 Mysberries! Now the *bosses you defeat are being counted*, and you are getting closer to the chest with each one.&#x20;

> 🔔 Please note that it is a beaten boss that counts, not a completed level.

Besides, once the Ultimate Chest is claimed, your **progress resets** *(namely level, character upgrades, boss count, and crystalls)* so you can ***start anew towards your next Ultimate Chest.*** At the same time the *win streak and ticket count* remain as well as the *chests in your slots*, and the energy gets refilled for free.

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